摘要
为了系统培养学生的核心素养,初中信息技术课应该与高中阶段做好衔接.STEAM教育与信息技术课程在内容跨学科、做中学和提倡项目式学习等方面存在一致性,将STEAM教育理念渗透于初中信息技术课程教学设计的各环节中,从教学目标的确定、教学方法的选择及教学评价的实施入手,对"垃圾分类——Scratch小游戏的制作"进行了教学设计.
In order to systematically cultivate students’core literacy,the information technology course in junior middle school should be well connected with the senior high school stage.There is consistency between STEAM education and IT curriculum in content interdisciplinarity,learning by doing and promoting project-based learning.STEAM education concept is permeated into every link of the instructional design of the information technology course in junior middle school.Starting from the determination of teaching objectives,the selection of teaching methods and the implementation of teaching evaluation,the paper carries out the instructional design of“garbage classification-making of Scratch games”.
作者
谢泽琛
黄映玲
XIE Ze-chen;HUANG Ying-ling(College of Education Science,Hanshan Normal University,Chaozhou,Guangdong,521041)
出处
《韩山师范学院学报》
2019年第6期81-85,共5页
Journal of Hanshan Normal University
基金
2018年度韩山师范学院教学改革研究项目(项目编号:Z18082)
关键词
STEAM教育
信息技术
教学设计
跨学科
项目式学习
基于问题解决的学习
STEAM education
information technology
instructional design
interdisciplinarity
project-based learning
problem-solving-based learning
作者简介
谢泽琛(1980-),女,广东潮州人,韩山师范学院教育科学学院讲师.