摘要
通过虚拟现实技术进行仿真虚拟实验,由于其交互性良好、操作简单、成本低廉,已被广泛应用于各种实验教学中。本论文通过3dsmax建模在Unity3D中搭建了测量实验的基本要素:全站仪、棱镜、地形、建筑物、树木等,结合Java Script语言实现交互,完成全站仪的展示以及碎步测量实验,从而构成了虚拟测量的学习环境。
Through the virtual reality technology can simulate virtual experiment, due to its good interactivity, handle ability and cheapness has already been applied in various experimental teaching. The system based on Unity3D platform is constructed by using 3Dmax to build the scene which composed basic measure elements: Electronic Total Station, Prism, Terrain, buildings, trees etc. taking JavaScript as the programming tool to implement the function of interaction. Thus constituting a virtual learning environment for total station.
出处
《测绘与空间地理信息》
2016年第1期179-181,共3页
Geomatics & Spatial Information Technology
关键词
虚拟现实
UNITY3D
全站仪
测量
交互设计
virtual reality
Unity3D
electronic total station
measuring
interaction design
作者简介
周敏(1989-),女,湖北宜昌人,地图制图学与地理信息工程专业硕士研究生,主要研究方向为遥感图像处理和地理信息系统。