摘要
在医学生信息素养教学中,以“文献检索”课程为例,从“理论讲授”和“实践操作”两部分探索医学院校信息素养教育的游戏式教学。首先,通过调研了解学生对游戏教学的认知;然后,分析出医学文献检索互动教学游戏的设计要素以及游戏教学中的典型案例;最后,结合课堂实践提出了游戏教学策略优化方案。实践表明以学生为中心,游戏互动的教学设计提高了学生的学习积极性、培养学生的自主学习和团队合作能力。
In the teaching of information literacy for medical students,this paper takes“Literature Retrieval”as an example to explore the game-based teaching of information literacy education in medical colleges from two parts:“theory teaching”and“practice operation”.First of all,through the investigation to understand the students' cognition of game teaching,and then analyze the design elements of medical literature retrieval interactive teaching game and typical cases of game teaching.Finally,combined with the classroom practice,the optimization plan of game teaching strategy is put forward.The practice shows that the student-centered and interactive teaching design can improve students' learning enthusiasm and cultivate students' independent learning and teamwork ability.
作者
焦雪
冯超
杨影
JIAO Xue;FENG Chao;YANG Ying(Department of Literature Retrieval,Jilin Medical University,Jilin City,Jilin Province 132013,China)
出处
《吉林医药学院学报》
2025年第1期71-73,76,共4页
Journal of Jilin Medical University
基金
2023年吉林医药学院“新医科”教育教学改革研究专项课题(xyk2023yb02)。
关键词
医学教育
游戏教学
信息素养
medical education
games teaching
information literacy
作者简介
焦雪(1987-),女,吉林省吉林市人,馆员,硕士,主要从事医学信息服务、医学生信息素养教育研究、数字信息技术建设研究,E-mail:329082014@qq.com。