The Stackelberg prediction game(SPG)is a bilevel optimization frame-work for modeling strategic interactions between a learner and a follower.Existing meth-ods for solving this problem with general loss functions are ...The Stackelberg prediction game(SPG)is a bilevel optimization frame-work for modeling strategic interactions between a learner and a follower.Existing meth-ods for solving this problem with general loss functions are computationally expensive and scarce.We propose a novel hyper-gradient type method with a warm-start strategy to address this challenge.Particularly,we first use a Taylor expansion-based approach to obtain a good initial point.Then we apply a hyper-gradient descent method with an ex-plicit approximate hyper-gradient.We establish the convergence results of our algorithm theoretically.Furthermore,when the follower employs the least squares loss function,our method is shown to reach an e-stationary point by solving quadratic subproblems.Numerical experiments show our algorithms are empirically orders of magnitude faster than the state-of-the-art.展开更多
In the last decade,space solar power satellites(SSPSs)have been conceived to support net-zero carbon emissions and have attracted considerable attention.Electric energy is transmitted to the ground via a microwave pow...In the last decade,space solar power satellites(SSPSs)have been conceived to support net-zero carbon emissions and have attracted considerable attention.Electric energy is transmitted to the ground via a microwave power beam,a technology known as microwave power transmission(MPT).Due to the vast transmission distance of tens of thousands of kilometers,the power transmitting antenna array must span up to 1 kilometer in diameter.At the same time,the size of the rectifying array on the ground should extend over a few kilometers.This makes the MPT system of SSPSs significantly larger than the existing aerospace engineering system.To design and operate a rational MPT system,comprehensive optimization is required.Taking the space MPT system engineering into consideration,a novel multi-objective optimization function is proposed and further analyzed.The multi-objective optimization problem is modeled mathematically.Beam collection efficiency(BCE)is the primary factor,followed by the thermal management capability.Some tapers,designed to solve the conflict between BCE and the thermal problem,are reviewed.In addition to these two factors,rectenna design complexity is included as a functional factor in the optimization objective.Weight coefficients are assigned to these factors to prioritize them.Radiating planar arrays with different aperture illumination fields are studied,and their performances are compared using the multi-objective optimization function.Transmitting array size,rectifying array size,transmission distance,and transmitted power remaine constant in various cases,ensuring fair comparisons.The analysis results show that the proposed optimization function is effective in optimizing and selecting the MPT system architecture.It is also noted that the multi-objective optimization function can be expanded to include other factors in the future.展开更多
The lack of systematic and scientific top-level arrangement in the field of civil aircraft flight test leads to the problems of long duration and high cost.Based on the flight test activity,mathematical models of flig...The lack of systematic and scientific top-level arrangement in the field of civil aircraft flight test leads to the problems of long duration and high cost.Based on the flight test activity,mathematical models of flight test duration and cost are established to set up the framework of flight test process.The top-level arrangement for flight test is optimized by multi-objective algorithm to reduce the duration and cost of flight test.In order to verify the necessity and validity of the mathematical models and the optimization algorithm of top-level arrangement,real flight test data is used to make an example calculation.Results show that the multi-objective optimization results of the top-level flight arrangement are better than the initial arrangement data,which can shorten the duration,reduce the cost,and improve the efficiency of flight test.展开更多
This paper investigates impulsive orbital attack-defense(AD)games under multiple constraints and victory conditions,involving three spacecraft:attacker,target,and defender.In the AD scenario,the attacker aims to breac...This paper investigates impulsive orbital attack-defense(AD)games under multiple constraints and victory conditions,involving three spacecraft:attacker,target,and defender.In the AD scenario,the attacker aims to breach the defender's interception to rendezvous with the target,while the defender seeks to protect the target by blocking or actively pursuing the attacker.Four different maneuvering constraints and five potential game outcomes are incorporated to more accurately model AD game problems and increase complexity,thereby reducing the effectiveness of traditional methods such as differential games and game-tree searches.To address these challenges,this study proposes a multiagent deep reinforcement learning solution with variable reward functions.Two attack strategies,Direct attack(DA)and Bypass attack(BA),are developed for the attacker,each focusing on different mission priorities.Similarly,two defense strategies,Direct interdiction(DI)and Collinear interdiction(CI),are designed for the defender,each optimizing specific defensive actions through tailored reward functions.Each reward function incorporates both process rewards(e.g.,distance and angle)and outcome rewards,derived from physical principles and validated via geometric analysis.Extensive simulations of four strategy confrontations demonstrate average defensive success rates of 75%for DI vs.DA,40%for DI vs.BA,80%for CI vs.DA,and 70%for CI vs.BA.Results indicate that CI outperforms DI for defenders,while BA outperforms DA for attackers.Moreover,defenders achieve their objectives more effectively under identical maneuvering capabilities.Trajectory evolution analyses further illustrate the effectiveness of the proposed variable reward function-driven strategies.These strategies and analyses offer valuable guidance for practical orbital defense scenarios and lay a foundation for future multi-agent game research.展开更多
This paper proposed a new libration decoupling analytical speed function(LD-ASF)in lieu of the classic analytical speed function to control the climber's speed along a partial space elevator to improve libration s...This paper proposed a new libration decoupling analytical speed function(LD-ASF)in lieu of the classic analytical speed function to control the climber's speed along a partial space elevator to improve libration stability in cargo transportation.The LD-ASF is further optimized for payload transportation efficiency by a novel coordinate game theory to balance competing control objectives among payload transport speed,stable end body's libration,and overall control input via model predictive control.The transfer period is divided into several sections to reduce computational burden.The validity and efficacy of the proposed LD-ASF and coordinate game-based model predictive control are demonstrated by computer simulation.Numerical results reveal that the optimized LD-ASF results in higher transportation speed,stable end body's libration,lower thrust fuel consumption,and more flexible optimization space than the classic analytical speed function.展开更多
The belief rule-based(BRB)system has been popular in complexity system modeling due to its good interpretability.However,the current mainstream optimization methods of the BRB systems only focus on modeling accuracy b...The belief rule-based(BRB)system has been popular in complexity system modeling due to its good interpretability.However,the current mainstream optimization methods of the BRB systems only focus on modeling accuracy but ignore the interpretability.The single-objective optimization strategy has been applied in the interpretability-accuracy trade-off by inte-grating accuracy and interpretability into an optimization objec-tive.But the integration has a greater impact on optimization results with strong subjectivity.Thus,a multi-objective optimiza-tion framework in the modeling of BRB systems with inter-pretability-accuracy trade-off is proposed in this paper.Firstly,complexity and accuracy are taken as two independent opti-mization goals,and uniformity as a constraint to give the mathe-matical description.Secondly,a classical multi-objective opti-mization algorithm,nondominated sorting genetic algorithm II(NSGA-II),is utilized as an optimization tool to give a set of BRB systems with different accuracy and complexity.Finally,a pipeline leakage detection case is studied to verify the feasibility and effectiveness of the developed multi-objective optimization.The comparison illustrates that the proposed multi-objective optimization framework can effectively avoid the subjectivity of single-objective optimization,and has capability of joint optimiz-ing the structure and parameters of BRB systems with inter-pretability-accuracy trade-off.展开更多
For the deep understanding on combustion of ammonia/diesel,this study develops a reduced mechanism of ammonia/diesel with 227 species and 937 reactions.The sub-mechanism on ammonia/interactions of N-based and C-based ...For the deep understanding on combustion of ammonia/diesel,this study develops a reduced mechanism of ammonia/diesel with 227 species and 937 reactions.The sub-mechanism on ammonia/interactions of N-based and C-based species(N—C)/NOx is optimized using the Non-dominated Sorting Genetic Algorithm II(NSGA-II)with 200 generations.The optimized mechanism(named as 937b)is validated against combustion characteristics of ammonia/methane(which is used to examine the accuracy of N—C interactions)and ammonia/diesel blends.The ignition delay times(IDTs),the laminar flame speeds and most of key intermediate species during the combustion of ammonia/methane blends can be accurately simulated by 937b under a wide range of conditions.As for ammonia/diesel blends with various diesel energy fractions,reasonable predictions on the IDTs under pressures from 1.0 MPa to5.0 MPa as well as the laminar flame speeds are also achieved by 937b.In particular,with regard to the IDT simulations of ammonia/diesel blends,937b makes progress in both aspects of overall accuracy and computational efficiency,compared to a detailed ammonia/diesel mechanism.Further kinetic analysis reveals that the reaction pathway of ammonia during the combustion of ammonia/diesel blend mainly differs in the tendencies of oxygen additions to NH_2 and NH with different equivalence ratios.展开更多
Multi-objective optimization(MOO)for the microwave metamaterial absorber(MMA)normally adopts evolutionary algo-rithms,and these optimization algorithms require many objec-tive function evaluations.To remedy this issue...Multi-objective optimization(MOO)for the microwave metamaterial absorber(MMA)normally adopts evolutionary algo-rithms,and these optimization algorithms require many objec-tive function evaluations.To remedy this issue,a surrogate-based MOO algorithm is proposed in this paper where Kriging models are employed to approximate objective functions.An efficient sampling strategy is presented to sequentially capture promising samples in the design region for exact evaluations.Firstly,new sample points are generated by the MOO on surro-gate models.Then,new samples are captured by exploiting each objective function.Furthermore,a weighted sum of the improvement of hypervolume(IHV)and the distance to sampled points is calculated to select the new sample.Compared with two well-known MOO algorithms,the proposed algorithm is vali-dated by benchmark problems.In addition,two broadband MMAs are applied to verify the feasibility and efficiency of the proposed algorithm.展开更多
The article studies the evolutionary dynamics of two-population two-strategy game models with and without impulses. First, the payment matrix is given and two evolutionary dynamics models are established by adding sto...The article studies the evolutionary dynamics of two-population two-strategy game models with and without impulses. First, the payment matrix is given and two evolutionary dynamics models are established by adding stochastic and impulse. For the stochastic model without impulses, the existence and uniqueness of solution, and the existence of positive periodic solutions are proved, and a sufficient condition for strategy extinction is given. For the stochastic model with impulses, the existence of positive periodic solutions is proved. Numerical results show that noise and impulses directly affect the model, but the periodicity of the model does not change.展开更多
When the maneuverability of a pursuer is not significantly higher than that of an evader,it will be difficult to intercept the evader with only one pursuer.Therefore,this article adopts a two-to-one differential game ...When the maneuverability of a pursuer is not significantly higher than that of an evader,it will be difficult to intercept the evader with only one pursuer.Therefore,this article adopts a two-to-one differential game strategy,the game of kind is generally considered to be angle-optimized,which allows unlimited turns,but these practices do not take into account the effect of acceleration,which does not correspond to the actual situation,thus,based on the angle-optimized,the acceleration optimization and the acceleration upper bound constraint are added into the game for consideration.A two-to-one differential game problem is proposed in the three-dimensional space,and an improved multi-objective grey wolf optimization(IMOGWO)algorithm is proposed to solve the optimal game point of this problem.With the equations that describe the relative motions between the pursuers and the evader in the three-dimensional space,a multi-objective function with constraints is given as the performance index to design an optimal strategy for the differential game.Then the optimal game point is solved by using the IMOGWO algorithm.It is proved based on Markov chains that with the IMOGWO,the Pareto solution set is the solution of the differential game.Finally,it is verified through simulations that the pursuers can capture the escapee,and via comparative experiments,it is shown that the IMOGWO algorithm performs well in terms of running time and memory usage.展开更多
This paper presents a mode-switching collaborative defense strategy for spacecraft pursuit-evasiondefense scenarios.In these scenarios,the pursuer tries to avoid the defender while capturing the evader,while the evade...This paper presents a mode-switching collaborative defense strategy for spacecraft pursuit-evasiondefense scenarios.In these scenarios,the pursuer tries to avoid the defender while capturing the evader,while the evader and defender form an alliance to prevent the pursuer from achieving its goal.First,the behavioral modes of the pursuer,including attack and avoidance modes,were established using differential game theory.These modes are then recognized by an interactive multiple model-matching algorithm(IMM),that uses several smooth variable structure filters to match the modes of the pursuer and update their probabilities in real time.Based on the linear-quadratic optimization theory,combined with the results of strategy identification,a two-way cooperative optimal strategy for the defender and evader is proposed,where the evader aids the defender to intercept the pursuer by performing luring maneuvers.Simulation results show that the interactive multi-model algorithm based on several smooth variable structure filters perform well in the strategy identification of the pursuer,and the cooperative defense strategy based on strategy identification has good interception performance when facing pursuers,who are able to flexibly adjust their game objectives.展开更多
To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on ...To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on game the-ory and the confrontation characteristics of air combat,a dynamic game process is constructed including the strategy sets,the situation information,and the maneuver decisions for both sides of air combat.By analyzing the UAV’s flight dyna-mics and the both sides’information,a payment matrix is estab-lished through the situation advantage function,performance advantage function,and profit function.Furthermore,the dynamic game decision problem is solved based on the linear induction method to obtain the Nash equilibrium solution,where the decision tree method is introduced to obtain the optimal maneuver decision,thereby improving the situation advantage in the next round of confrontation.According to the analysis,the simulation results for the confrontation scenarios of multi-round air combat are presented to verify the effectiveness and advan-tages of the proposed method.展开更多
As a crucial process in the coordinated strikes of unmanned aerial vehicles(UAVs), weapon-target assignment is vital for optimizing the allocation of available weapons and effectively exploiting the capabilities of UA...As a crucial process in the coordinated strikes of unmanned aerial vehicles(UAVs), weapon-target assignment is vital for optimizing the allocation of available weapons and effectively exploiting the capabilities of UAVs. Existing weapon-target assignment methods primarily focus on macro cluster constraints while neglecting individual strategy updates. This paper proposes a novel weapon-target assignment method for UAVs based on the multi-strategy threshold public goods game(PGG). By analyzing the concept mapping between weapon-target assignment for UAVs and multi-strategy threshold PGG, a weapon-target assignment model for UAVs based on the multi-strategy threshold PGG is established, which is adaptively complemented by the diverse cooperation-defection strategy library and the utility function based on the threshold mechanism. Additionally, a multi-chain Markov is formulated to quantitatively describe the stochastic evolutionary dynamics, whose evolutionary stable distribution is theoretically derived through the development of a strategy update rule based on preference-based aspiration dynamic. Numerical simulation results validate the feasibility and effectiveness of the proposed method, and the impacts of selection intensity, preference degree and threshold on the evolutionary stable distribution are analyzed. Comparative simulations show that the proposed method outperforms GWO, DE, and NSGA-II, achieving 17.18% higher expected utility than NSGA-II and reducing evolutionary stable times by 25% in large-scale scenario.展开更多
The existence and uniqueness of the solutions for one kind of forward-backward stochastic differential equations with Brownian motion and Poisson process as the noise source were given under the monotone conditions.Th...The existence and uniqueness of the solutions for one kind of forward-backward stochastic differential equations with Brownian motion and Poisson process as the noise source were given under the monotone conditions.Then these results were applied to nonzero-sum differential games with random jumps to get the explicit form of the open-loop Nash equilibrium point by the solution of the forward-backward stochastic differential equations.展开更多
Game theory can be applied to the air combat decision-making problem of multiple unmanned combat air vehicles(UCAVs).However,it is difficult to have satisfactory decision-making results completely relying on air comba...Game theory can be applied to the air combat decision-making problem of multiple unmanned combat air vehicles(UCAVs).However,it is difficult to have satisfactory decision-making results completely relying on air combat situation information,because there is a lot of time-sensitive information in a complex air combat environment.In this paper,a constraint strategy game approach is developed to generate intelligent decision-making for multiple UCAVs in complex air combat environment with air combat situation information and time-sensitive information.Initially,a constraint strategy game is employed to model attack-defense decision-making problem in complex air combat environment.Then,an algorithm is proposed for solving the constraint strategy game based on linear programming and linear inequality(CSG-LL).Finally,an example is given to illustrate the effectiveness of the proposed approach.展开更多
Developing a course of action(COA) is a key step in military planning. In most extant studies on the COA development,only the unilateral actions of friendly forces are considered. Based on stochastic games, we propose...Developing a course of action(COA) is a key step in military planning. In most extant studies on the COA development,only the unilateral actions of friendly forces are considered. Based on stochastic games, we propose models that could deal with the complexities and uncertainties of wars. By analyzing the equilibrium state of both opponent sides, outcomes preferable to one side could be achieved by adopting the methods obtained from the proposed models. This research could help decision makers take the right COA in a state of uncertainty.展开更多
A mathematical mechanism model was proposed for the description and analysis of the heat-stirring-acid leaching process.The model is proved to be effective by experiment.Afterwards,the leaching problem was formulated ...A mathematical mechanism model was proposed for the description and analysis of the heat-stirring-acid leaching process.The model is proved to be effective by experiment.Afterwards,the leaching problem was formulated as a constrained multi-objective optimization problem based on the mechanism model.A two-stage guide multi-objective particle swarm optimization(TSG-MOPSO) algorithm was proposed to solve this optimization problem,which can accelerate the convergence and guarantee the diversity of pareto-optimal front set as well.Computational experiment was conducted to compare the solution by the proposed algorithm with SIGMA-MOPSO by solving the model and with the manual solution in practice.The results indicate that the proposed algorithm shows better performance than SIGMA-MOPSO,and can improve the current manual solutions significantly.The improvements of production time and economic benefit compared with manual solutions are 10.5% and 7.3%,respectively.展开更多
文摘The Stackelberg prediction game(SPG)is a bilevel optimization frame-work for modeling strategic interactions between a learner and a follower.Existing meth-ods for solving this problem with general loss functions are computationally expensive and scarce.We propose a novel hyper-gradient type method with a warm-start strategy to address this challenge.Particularly,we first use a Taylor expansion-based approach to obtain a good initial point.Then we apply a hyper-gradient descent method with an ex-plicit approximate hyper-gradient.We establish the convergence results of our algorithm theoretically.Furthermore,when the follower employs the least squares loss function,our method is shown to reach an e-stationary point by solving quadratic subproblems.Numerical experiments show our algorithms are empirically orders of magnitude faster than the state-of-the-art.
文摘In the last decade,space solar power satellites(SSPSs)have been conceived to support net-zero carbon emissions and have attracted considerable attention.Electric energy is transmitted to the ground via a microwave power beam,a technology known as microwave power transmission(MPT).Due to the vast transmission distance of tens of thousands of kilometers,the power transmitting antenna array must span up to 1 kilometer in diameter.At the same time,the size of the rectifying array on the ground should extend over a few kilometers.This makes the MPT system of SSPSs significantly larger than the existing aerospace engineering system.To design and operate a rational MPT system,comprehensive optimization is required.Taking the space MPT system engineering into consideration,a novel multi-objective optimization function is proposed and further analyzed.The multi-objective optimization problem is modeled mathematically.Beam collection efficiency(BCE)is the primary factor,followed by the thermal management capability.Some tapers,designed to solve the conflict between BCE and the thermal problem,are reviewed.In addition to these two factors,rectenna design complexity is included as a functional factor in the optimization objective.Weight coefficients are assigned to these factors to prioritize them.Radiating planar arrays with different aperture illumination fields are studied,and their performances are compared using the multi-objective optimization function.Transmitting array size,rectifying array size,transmission distance,and transmitted power remaine constant in various cases,ensuring fair comparisons.The analysis results show that the proposed optimization function is effective in optimizing and selecting the MPT system architecture.It is also noted that the multi-objective optimization function can be expanded to include other factors in the future.
基金supported by the National Natural Science Foundation of China(62073267,61903305)the Fundamental Research Funds for the Central Universities(HXGJXM202214).
文摘The lack of systematic and scientific top-level arrangement in the field of civil aircraft flight test leads to the problems of long duration and high cost.Based on the flight test activity,mathematical models of flight test duration and cost are established to set up the framework of flight test process.The top-level arrangement for flight test is optimized by multi-objective algorithm to reduce the duration and cost of flight test.In order to verify the necessity and validity of the mathematical models and the optimization algorithm of top-level arrangement,real flight test data is used to make an example calculation.Results show that the multi-objective optimization results of the top-level flight arrangement are better than the initial arrangement data,which can shorten the duration,reduce the cost,and improve the efficiency of flight test.
基金supported by National Key R&D Program of China:Gravitational Wave Detection Project(Grant Nos.2021YFC22026,2021YFC2202601,2021YFC2202603)National Natural Science Foundation of China(Grant Nos.12172288 and 12472046)。
文摘This paper investigates impulsive orbital attack-defense(AD)games under multiple constraints and victory conditions,involving three spacecraft:attacker,target,and defender.In the AD scenario,the attacker aims to breach the defender's interception to rendezvous with the target,while the defender seeks to protect the target by blocking or actively pursuing the attacker.Four different maneuvering constraints and five potential game outcomes are incorporated to more accurately model AD game problems and increase complexity,thereby reducing the effectiveness of traditional methods such as differential games and game-tree searches.To address these challenges,this study proposes a multiagent deep reinforcement learning solution with variable reward functions.Two attack strategies,Direct attack(DA)and Bypass attack(BA),are developed for the attacker,each focusing on different mission priorities.Similarly,two defense strategies,Direct interdiction(DI)and Collinear interdiction(CI),are designed for the defender,each optimizing specific defensive actions through tailored reward functions.Each reward function incorporates both process rewards(e.g.,distance and angle)and outcome rewards,derived from physical principles and validated via geometric analysis.Extensive simulations of four strategy confrontations demonstrate average defensive success rates of 75%for DI vs.DA,40%for DI vs.BA,80%for CI vs.DA,and 70%for CI vs.BA.Results indicate that CI outperforms DI for defenders,while BA outperforms DA for attackers.Moreover,defenders achieve their objectives more effectively under identical maneuvering capabilities.Trajectory evolution analyses further illustrate the effectiveness of the proposed variable reward function-driven strategies.These strategies and analyses offer valuable guidance for practical orbital defense scenarios and lay a foundation for future multi-agent game research.
基金funded by the National Natural Science Foundation of China(12102487)Basic and Applied Basic Research Foundation of Guangdong Province,China(2023A1515012339)+1 种基金Shenzhen Science and Technology Program(ZDSYS20210623091808026)the Discovery Grant(RGPIN-2024-06290)of the Natural Sciences and Engineering Research Council of Canada。
文摘This paper proposed a new libration decoupling analytical speed function(LD-ASF)in lieu of the classic analytical speed function to control the climber's speed along a partial space elevator to improve libration stability in cargo transportation.The LD-ASF is further optimized for payload transportation efficiency by a novel coordinate game theory to balance competing control objectives among payload transport speed,stable end body's libration,and overall control input via model predictive control.The transfer period is divided into several sections to reduce computational burden.The validity and efficacy of the proposed LD-ASF and coordinate game-based model predictive control are demonstrated by computer simulation.Numerical results reveal that the optimized LD-ASF results in higher transportation speed,stable end body's libration,lower thrust fuel consumption,and more flexible optimization space than the classic analytical speed function.
基金supported by the National Natural Science Foundation of China(71901212)the Science and Technology Innovation Program of Hunan Province(2020RC4046).
文摘The belief rule-based(BRB)system has been popular in complexity system modeling due to its good interpretability.However,the current mainstream optimization methods of the BRB systems only focus on modeling accuracy but ignore the interpretability.The single-objective optimization strategy has been applied in the interpretability-accuracy trade-off by inte-grating accuracy and interpretability into an optimization objec-tive.But the integration has a greater impact on optimization results with strong subjectivity.Thus,a multi-objective optimiza-tion framework in the modeling of BRB systems with inter-pretability-accuracy trade-off is proposed in this paper.Firstly,complexity and accuracy are taken as two independent opti-mization goals,and uniformity as a constraint to give the mathe-matical description.Secondly,a classical multi-objective opti-mization algorithm,nondominated sorting genetic algorithm II(NSGA-II),is utilized as an optimization tool to give a set of BRB systems with different accuracy and complexity.Finally,a pipeline leakage detection case is studied to verify the feasibility and effectiveness of the developed multi-objective optimization.The comparison illustrates that the proposed multi-objective optimization framework can effectively avoid the subjectivity of single-objective optimization,and has capability of joint optimiz-ing the structure and parameters of BRB systems with inter-pretability-accuracy trade-off.
基金the National Natural Science Foundation of China(project code:52202470)Jilin Province Natural Science Foundation(project codes:20220101205JC,20220101212JC)+2 种基金Jilin Province Specific Project of Industrial Technology Research&Development(project code:2020C025-2)2021 Interdisciplinary Integration and Innovation Project of Jilin University(project code:XJRCYB07)Free Exploration Project of Changsha Automotive Innovation Research Institute of Jilin University(project code:CAIRIZT20220202)。
文摘For the deep understanding on combustion of ammonia/diesel,this study develops a reduced mechanism of ammonia/diesel with 227 species and 937 reactions.The sub-mechanism on ammonia/interactions of N-based and C-based species(N—C)/NOx is optimized using the Non-dominated Sorting Genetic Algorithm II(NSGA-II)with 200 generations.The optimized mechanism(named as 937b)is validated against combustion characteristics of ammonia/methane(which is used to examine the accuracy of N—C interactions)and ammonia/diesel blends.The ignition delay times(IDTs),the laminar flame speeds and most of key intermediate species during the combustion of ammonia/methane blends can be accurately simulated by 937b under a wide range of conditions.As for ammonia/diesel blends with various diesel energy fractions,reasonable predictions on the IDTs under pressures from 1.0 MPa to5.0 MPa as well as the laminar flame speeds are also achieved by 937b.In particular,with regard to the IDT simulations of ammonia/diesel blends,937b makes progress in both aspects of overall accuracy and computational efficiency,compared to a detailed ammonia/diesel mechanism.Further kinetic analysis reveals that the reaction pathway of ammonia during the combustion of ammonia/diesel blend mainly differs in the tendencies of oxygen additions to NH_2 and NH with different equivalence ratios.
基金supported by the National Key Research and Development Program(2021YFB3502500).
文摘Multi-objective optimization(MOO)for the microwave metamaterial absorber(MMA)normally adopts evolutionary algo-rithms,and these optimization algorithms require many objec-tive function evaluations.To remedy this issue,a surrogate-based MOO algorithm is proposed in this paper where Kriging models are employed to approximate objective functions.An efficient sampling strategy is presented to sequentially capture promising samples in the design region for exact evaluations.Firstly,new sample points are generated by the MOO on surro-gate models.Then,new samples are captured by exploiting each objective function.Furthermore,a weighted sum of the improvement of hypervolume(IHV)and the distance to sampled points is calculated to select the new sample.Compared with two well-known MOO algorithms,the proposed algorithm is vali-dated by benchmark problems.In addition,two broadband MMAs are applied to verify the feasibility and efficiency of the proposed algorithm.
基金Supported by the National Natural Science Foundation of China(10671182)。
文摘The article studies the evolutionary dynamics of two-population two-strategy game models with and without impulses. First, the payment matrix is given and two evolutionary dynamics models are established by adding stochastic and impulse. For the stochastic model without impulses, the existence and uniqueness of solution, and the existence of positive periodic solutions are proved, and a sufficient condition for strategy extinction is given. For the stochastic model with impulses, the existence of positive periodic solutions is proved. Numerical results show that noise and impulses directly affect the model, but the periodicity of the model does not change.
基金National Natural Science Foundation of China(NSFC61773142,NSFC62303136)。
文摘When the maneuverability of a pursuer is not significantly higher than that of an evader,it will be difficult to intercept the evader with only one pursuer.Therefore,this article adopts a two-to-one differential game strategy,the game of kind is generally considered to be angle-optimized,which allows unlimited turns,but these practices do not take into account the effect of acceleration,which does not correspond to the actual situation,thus,based on the angle-optimized,the acceleration optimization and the acceleration upper bound constraint are added into the game for consideration.A two-to-one differential game problem is proposed in the three-dimensional space,and an improved multi-objective grey wolf optimization(IMOGWO)algorithm is proposed to solve the optimal game point of this problem.With the equations that describe the relative motions between the pursuers and the evader in the three-dimensional space,a multi-objective function with constraints is given as the performance index to design an optimal strategy for the differential game.Then the optimal game point is solved by using the IMOGWO algorithm.It is proved based on Markov chains that with the IMOGWO,the Pareto solution set is the solution of the differential game.Finally,it is verified through simulations that the pursuers can capture the escapee,and via comparative experiments,it is shown that the IMOGWO algorithm performs well in terms of running time and memory usage.
基金the Science and Technology Department,Heilongjiang Province under Grant Agreement No JJ2022LH0315。
文摘This paper presents a mode-switching collaborative defense strategy for spacecraft pursuit-evasiondefense scenarios.In these scenarios,the pursuer tries to avoid the defender while capturing the evader,while the evader and defender form an alliance to prevent the pursuer from achieving its goal.First,the behavioral modes of the pursuer,including attack and avoidance modes,were established using differential game theory.These modes are then recognized by an interactive multiple model-matching algorithm(IMM),that uses several smooth variable structure filters to match the modes of the pursuer and update their probabilities in real time.Based on the linear-quadratic optimization theory,combined with the results of strategy identification,a two-way cooperative optimal strategy for the defender and evader is proposed,where the evader aids the defender to intercept the pursuer by performing luring maneuvers.Simulation results show that the interactive multi-model algorithm based on several smooth variable structure filters perform well in the strategy identification of the pursuer,and the cooperative defense strategy based on strategy identification has good interception performance when facing pursuers,who are able to flexibly adjust their game objectives.
基金supported by the Major Projects for Science and Technology Innovation 2030(2018AAA0100805).
文摘To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on game the-ory and the confrontation characteristics of air combat,a dynamic game process is constructed including the strategy sets,the situation information,and the maneuver decisions for both sides of air combat.By analyzing the UAV’s flight dyna-mics and the both sides’information,a payment matrix is estab-lished through the situation advantage function,performance advantage function,and profit function.Furthermore,the dynamic game decision problem is solved based on the linear induction method to obtain the Nash equilibrium solution,where the decision tree method is introduced to obtain the optimal maneuver decision,thereby improving the situation advantage in the next round of confrontation.According to the analysis,the simulation results for the confrontation scenarios of multi-round air combat are presented to verify the effectiveness and advan-tages of the proposed method.
基金supported by the National Natural Science Foundation of China (No. 62073267)。
文摘As a crucial process in the coordinated strikes of unmanned aerial vehicles(UAVs), weapon-target assignment is vital for optimizing the allocation of available weapons and effectively exploiting the capabilities of UAVs. Existing weapon-target assignment methods primarily focus on macro cluster constraints while neglecting individual strategy updates. This paper proposes a novel weapon-target assignment method for UAVs based on the multi-strategy threshold public goods game(PGG). By analyzing the concept mapping between weapon-target assignment for UAVs and multi-strategy threshold PGG, a weapon-target assignment model for UAVs based on the multi-strategy threshold PGG is established, which is adaptively complemented by the diverse cooperation-defection strategy library and the utility function based on the threshold mechanism. Additionally, a multi-chain Markov is formulated to quantitatively describe the stochastic evolutionary dynamics, whose evolutionary stable distribution is theoretically derived through the development of a strategy update rule based on preference-based aspiration dynamic. Numerical simulation results validate the feasibility and effectiveness of the proposed method, and the impacts of selection intensity, preference degree and threshold on the evolutionary stable distribution are analyzed. Comparative simulations show that the proposed method outperforms GWO, DE, and NSGA-II, achieving 17.18% higher expected utility than NSGA-II and reducing evolutionary stable times by 25% in large-scale scenario.
基金Project supported by the National Natural Science Foundation of China (No.10371067) thePlanned Item for the Outstanding Young Teachers of Ministry of Education of China (No.2057) the Special Fund for Ph.D. Program of Ministry of Education of China ( No.20020422020) and the Fok Ying Tung Education Foundation for Young College Teachers(No.91064)
文摘The existence and uniqueness of the solutions for one kind of forward-backward stochastic differential equations with Brownian motion and Poisson process as the noise source were given under the monotone conditions.Then these results were applied to nonzero-sum differential games with random jumps to get the explicit form of the open-loop Nash equilibrium point by the solution of the forward-backward stochastic differential equations.
基金supported by Major Projects for Science and Technology Innovation 2030(Grant No.2018AA0100800)Equipment Pre-research Foundation of Laboratory(Grant No.61425040104)in part by Jiangsu Province“333”project under Grant BRA2019051.
文摘Game theory can be applied to the air combat decision-making problem of multiple unmanned combat air vehicles(UCAVs).However,it is difficult to have satisfactory decision-making results completely relying on air combat situation information,because there is a lot of time-sensitive information in a complex air combat environment.In this paper,a constraint strategy game approach is developed to generate intelligent decision-making for multiple UCAVs in complex air combat environment with air combat situation information and time-sensitive information.Initially,a constraint strategy game is employed to model attack-defense decision-making problem in complex air combat environment.Then,an algorithm is proposed for solving the constraint strategy game based on linear programming and linear inequality(CSG-LL).Finally,an example is given to illustrate the effectiveness of the proposed approach.
基金supported by the Natural Science Foundation of China(71471174)
文摘Developing a course of action(COA) is a key step in military planning. In most extant studies on the COA development,only the unilateral actions of friendly forces are considered. Based on stochastic games, we propose models that could deal with the complexities and uncertainties of wars. By analyzing the equilibrium state of both opponent sides, outcomes preferable to one side could be achieved by adopting the methods obtained from the proposed models. This research could help decision makers take the right COA in a state of uncertainty.
基金Project(2006AA060201) supported by the National High Technology Research and Development Program of China
文摘A mathematical mechanism model was proposed for the description and analysis of the heat-stirring-acid leaching process.The model is proved to be effective by experiment.Afterwards,the leaching problem was formulated as a constrained multi-objective optimization problem based on the mechanism model.A two-stage guide multi-objective particle swarm optimization(TSG-MOPSO) algorithm was proposed to solve this optimization problem,which can accelerate the convergence and guarantee the diversity of pareto-optimal front set as well.Computational experiment was conducted to compare the solution by the proposed algorithm with SIGMA-MOPSO by solving the model and with the manual solution in practice.The results indicate that the proposed algorithm shows better performance than SIGMA-MOPSO,and can improve the current manual solutions significantly.The improvements of production time and economic benefit compared with manual solutions are 10.5% and 7.3%,respectively.