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Solving Stackelberg prediction games using inexact hyper-gradient methods
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作者 SHI Xu WANG Jiulin +1 位作者 JIANG Rujun SONG Weizheng 《运筹学学报(中英文)》 北大核心 2025年第3期93-123,共31页
The Stackelberg prediction game(SPG)is a bilevel optimization frame-work for modeling strategic interactions between a learner and a follower.Existing meth-ods for solving this problem with general loss functions are ... The Stackelberg prediction game(SPG)is a bilevel optimization frame-work for modeling strategic interactions between a learner and a follower.Existing meth-ods for solving this problem with general loss functions are computationally expensive and scarce.We propose a novel hyper-gradient type method with a warm-start strategy to address this challenge.Particularly,we first use a Taylor expansion-based approach to obtain a good initial point.Then we apply a hyper-gradient descent method with an ex-plicit approximate hyper-gradient.We establish the convergence results of our algorithm theoretically.Furthermore,when the follower employs the least squares loss function,our method is shown to reach an e-stationary point by solving quadratic subproblems.Numerical experiments show our algorithms are empirically orders of magnitude faster than the state-of-the-art. 展开更多
关键词 Stackelberg prediction game approximate hyper-gradient bilevel opti-mization
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Multi-objective optimization of microwave power transmission system architecture with engineering consideration
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作者 DONG Shiwei SHINOHARA Naoki 《中国空间科学技术(中英文)》 北大核心 2025年第4期114-122,共9页
In the last decade,space solar power satellites(SSPSs)have been conceived to support net-zero carbon emissions and have attracted considerable attention.Electric energy is transmitted to the ground via a microwave pow... In the last decade,space solar power satellites(SSPSs)have been conceived to support net-zero carbon emissions and have attracted considerable attention.Electric energy is transmitted to the ground via a microwave power beam,a technology known as microwave power transmission(MPT).Due to the vast transmission distance of tens of thousands of kilometers,the power transmitting antenna array must span up to 1 kilometer in diameter.At the same time,the size of the rectifying array on the ground should extend over a few kilometers.This makes the MPT system of SSPSs significantly larger than the existing aerospace engineering system.To design and operate a rational MPT system,comprehensive optimization is required.Taking the space MPT system engineering into consideration,a novel multi-objective optimization function is proposed and further analyzed.The multi-objective optimization problem is modeled mathematically.Beam collection efficiency(BCE)is the primary factor,followed by the thermal management capability.Some tapers,designed to solve the conflict between BCE and the thermal problem,are reviewed.In addition to these two factors,rectenna design complexity is included as a functional factor in the optimization objective.Weight coefficients are assigned to these factors to prioritize them.Radiating planar arrays with different aperture illumination fields are studied,and their performances are compared using the multi-objective optimization function.Transmitting array size,rectifying array size,transmission distance,and transmitted power remaine constant in various cases,ensuring fair comparisons.The analysis results show that the proposed optimization function is effective in optimizing and selecting the MPT system architecture.It is also noted that the multi-objective optimization function can be expanded to include other factors in the future. 展开更多
关键词 space solar power satellite(SSPS) microwave power transmission(MPT) multi-objective function beam collection efficiency(BCE) system engineering
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Multi-objective optimization of top-level arrangement for flight test
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作者 WANG Yunong BI Wenhao +2 位作者 FAN Qiucen XU Shuangfei ZHANG An 《Journal of Systems Engineering and Electronics》 2025年第3期714-724,共11页
The lack of systematic and scientific top-level arrangement in the field of civil aircraft flight test leads to the problems of long duration and high cost.Based on the flight test activity,mathematical models of flig... The lack of systematic and scientific top-level arrangement in the field of civil aircraft flight test leads to the problems of long duration and high cost.Based on the flight test activity,mathematical models of flight test duration and cost are established to set up the framework of flight test process.The top-level arrangement for flight test is optimized by multi-objective algorithm to reduce the duration and cost of flight test.In order to verify the necessity and validity of the mathematical models and the optimization algorithm of top-level arrangement,real flight test data is used to make an example calculation.Results show that the multi-objective optimization results of the top-level flight arrangement are better than the initial arrangement data,which can shorten the duration,reduce the cost,and improve the efficiency of flight test. 展开更多
关键词 flight test top-level arrangement flight test optimization multi-objective optimization
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Variable reward function-driven strategies for impulsive orbital attack-defense games under multiple constraints and victory conditions
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作者 Liran Zhao Sihan Xu +1 位作者 Qinbo Sun Zhaohui Dang 《Defence Technology(防务技术)》 2025年第9期159-183,共25页
This paper investigates impulsive orbital attack-defense(AD)games under multiple constraints and victory conditions,involving three spacecraft:attacker,target,and defender.In the AD scenario,the attacker aims to breac... This paper investigates impulsive orbital attack-defense(AD)games under multiple constraints and victory conditions,involving three spacecraft:attacker,target,and defender.In the AD scenario,the attacker aims to breach the defender's interception to rendezvous with the target,while the defender seeks to protect the target by blocking or actively pursuing the attacker.Four different maneuvering constraints and five potential game outcomes are incorporated to more accurately model AD game problems and increase complexity,thereby reducing the effectiveness of traditional methods such as differential games and game-tree searches.To address these challenges,this study proposes a multiagent deep reinforcement learning solution with variable reward functions.Two attack strategies,Direct attack(DA)and Bypass attack(BA),are developed for the attacker,each focusing on different mission priorities.Similarly,two defense strategies,Direct interdiction(DI)and Collinear interdiction(CI),are designed for the defender,each optimizing specific defensive actions through tailored reward functions.Each reward function incorporates both process rewards(e.g.,distance and angle)and outcome rewards,derived from physical principles and validated via geometric analysis.Extensive simulations of four strategy confrontations demonstrate average defensive success rates of 75%for DI vs.DA,40%for DI vs.BA,80%for CI vs.DA,and 70%for CI vs.BA.Results indicate that CI outperforms DI for defenders,while BA outperforms DA for attackers.Moreover,defenders achieve their objectives more effectively under identical maneuvering capabilities.Trajectory evolution analyses further illustrate the effectiveness of the proposed variable reward function-driven strategies.These strategies and analyses offer valuable guidance for practical orbital defense scenarios and lay a foundation for future multi-agent game research. 展开更多
关键词 Orbital attack-defense game Impulsive maneuver Multi-agent deep reinforcement learning Reward function design
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Multi-Objective optimization for stable and efficient cargo transportation of partial space elevator
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作者 Gefei Shi Zheng H.Zhu 《Defence Technology(防务技术)》 2025年第2期17-29,共13页
This paper proposed a new libration decoupling analytical speed function(LD-ASF)in lieu of the classic analytical speed function to control the climber's speed along a partial space elevator to improve libration s... This paper proposed a new libration decoupling analytical speed function(LD-ASF)in lieu of the classic analytical speed function to control the climber's speed along a partial space elevator to improve libration stability in cargo transportation.The LD-ASF is further optimized for payload transportation efficiency by a novel coordinate game theory to balance competing control objectives among payload transport speed,stable end body's libration,and overall control input via model predictive control.The transfer period is divided into several sections to reduce computational burden.The validity and efficacy of the proposed LD-ASF and coordinate game-based model predictive control are demonstrated by computer simulation.Numerical results reveal that the optimized LD-ASF results in higher transportation speed,stable end body's libration,lower thrust fuel consumption,and more flexible optimization space than the classic analytical speed function. 展开更多
关键词 Partial space elevator Stable transportation Libration decoupling analytical speed function Coordinate game Model predictive control Pareto optimization
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Multi-objective optimization framework in the modeling of belief rule-based systems with interpretability-accuracy trade-off
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作者 YOU Yaqian SUN Jianbin +1 位作者 TAN Yuejin JIANG Jiang 《Journal of Systems Engineering and Electronics》 2025年第2期423-435,共13页
The belief rule-based(BRB)system has been popular in complexity system modeling due to its good interpretability.However,the current mainstream optimization methods of the BRB systems only focus on modeling accuracy b... The belief rule-based(BRB)system has been popular in complexity system modeling due to its good interpretability.However,the current mainstream optimization methods of the BRB systems only focus on modeling accuracy but ignore the interpretability.The single-objective optimization strategy has been applied in the interpretability-accuracy trade-off by inte-grating accuracy and interpretability into an optimization objec-tive.But the integration has a greater impact on optimization results with strong subjectivity.Thus,a multi-objective optimiza-tion framework in the modeling of BRB systems with inter-pretability-accuracy trade-off is proposed in this paper.Firstly,complexity and accuracy are taken as two independent opti-mization goals,and uniformity as a constraint to give the mathe-matical description.Secondly,a classical multi-objective opti-mization algorithm,nondominated sorting genetic algorithm II(NSGA-II),is utilized as an optimization tool to give a set of BRB systems with different accuracy and complexity.Finally,a pipeline leakage detection case is studied to verify the feasibility and effectiveness of the developed multi-objective optimization.The comparison illustrates that the proposed multi-objective optimization framework can effectively avoid the subjectivity of single-objective optimization,and has capability of joint optimiz-ing the structure and parameters of BRB systems with inter-pretability-accuracy trade-off. 展开更多
关键词 belief rule-based(BRB)systems INTERPRETABILITY multi-objective optimization nondominated sorting genetic algo-rithm II(NSGA-II) pipeline leakage detection.
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A reduced combustion mechanism of ammonia/diesel optimized with multi-objective genetic algorithm 被引量:1
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作者 Wanchen Sun Shaodian Lin +4 位作者 Hao Zhang Liang Guo Wenpeng Zeng Genan Zhu Mengqi Jiang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2024年第4期187-200,共14页
For the deep understanding on combustion of ammonia/diesel,this study develops a reduced mechanism of ammonia/diesel with 227 species and 937 reactions.The sub-mechanism on ammonia/interactions of N-based and C-based ... For the deep understanding on combustion of ammonia/diesel,this study develops a reduced mechanism of ammonia/diesel with 227 species and 937 reactions.The sub-mechanism on ammonia/interactions of N-based and C-based species(N—C)/NOx is optimized using the Non-dominated Sorting Genetic Algorithm II(NSGA-II)with 200 generations.The optimized mechanism(named as 937b)is validated against combustion characteristics of ammonia/methane(which is used to examine the accuracy of N—C interactions)and ammonia/diesel blends.The ignition delay times(IDTs),the laminar flame speeds and most of key intermediate species during the combustion of ammonia/methane blends can be accurately simulated by 937b under a wide range of conditions.As for ammonia/diesel blends with various diesel energy fractions,reasonable predictions on the IDTs under pressures from 1.0 MPa to5.0 MPa as well as the laminar flame speeds are also achieved by 937b.In particular,with regard to the IDT simulations of ammonia/diesel blends,937b makes progress in both aspects of overall accuracy and computational efficiency,compared to a detailed ammonia/diesel mechanism.Further kinetic analysis reveals that the reaction pathway of ammonia during the combustion of ammonia/diesel blend mainly differs in the tendencies of oxygen additions to NH_2 and NH with different equivalence ratios. 展开更多
关键词 AMMONIA DIESEL COMBUSTION Kinetic mechanism multi-objective optimization
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Efficient sampling strategy driven surrogate-based multi-objective optimization for broadband microwave metamaterial absorbers 被引量:1
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作者 LIU Sixing PEI Changbao +3 位作者 YE Xiaodong WANG Hao WU Fan TAO Shifei 《Journal of Systems Engineering and Electronics》 CSCD 2024年第6期1388-1396,共9页
Multi-objective optimization(MOO)for the microwave metamaterial absorber(MMA)normally adopts evolutionary algo-rithms,and these optimization algorithms require many objec-tive function evaluations.To remedy this issue... Multi-objective optimization(MOO)for the microwave metamaterial absorber(MMA)normally adopts evolutionary algo-rithms,and these optimization algorithms require many objec-tive function evaluations.To remedy this issue,a surrogate-based MOO algorithm is proposed in this paper where Kriging models are employed to approximate objective functions.An efficient sampling strategy is presented to sequentially capture promising samples in the design region for exact evaluations.Firstly,new sample points are generated by the MOO on surro-gate models.Then,new samples are captured by exploiting each objective function.Furthermore,a weighted sum of the improvement of hypervolume(IHV)and the distance to sampled points is calculated to select the new sample.Compared with two well-known MOO algorithms,the proposed algorithm is vali-dated by benchmark problems.In addition,two broadband MMAs are applied to verify the feasibility and efficiency of the proposed algorithm. 展开更多
关键词 multi-objective optimization(MOO) Kriging model microwave metamaterial absorber(MMA) surrogate models sampling strategy
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Stochastic Periodic Solutions for Two Populations Game Models with Impulses
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作者 HOU Meiting QIU Xiaoling 《应用数学》 北大核心 2025年第2期453-467,共15页
The article studies the evolutionary dynamics of two-population two-strategy game models with and without impulses. First, the payment matrix is given and two evolutionary dynamics models are established by adding sto... The article studies the evolutionary dynamics of two-population two-strategy game models with and without impulses. First, the payment matrix is given and two evolutionary dynamics models are established by adding stochastic and impulse. For the stochastic model without impulses, the existence and uniqueness of solution, and the existence of positive periodic solutions are proved, and a sufficient condition for strategy extinction is given. For the stochastic model with impulses, the existence of positive periodic solutions is proved. Numerical results show that noise and impulses directly affect the model, but the periodicity of the model does not change. 展开更多
关键词 Periodic solution Stochastic game IMPULSES Strategy extinct
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Two-to-one differential game via improved MOGWO
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作者 BAI Yu ZHOU Di +2 位作者 ZHANG Bolun HE Zhen HE Ping 《Journal of Systems Engineering and Electronics》 2025年第1期233-255,共23页
When the maneuverability of a pursuer is not significantly higher than that of an evader,it will be difficult to intercept the evader with only one pursuer.Therefore,this article adopts a two-to-one differential game ... When the maneuverability of a pursuer is not significantly higher than that of an evader,it will be difficult to intercept the evader with only one pursuer.Therefore,this article adopts a two-to-one differential game strategy,the game of kind is generally considered to be angle-optimized,which allows unlimited turns,but these practices do not take into account the effect of acceleration,which does not correspond to the actual situation,thus,based on the angle-optimized,the acceleration optimization and the acceleration upper bound constraint are added into the game for consideration.A two-to-one differential game problem is proposed in the three-dimensional space,and an improved multi-objective grey wolf optimization(IMOGWO)algorithm is proposed to solve the optimal game point of this problem.With the equations that describe the relative motions between the pursuers and the evader in the three-dimensional space,a multi-objective function with constraints is given as the performance index to design an optimal strategy for the differential game.Then the optimal game point is solved by using the IMOGWO algorithm.It is proved based on Markov chains that with the IMOGWO,the Pareto solution set is the solution of the differential game.Finally,it is verified through simulations that the pursuers can capture the escapee,and via comparative experiments,it is shown that the IMOGWO algorithm performs well in terms of running time and memory usage. 展开更多
关键词 differential game improved multi-objective grey wolf optimization(IMOGWO) cooperative pursuit optimal game point
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Mode-switching cooperative defense strategy for the orbit pursuit-evasion-defense game
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作者 Yongshang Wei Tianxi Liu Cheng Wei 《Defence Technology(防务技术)》 2025年第2期272-286,共15页
This paper presents a mode-switching collaborative defense strategy for spacecraft pursuit-evasiondefense scenarios.In these scenarios,the pursuer tries to avoid the defender while capturing the evader,while the evade... This paper presents a mode-switching collaborative defense strategy for spacecraft pursuit-evasiondefense scenarios.In these scenarios,the pursuer tries to avoid the defender while capturing the evader,while the evader and defender form an alliance to prevent the pursuer from achieving its goal.First,the behavioral modes of the pursuer,including attack and avoidance modes,were established using differential game theory.These modes are then recognized by an interactive multiple model-matching algorithm(IMM),that uses several smooth variable structure filters to match the modes of the pursuer and update their probabilities in real time.Based on the linear-quadratic optimization theory,combined with the results of strategy identification,a two-way cooperative optimal strategy for the defender and evader is proposed,where the evader aids the defender to intercept the pursuer by performing luring maneuvers.Simulation results show that the interactive multi-model algorithm based on several smooth variable structure filters perform well in the strategy identification of the pursuer,and the cooperative defense strategy based on strategy identification has good interception performance when facing pursuers,who are able to flexibly adjust their game objectives. 展开更多
关键词 Cooperative policy Differential games Orbit pursuit-evasion-defense game Mod recognition
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Multi-round dynamic game decision-making of UAVs based on decision tree
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作者 WANG Linmeng WANG Yuhui +1 位作者 CHEN Mou DING Shulin 《Journal of Systems Engineering and Electronics》 2025年第4期1006-1016,共11页
To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on ... To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on game the-ory and the confrontation characteristics of air combat,a dynamic game process is constructed including the strategy sets,the situation information,and the maneuver decisions for both sides of air combat.By analyzing the UAV’s flight dyna-mics and the both sides’information,a payment matrix is estab-lished through the situation advantage function,performance advantage function,and profit function.Furthermore,the dynamic game decision problem is solved based on the linear induction method to obtain the Nash equilibrium solution,where the decision tree method is introduced to obtain the optimal maneuver decision,thereby improving the situation advantage in the next round of confrontation.According to the analysis,the simulation results for the confrontation scenarios of multi-round air combat are presented to verify the effectiveness and advan-tages of the proposed method. 展开更多
关键词 unmanned aerial vehicle(UAV) multi-round con-frontation dynamic game decision decision tree.
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Weapon-target assignment for unmanned aerial vehicles: A multi-strategy threshold public goods game approach
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作者 Wenhao Bi Zhaoxi Wang +1 位作者 Yang Xu An Zhang 《Defence Technology(防务技术)》 2025年第6期221-237,共17页
As a crucial process in the coordinated strikes of unmanned aerial vehicles(UAVs), weapon-target assignment is vital for optimizing the allocation of available weapons and effectively exploiting the capabilities of UA... As a crucial process in the coordinated strikes of unmanned aerial vehicles(UAVs), weapon-target assignment is vital for optimizing the allocation of available weapons and effectively exploiting the capabilities of UAVs. Existing weapon-target assignment methods primarily focus on macro cluster constraints while neglecting individual strategy updates. This paper proposes a novel weapon-target assignment method for UAVs based on the multi-strategy threshold public goods game(PGG). By analyzing the concept mapping between weapon-target assignment for UAVs and multi-strategy threshold PGG, a weapon-target assignment model for UAVs based on the multi-strategy threshold PGG is established, which is adaptively complemented by the diverse cooperation-defection strategy library and the utility function based on the threshold mechanism. Additionally, a multi-chain Markov is formulated to quantitatively describe the stochastic evolutionary dynamics, whose evolutionary stable distribution is theoretically derived through the development of a strategy update rule based on preference-based aspiration dynamic. Numerical simulation results validate the feasibility and effectiveness of the proposed method, and the impacts of selection intensity, preference degree and threshold on the evolutionary stable distribution are analyzed. Comparative simulations show that the proposed method outperforms GWO, DE, and NSGA-II, achieving 17.18% higher expected utility than NSGA-II and reducing evolutionary stable times by 25% in large-scale scenario. 展开更多
关键词 Unmanned aerial vehicles(UAVs) Weapon-target assignment Public goods game(PGG) Multi-chain markov Strategy update rule
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美国Games-to-Teach项目概述及启示 被引量:14
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作者 马红亮 马颖峰 +1 位作者 郑志高 贺宝勋 《开放教育研究》 CSSCI 2008年第5期102-107,共6页
随着电子游戏产业的不断发展,人们开始关注将这一新的媒体技术引入教育领域,开发具有独特教育目的、教育内容或教育方法的教育电子游戏。而在教育电子游戏研究领域中,麻省理工学院和微软研究院合作开展的Games-to-Teach项目无疑具有里... 随着电子游戏产业的不断发展,人们开始关注将这一新的媒体技术引入教育领域,开发具有独特教育目的、教育内容或教育方法的教育电子游戏。而在教育电子游戏研究领域中,麻省理工学院和微软研究院合作开展的Games-to-Teach项目无疑具有里程碑意义;该项目集聚了多个学科的学科专家、教育技术专家、游戏设计人员和学习者,是一项旨在开发下一代交互式娱教产品概念模型的研究。本文在介绍了Games-to-Teach项目的研究目标、主要实践性成果(15个概念模型及设计)以及主要研究结论的基础上,提出该项目对我国设计开发教育电子游戏的四点启示:①教育电子游戏具有广阔的教学前景;②教育电子游戏与课程内容的融合可以通过多种方式和途径来实现;③教育电子游戏的设计需要密切结合教与学的理论;④教育电子游戏的设计最好有教学针对性。 展开更多
关键词 games—to—Teach 教育电子游戏 概念模型 设计 启示
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校园足球教学与训练方法--基于国外足球Small-Sided Games的解读 被引量:19
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作者 李虎 《广州体育学院学报》 北大核心 2020年第2期124-128,共5页
教学与训练方法的落后已经成为我国校园足球高质量发展和高效率普及的瓶颈。基于丰富我国足球教学与训练方法,提高校园足球普及质量与效率的现实需要,对国外足球小场训练赛(SSGs)的概念、特点、理论基础、训练效果影响因素及实践操作过... 教学与训练方法的落后已经成为我国校园足球高质量发展和高效率普及的瓶颈。基于丰富我国足球教学与训练方法,提高校园足球普及质量与效率的现实需要,对国外足球小场训练赛(SSGs)的概念、特点、理论基础、训练效果影响因素及实践操作过程等进行解读。以期增进广大中小学足球专项教师和教练对该方法的理解和掌握,同时,引导和提高他们对该方法的科学使用。 展开更多
关键词 校园足球 教学与训练 Small--Sided games(SSGs) 解读
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教育网络游戏中NPC与学习者置入感的关系研究——由Games-to-Teach项目想到的 被引量:6
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作者 马颖峰 隋志华 《电化教育研究》 CSSCI 北大核心 2009年第6期109-112,共4页
教育网络游戏中NPC功能的设计对学习者能否对游戏产生持续的关注至关重要,即与学习者的置入感关系密切。本文通过对NPC在教育网络游戏中所能发挥的作用的分析与研究,探讨了如何设计NPC才能使其功能得以发挥进而增强学习者的置入感的问题。
关键词 NPC 置入感 games—to-Teach项目
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LINEAR QUADRATIC NONZERO-SUM DIFFERENTIAL GAMES WITH RANDOM JUMPS 被引量:3
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作者 吴臻 于志勇 《应用数学和力学》 CSCD 北大核心 2005年第8期945-950,共6页
The existence and uniqueness of the solutions for one kind of forward-backward stochastic differential equations with Brownian motion and Poisson process as the noise source were given under the monotone conditions.Th... The existence and uniqueness of the solutions for one kind of forward-backward stochastic differential equations with Brownian motion and Poisson process as the noise source were given under the monotone conditions.Then these results were applied to nonzero-sum differential games with random jumps to get the explicit form of the open-loop Nash equilibrium point by the solution of the forward-backward stochastic differential equations. 展开更多
关键词 随机微分方程 泊松过程 随机微分对策
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Air combat decision-making of multiple UCAVs based on constraint strategy games 被引量:21
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作者 Shou-yi Li Mou Chen +1 位作者 Yu-hui Wang Qing-xian Wu 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2022年第3期368-383,共16页
Game theory can be applied to the air combat decision-making problem of multiple unmanned combat air vehicles(UCAVs).However,it is difficult to have satisfactory decision-making results completely relying on air comba... Game theory can be applied to the air combat decision-making problem of multiple unmanned combat air vehicles(UCAVs).However,it is difficult to have satisfactory decision-making results completely relying on air combat situation information,because there is a lot of time-sensitive information in a complex air combat environment.In this paper,a constraint strategy game approach is developed to generate intelligent decision-making for multiple UCAVs in complex air combat environment with air combat situation information and time-sensitive information.Initially,a constraint strategy game is employed to model attack-defense decision-making problem in complex air combat environment.Then,an algorithm is proposed for solving the constraint strategy game based on linear programming and linear inequality(CSG-LL).Finally,an example is given to illustrate the effectiveness of the proposed approach. 展开更多
关键词 game theory Time-sensitive information Constraint strategy games Polytope strategy games Multiple UCAVs Air combat decision-making
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Modeling and solution based on stochastic games for development of COA under uncertainty 被引量:5
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作者 CHEN Chao DU Zhengjun +2 位作者 LIANG Xingxing SHI Jianmai ZHANG Hao 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2019年第2期288-296,共9页
Developing a course of action(COA) is a key step in military planning. In most extant studies on the COA development,only the unilateral actions of friendly forces are considered. Based on stochastic games, we propose... Developing a course of action(COA) is a key step in military planning. In most extant studies on the COA development,only the unilateral actions of friendly forces are considered. Based on stochastic games, we propose models that could deal with the complexities and uncertainties of wars. By analyzing the equilibrium state of both opponent sides, outcomes preferable to one side could be achieved by adopting the methods obtained from the proposed models. This research could help decision makers take the right COA in a state of uncertainty. 展开更多
关键词 COURSE of action (COA) UNCERTAINTY of ANTAGONISM OUTCOMES stochastic games
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Multi-objective optimization for leaching process using improved two-stage guide PSO algorithm 被引量:8
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作者 胡广浩 毛志忠 何大阔 《Journal of Central South University》 SCIE EI CAS 2011年第4期1200-1210,共11页
A mathematical mechanism model was proposed for the description and analysis of the heat-stirring-acid leaching process.The model is proved to be effective by experiment.Afterwards,the leaching problem was formulated ... A mathematical mechanism model was proposed for the description and analysis of the heat-stirring-acid leaching process.The model is proved to be effective by experiment.Afterwards,the leaching problem was formulated as a constrained multi-objective optimization problem based on the mechanism model.A two-stage guide multi-objective particle swarm optimization(TSG-MOPSO) algorithm was proposed to solve this optimization problem,which can accelerate the convergence and guarantee the diversity of pareto-optimal front set as well.Computational experiment was conducted to compare the solution by the proposed algorithm with SIGMA-MOPSO by solving the model and with the manual solution in practice.The results indicate that the proposed algorithm shows better performance than SIGMA-MOPSO,and can improve the current manual solutions significantly.The improvements of production time and economic benefit compared with manual solutions are 10.5% and 7.3%,respectively. 展开更多
关键词 leaching process MODELING multi-objective optimization two-stage guide EXPERIMENT
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