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基于Unity3D的文字冒险游戏的设计与开发

Design and Development of Text Adventure Game Based on Unity3D
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摘要 Unity作为一款被游戏开发者广泛使用的游戏引擎,其强大的功能有利于实现玩家沉浸式的交互体验。本文基于Unity开发引擎,设计并制作一款文字冒险游戏《剑》。利用3DSMAX进行三维场景的建模,使用Adobe Photoshop进行游戏素材的制作,在Visual Studio中利用C#代码进行游戏逻辑编写,将水墨画风与游戏设计进行巧妙地结合,配合多样性的交互,融入了三维场景漫游与语音交互技术,给玩家带来沉浸式的游戏体验。 Unity is a game engine widely used by game developers. Its powerful functions are conducive to the realization of players’ immersive interactive experience. Based on the unity development engine, this paper designs and makes a text adventure game. 3dsmax is used for 3D scene modeling, Adobe Photoshop is used for game material production, c# code is used for game logic writing in visual studio, and the Chinese-Ink-Painting style is combined with game design, combined with diverse interaction, and integrated with 3D scene roaming and speech recognition technology to bring immersive game experience to players.
出处 《软件工程与应用》 2022年第4期779-787,共9页 Software Engineering and Applications
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