摘要
现有的群体仿真着重研究避碰和路径规划问题,为使群体仿真更加真实、可信,提出一种情绪传染模型来研究情绪传染对群体中各个智能体行为的影响。首先赋予每个智能体"人格",通过智能体情感模型计算出智能体的情绪状态,然后根据情绪传染模型实现群体中的情绪互动。最后建立了一个群体仿真系统,基于Unity3D引擎给出了特定情景下受情绪传染影响的群体行为变化,同时验证了文中所提模型的有效性。
The existing crowd simulation focuses on collision avoidance and path planning. In order to make crowd simulation more realistic and credible, this paper proposes emotional contagion model to study impact of emotional contagion on agent's behavior. Firstly the paper gives each agent "personality", then the agent's emotional state is computed according to mood model of agent, and emotional interac- tion is implemented by emotional contagion. Finally, based on Unity3D, the paper establishes a platform for crowd simulation, experimental results show emotional contagion effect on group behavior,which verifies the validity of the proposed model.
出处
《智能计算机与应用》
2012年第4期81-85,共5页
Intelligent Computer and Applications
关键词
智能体
情绪传染
门槛值
人群仿真
Agent
Emotional Contagion
Threshold
Crowd Simulation
作者简介
王丽新(1987-),女,黑龙江依兰人,硕士研究生,主要研究方向:计算机图形学、虚拟现实;
唐好选(1971-),男,甘肃武威人,博士,副教授,主要研究方向:计算机图形学、虚拟现实。