摘要
In this paper, a process of the quadtree mesh generation is described, then a mesh control device of the tree based mesh generators is analyzed in detail. Some examples are given to demonstrate that the mesh control device allows for efficient a priori and a posteriori mesh refinements.
In this paper, a process of the quadtree mesh generation is described, then a mesh control device of the tree based mesh generators is analyzed in detail. Some examples are given to demonstrate that the mesh control device allows for efficient a priori and a posteriori mesh refinements.