摘要
随着科学计算可视化技术和地质信息技术的发展,三维地质建模逐渐成为石油勘探、岩土工程、GIS和科学计算可视化等领域研究与应用的热点。本文主要介绍了在三维地质建模中常用的三角剖分算法中的逐点插入法,在实际运用中进行了改进,对三维空间中的原始数据点进行三角网化并构造地质体。
With the development of visualization in scientific computing and geological information in computer simulation technology,3D geological modeling is becoming the hot spots of oil exploration,geotechnical engineering,GIS and research in visualization scientific computing application areas.This article mainly introduced the incremental insertion which is commonly used in triangulations algorithm in the 3D geological modeling.And it was improved in actual,using the initial data points in the three-dimensional space to build triangulation net and model the geological bodies.
出处
《信息技术》
2011年第9期149-152,155,共5页
Information Technology
作者简介
王小勇(1985-),男,硕士研究生,研究方向为模式识别与智能系统。