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基于VRML和JAVA的计算机图形学课堂教学中三维可视化算法与实现 被引量:3

3D algorithms and visualization of computer graphics education based on VRML and JAVA
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摘要 在计算机图形学教学中,许多概念使用传统的教学工具很难教授。因此,本文建立了一个三维可视化系统,将该系统运用于计算机图形学课程的课堂教学中,帮助老师讲解许多基础的图形学算法的工作。本文描述了如何使用VRML和JAVA创建applet程序和3D模型,使得计算机图形学中比较难以理解的算法可视化。文中描述了系统结构和算法分析,最后实验例子说明系统的有效性和实用性。 In computer graphics education, many concepts are hard to teach using traditional classroom tools. Therefore we are building a system that will be used in our second year computer graphics course to aid the lecturer in explaining the working of a number of fundamental algorithms. This paper describes how VRML and Java arc used to create applets with interactive 3 D models to visualize these algorithms. Our system structure is described, as well as an elaborate example.
作者 吴瑰 陶俊
出处 《湖北成人教育学院学报》 2011年第5期140-143,共4页 Journal of Hubei Adult Education Institute
基金 武汉市教育局市属高校科研一般项目(2008K044) 湖北省教育厅科学技术研究项目(B20104504)研究成果
关键词 VRML JAVA 三维可视化算法 计算机图形学 课堂教学 VRML Java 3 D Algorithm visualization Computer graphics education
作者简介 吴瑰,女,长江职业学院经济管理学院教师; 陶俊,男,江汉大学数升学院副教授、博士。
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