期刊文献+

一种基于加速计的手势识别算法及其在虚拟环境中的应用 被引量:1

An accelerometer-based gesture recognition algorithm and its application in virtual environment
在线阅读 下载PDF
导出
摘要 针对虚拟环境下的三维交互问题,提出了基于加速计的手势识别算法。识别之前先对加速计输出做量化处理,再用离散型隐马尔科夫模型(HMM)进行建模、训练与识别。基于此识别算法,将手势作为一种交互方式应用在三维交互系统中,建立了手势-语义映射表,以训练标准手势,最后对输入手势进行了识别,根据识别结果完成了交互语义。将算法应用于虚拟奥运博物馆实例中,实验结果表明,该算法可有效快速识别出用户输入手势,且平均识别率达到90%以上,用户凭借此方法能准确无误地完成交互。 Aiming at the 3D interaction in virtual environment,an accelerometer-based gesture recognition algorithm was proposed.As a pre-process procedure,raw data output by accelerometer was quantized,and then the discrete hidden Markov model(HMM) was used to train and recognize them.Based upon this recognition algorithm,gestures was treated as a method of human-computer interaction and used in 3D interaction subsystem in VR system.The gesture-semantic map was established,the standard gestures was trained,finally the recognition was done.Experimental results show that the system can recognize input gestures quickly with a reliable recogniton rate.The users are able to perform most of the typical interaction tasks in virtual environment by this accelerometer-based device.
出处 《机电工程》 CAS 2010年第8期91-96,共6页 Journal of Mechanical & Electrical Engineering
基金 国家自然科学基金重点资助项目(60533080) 国家高技术研究发展计划("863"计划)资助项目(2006AA01Z303)
关键词 三轴加速计 隐马尔科夫模型 手势识别 三维交互 虚拟现实 tri-axes accelerometer hidden Markov model(HMM) gesture recognition 3-D interaction virtual reality
作者简介 刘剑锋(1985-),男,浙江金华人,硕士研究生,主要从事虚拟现实、人机交互方面的研究.E-mail:liujianfeng@cad.zju.edu.cn
  • 相关文献

参考文献9

  • 1BOWMAN D,KRUIJFF E.3D user interfaces:theory and practice[M].USA Boston:Addison-Wesley,2004.
  • 2KELA J,KORPIPAA P,MANTYJARVI J.Accelerometer based gesture control for a design environment[J].Personal and Ubiquitous Computing,2006,10 (5):285-299.
  • 3RODRIGUEZ P,GONZALEZ O S.Development of a 3D Real Time Gesture Recognition Methodology for Virtual Environment Control[C]//The 17th IEEE International Symposium on Robot and Human Interactive Communication.Munich,Germany:[s.n.],2008:279-284.
  • 4HOFMANN F,HEYER P.Velocity Profile Based Recognition of Dynamic Gestures with Discrete Hidden Markov Models[C]//Proceedings of the International Gesture Workshop on Gesture and Sign Language in Human-Computer Interaction.Bielefeld,Germany:[s.n.],1997:81-95.
  • 5SCHLOMER T,POPPINGA B.Gesture Recognition with a Wii Controller[C]//Proceedings of the 2nd international conference on Tangible and embedded interaction.Bonn,Germany:[s.n.],2008:11-14.
  • 6NG R T,HAN J.Efficient and Effective Clustering Methods for Spatial Data Mining[C]//Proceedings of the 20th VLDB Conference.Santiago de Chile,Chile:[s.n.],1994:144-155.
  • 7RABINER L R.A tutorial on hidden Markov models and selected applications in speech recognition[J].Proceedings of the IEEE,1989,77 (2):257-285.
  • 8LEE H,KIM J H.An HMM-based threshold model approach for gesture recognition[J].IEEE Transactions on Pattern Analysis and Machine Intelligence,1999,21(10):961-973.
  • 9PAN Zhi-geng,CHEN Wen-zhi,ZHANG Ming-min,et al.Virtual reality in the digital olympic museum[J].IEEE Computer Graphics and Applications,2009,29 (5):91-95.

同被引文献9

引证文献1

二级引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部