摘要
在OpenGL的框架下,将OpenGL与Visual C++紧密结合,进行服装人台参数三次样条插值和体型变化、服装造型点三维数据以及小平面法向量的计算.并且应用OpenGL的三维建模、变换、光照处理、材质处理等功能,建立了服装人台、服装的曲面模型,最终实现了三维服装虚拟仿真和服装款式的选择.
Parametric cubic spline,variation of different shape and sized mannequins,three-dimensional datas of the key points of garment,normal vectors of small squares were obtained in the framework of OpenGL and Visual C++.Through the application of OpenGL s three-dimensional modeling,transformation,treatment of color and material and other functions,the surface models of garment and mannequin was established,and the three-dimensional garment simulation and choice of garment styles were realized.
出处
《北京服装学院学报(自然科学版)》
CAS
北大核心
2008年第3期1-8,49,共9页
Journal of Beijing Institute of Fashion Technology:Natural Science Edition