Device to device(D2 D) multi-hop communication in multicast networks solves the contradiction between high speed requirements and limited bandwidth in regional data sharing communication services. However, most networ...Device to device(D2 D) multi-hop communication in multicast networks solves the contradiction between high speed requirements and limited bandwidth in regional data sharing communication services. However, most networking models demand a large control overhead in eNodeB. Moreover, the topology should be calculated again due to the mobility of terminals, which causes the long delay. In this work, we model multicast network construction in D2 D communication through a fuzzy mathematics and game theory based algorithm. In resource allocation, we assume that user equipment(UE) can detect the available frequency and the fuzzy mathematics is introduced to describe an uncertain relationship between the resource and UE distributedly, which diminishes the time delay. For forming structure, a distributed myopic best response dynamics formation algorithm derived from a novel concept from the coalitional game theory is proposed, in which every UE can self-organize into stable structure without the control from eNodeB to improve its utilities in terms of rate and bit error rate(BER) while accounting for a link maintenance cost, and adapt this topology to environmental changes such as mobility while converging to a Nash equilibrium fast. Simulation results show that the proposed architecture converges to a tree network quickly and presents significant gains in terms of average rate utility reaching up to 50% compared to the star topology where all of the UE is directly connected to eNodeB.展开更多
Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology ch...Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. The multicast routing problem with multiple QoS constraints is discussed, which may deal with the delay, bandwidth and cost metrics, and describes a network model for researching the ad hoc networks QoS multicast routing problem. It presents a distributed QoS multicast routing protocol (DQMRP). The proof of correctness and complenty analysis of the DQMRP are also given. Simulation results show that the multicast tree optimized by DQMRP is better than other protocols and is fitter for the network situations with frequently changed status and the realtime multimedia application. It is an available approach to multicast routing decision with multiple QoS constraints.展开更多
In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multi...In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multicast in wireless ad hoe network is a difficult issue. It is a major challenge to transmission delays and packet losses due to link changes of a multicast tree at the provision of high delivery ratio for each packet transmission in wireless ad hoe network environment. In this paler, we propose and evaluate Reliable Adaptive Multicast Protocol (RAMP) based on a relay node concept. Relay nodes are placed along the multieast tree. Data recovery is done between relay nodes. RAMP supports a reliable multicasting suitable for mobile ad hoe network by reducing the number of packet retransmissions. We compare RAMP with SRM (Scalable Reliable Multicast). Simulation results show that the RAMP has high delivery ratio and low end-to-end delay for packet transmsission.展开更多
A multicast routing algorithm of multiple QoS constraints based on widest-bandwidth (MRQW) which takes available bandwidth as the prime metric, considering the constraints of the surplus energy of the node, delay an...A multicast routing algorithm of multiple QoS constraints based on widest-bandwidth (MRQW) which takes available bandwidth as the prime metric, considering the constraints of the surplus energy of the node, delay and delay jitter, is presented. The process of routing based on MRQW is provided for as well. Correctness proof and the complexity analysis of the MRQW are also given in the paper. Simulation results show that the MRQW has a good performance in creating multicast trees. It not only satisfys multiple QoS constraints but also makes multicast links have larger available bandwidth展开更多
The multicast routing problem with multiple QoS constraints in networks with uncertain parameters is discussed, and a network model that is suitable to research such QoS multicast routing problem is described. The QMR...The multicast routing problem with multiple QoS constraints in networks with uncertain parameters is discussed, and a network model that is suitable to research such QoS multicast routing problem is described. The QMRGA, a multicast routing policy for Internet, mobile network or other highperformance networks is mainly presented, which is based on the genetic algorithm(GA), and can provide QoSsensitive paths in a scalable and flexible way in the network environment with uncertain parameters. The QMRGA can also optimize the network resources such as bandwidth and delay, and can converge to the optimal or nearoptimal solution within few iterations, even for the network environment with uncertain parameters. The incremental rate of computational cost can be close to a polynomial and is less than exponential rate. The performance measures of the QMRGA are evaluated by using simulations. The results show that QMRGA provides an available approach to QoS multicast routing in network environment with uncertain parameters.展开更多
基金supported by the National Science and Technology Major Project of China(2013ZX03005007-004)the National Natural Science Foundation of China(6120101361671179)
文摘Device to device(D2 D) multi-hop communication in multicast networks solves the contradiction between high speed requirements and limited bandwidth in regional data sharing communication services. However, most networking models demand a large control overhead in eNodeB. Moreover, the topology should be calculated again due to the mobility of terminals, which causes the long delay. In this work, we model multicast network construction in D2 D communication through a fuzzy mathematics and game theory based algorithm. In resource allocation, we assume that user equipment(UE) can detect the available frequency and the fuzzy mathematics is introduced to describe an uncertain relationship between the resource and UE distributedly, which diminishes the time delay. For forming structure, a distributed myopic best response dynamics formation algorithm derived from a novel concept from the coalitional game theory is proposed, in which every UE can self-organize into stable structure without the control from eNodeB to improve its utilities in terms of rate and bit error rate(BER) while accounting for a link maintenance cost, and adapt this topology to environmental changes such as mobility while converging to a Nash equilibrium fast. Simulation results show that the proposed architecture converges to a tree network quickly and presents significant gains in terms of average rate utility reaching up to 50% compared to the star topology where all of the UE is directly connected to eNodeB.
基金This project was supported by the National Natural Science Foundation of China (60172035 ,90304018) NSF of HubeiProvince (2004ABA014) and Teaching Research Project of Higher Educational Institutions of Hubei Province (20040231)
文摘Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. The multicast routing problem with multiple QoS constraints is discussed, which may deal with the delay, bandwidth and cost metrics, and describes a network model for researching the ad hoc networks QoS multicast routing problem. It presents a distributed QoS multicast routing protocol (DQMRP). The proof of correctness and complenty analysis of the DQMRP are also given. Simulation results show that the multicast tree optimized by DQMRP is better than other protocols and is fitter for the network situations with frequently changed status and the realtime multimedia application. It is an available approach to multicast routing decision with multiple QoS constraints.
文摘In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multicast in wireless ad hoe network is a difficult issue. It is a major challenge to transmission delays and packet losses due to link changes of a multicast tree at the provision of high delivery ratio for each packet transmission in wireless ad hoe network environment. In this paler, we propose and evaluate Reliable Adaptive Multicast Protocol (RAMP) based on a relay node concept. Relay nodes are placed along the multieast tree. Data recovery is done between relay nodes. RAMP supports a reliable multicasting suitable for mobile ad hoe network by reducing the number of packet retransmissions. We compare RAMP with SRM (Scalable Reliable Multicast). Simulation results show that the RAMP has high delivery ratio and low end-to-end delay for packet transmsission.
基金This project was supported by the National Natural Science Foundation of China (90304018)and the Natural ScienceFoundation of Hubei Province of China (2004ABA023)
文摘A multicast routing algorithm of multiple QoS constraints based on widest-bandwidth (MRQW) which takes available bandwidth as the prime metric, considering the constraints of the surplus energy of the node, delay and delay jitter, is presented. The process of routing based on MRQW is provided for as well. Correctness proof and the complexity analysis of the MRQW are also given in the paper. Simulation results show that the MRQW has a good performance in creating multicast trees. It not only satisfys multiple QoS constraints but also makes multicast links have larger available bandwidth
文摘The multicast routing problem with multiple QoS constraints in networks with uncertain parameters is discussed, and a network model that is suitable to research such QoS multicast routing problem is described. The QMRGA, a multicast routing policy for Internet, mobile network or other highperformance networks is mainly presented, which is based on the genetic algorithm(GA), and can provide QoSsensitive paths in a scalable and flexible way in the network environment with uncertain parameters. The QMRGA can also optimize the network resources such as bandwidth and delay, and can converge to the optimal or nearoptimal solution within few iterations, even for the network environment with uncertain parameters. The incremental rate of computational cost can be close to a polynomial and is less than exponential rate. The performance measures of the QMRGA are evaluated by using simulations. The results show that QMRGA provides an available approach to QoS multicast routing in network environment with uncertain parameters.