The scale of ground-to-air confrontation task assignments is large and needs to deal with many concurrent task assignments and random events.Aiming at the problems where existing task assignment methods are applied to...The scale of ground-to-air confrontation task assignments is large and needs to deal with many concurrent task assignments and random events.Aiming at the problems where existing task assignment methods are applied to ground-to-air confrontation,there is low efficiency in dealing with complex tasks,and there are interactive conflicts in multiagent systems.This study proposes a multiagent architecture based on a one-general agent with multiple narrow agents(OGMN)to reduce task assignment conflicts.Considering the slow speed of traditional dynamic task assignment algorithms,this paper proposes the proximal policy optimization for task assignment of general and narrow agents(PPOTAGNA)algorithm.The algorithm based on the idea of the optimal assignment strategy algorithm and combined with the training framework of deep reinforcement learning(DRL)adds a multihead attention mechanism and a stage reward mechanism to the bilateral band clipping PPO algorithm to solve the problem of low training efficiency.Finally,simulation experiments are carried out in the digital battlefield.The multiagent architecture based on OGMN combined with the PPO-TAGNA algorithm can obtain higher rewards faster and has a higher win ratio.By analyzing agent behavior,the efficiency,superiority and rationality of resource utilization of this method are verified.展开更多
With the development of the Internet of Things(IoT),spatio-temporal crowdsourcing(mobile crowdsourcing)has become an emerging paradigm for addressing location-based sensing tasks.However,the delay caused by network tr...With the development of the Internet of Things(IoT),spatio-temporal crowdsourcing(mobile crowdsourcing)has become an emerging paradigm for addressing location-based sensing tasks.However,the delay caused by network transmission has led to low data processing efficiency.Fortunately,edge computing can solve this problem,effectively reduce the delay of data transmission,and improve data processing capacity,so that the crowdsourcing platform can make better decisions faster.Therefore,this paper combines spatio-temporal crowdsourcing and edge computing to study the Multi-Objective Optimization Task Assignment(MOO-TA)problem in the edge computing environment.The proposed online incentive mechanism considers the task difficulty attribute to motivate crowd workers to perform sensing tasks in the unpopular area.In this paper,the Weighted and Multi-Objective Particle Swarm Combination(WAMOPSC)algorithm is proposed to maximize both platform’s and crowd workers’utility,so as to maximize social welfare.The algorithm combines the traditional Linear Weighted Summation(LWS)algorithm and Multi-Objective Particle Swarm Optimization(MOPSO)algorithm to find pareto optimal solutions of multi-objective optimization task assignment problem as much as possible for crowdsourcing platform to choose.Through comparison experiments on real data sets,the effectiveness and feasibility of the proposed method are evaluated.展开更多
This paper proposes new methods and strategies for Multi-UAVs cooperative attacks with safety and time constraints in a complex environment.Delaunay triangle is designed to construct a map of the complex flight enviro...This paper proposes new methods and strategies for Multi-UAVs cooperative attacks with safety and time constraints in a complex environment.Delaunay triangle is designed to construct a map of the complex flight environment for aerial vehicles.Delaunay-Map,Safe Flight Corridor(SFC),and Relative Safe Flight Corridor(RSFC)are applied to ensure each UAV flight trajectory's safety.By using such techniques,it is possible to avoid the collision with obstacles and collision between UAVs.Bezier-curve is further developed to ensure that multi-UAVs can simultaneously reach the target at the specified time,and the trajectory is within the flight corridor.The trajectory tracking controller is also designed based on model predictive control to track the planned trajectory accurately.The simulation and experiment results are presented to verifying developed strategies of Multi-UAV cooperative attacks.展开更多
An improved genetic algorithm is proposed to solve the problem of bad real-time performance or inability to get a global optimal/better solution when applying single-item auction (SIA) method or combinatorial auctio...An improved genetic algorithm is proposed to solve the problem of bad real-time performance or inability to get a global optimal/better solution when applying single-item auction (SIA) method or combinatorial auction method to multi-robot task allocation. The genetic algorithm based combinatorial auction (GACA) method which combines the basic-genetic algorithm with a new concept of ringed chromosome is used to solve the winner determination problem (WDP) of combinatorial auction. The simulation experiments are conducted in OpenSim, a multi-robot simulator. The results show that GACA can get a satisfying solution in a reasonable shot time, and compared with SIA or parthenogenesis algorithm combinatorial auction (PGACA) method, it is the simplest and has higher search efficiency, also, GACA can get a global better/optimal solution and satisfy the high real-time requirement of multi-robot task allocation.展开更多
作战过程中,作战分组复杂,电子战装备种类繁多,为指挥员的指挥行动带来了极大的挑战。为了解决这一问题,首先针对多分群、多类型装备和多作战目标建立了电子战干扰任务分配(electronic-warfare jamming task assignment,EJTA)模型。该...作战过程中,作战分组复杂,电子战装备种类繁多,为指挥员的指挥行动带来了极大的挑战。为了解决这一问题,首先针对多分群、多类型装备和多作战目标建立了电子战干扰任务分配(electronic-warfare jamming task assignment,EJTA)模型。该模型为复杂的多目标组合优化问题,具有多决策变量和多目标函数的特征。接着,提出了一种基于角度分解的改进多目标蝙蝠优化算法(multi-object improved bat algorithm optimization based on angle decomposition,MOIBA/AD)。此算法将传统基于分解的多目标进化算法(multi-objective evolutionary algorithm based on decomposition,MOEA/D)的平面空间分解策略改进为角度空间分解策略,降低了个体处理难度和算法复杂度;并将种群更新策略通过改进的蝙蝠算法具有的寻优特点进行增强,使之不易进入局部最优,有效提高了算法的种群更新效果。最后,将MOIBA/AD与几种经典的和最新提出的多目标进化算法进行对比,分别对2种不同规模的EJTA模型进行求解。通过3种性能指标的对比,表明MOIBA/AD能够有效求解EJTA模型,并能够较好地保持Pareto解集的分布性。展开更多
基金the Project of National Natural Science Foundation of China(Grant No.62106283)the Project of National Natural Science Foundation of China(Grant No.72001214)to provide fund for conducting experimentsthe Project of Natural Science Foundation of Shaanxi Province(Grant No.2020JQ-484)。
文摘The scale of ground-to-air confrontation task assignments is large and needs to deal with many concurrent task assignments and random events.Aiming at the problems where existing task assignment methods are applied to ground-to-air confrontation,there is low efficiency in dealing with complex tasks,and there are interactive conflicts in multiagent systems.This study proposes a multiagent architecture based on a one-general agent with multiple narrow agents(OGMN)to reduce task assignment conflicts.Considering the slow speed of traditional dynamic task assignment algorithms,this paper proposes the proximal policy optimization for task assignment of general and narrow agents(PPOTAGNA)algorithm.The algorithm based on the idea of the optimal assignment strategy algorithm and combined with the training framework of deep reinforcement learning(DRL)adds a multihead attention mechanism and a stage reward mechanism to the bilateral band clipping PPO algorithm to solve the problem of low training efficiency.Finally,simulation experiments are carried out in the digital battlefield.The multiagent architecture based on OGMN combined with the PPO-TAGNA algorithm can obtain higher rewards faster and has a higher win ratio.By analyzing agent behavior,the efficiency,superiority and rationality of resource utilization of this method are verified.
基金supported in part by the National Natural Science Foundation of China under Grant 61822602,Grant 61772207,Grant 61802331,Grant 61572418,Grant 61602399,Grant 61702439 and Grant 61773331the China Postdoctoral Science Foundation under Grant 2019T120732 and Grant 2017M622691+1 种基金the National Science Foundation(NSF)under Grant 1704287,Grant 1252292 and Grant 1741277the Natural Science Foundation of Shandong Province under Grant ZR2016FM42.
文摘With the development of the Internet of Things(IoT),spatio-temporal crowdsourcing(mobile crowdsourcing)has become an emerging paradigm for addressing location-based sensing tasks.However,the delay caused by network transmission has led to low data processing efficiency.Fortunately,edge computing can solve this problem,effectively reduce the delay of data transmission,and improve data processing capacity,so that the crowdsourcing platform can make better decisions faster.Therefore,this paper combines spatio-temporal crowdsourcing and edge computing to study the Multi-Objective Optimization Task Assignment(MOO-TA)problem in the edge computing environment.The proposed online incentive mechanism considers the task difficulty attribute to motivate crowd workers to perform sensing tasks in the unpopular area.In this paper,the Weighted and Multi-Objective Particle Swarm Combination(WAMOPSC)algorithm is proposed to maximize both platform’s and crowd workers’utility,so as to maximize social welfare.The algorithm combines the traditional Linear Weighted Summation(LWS)algorithm and Multi-Objective Particle Swarm Optimization(MOPSO)algorithm to find pareto optimal solutions of multi-objective optimization task assignment problem as much as possible for crowdsourcing platform to choose.Through comparison experiments on real data sets,the effectiveness and feasibility of the proposed method are evaluated.
基金National Natural Science Foundation of China(No.61903350)Beijing Institute of Technology Research Fund Program for Young Scholars。
文摘This paper proposes new methods and strategies for Multi-UAVs cooperative attacks with safety and time constraints in a complex environment.Delaunay triangle is designed to construct a map of the complex flight environment for aerial vehicles.Delaunay-Map,Safe Flight Corridor(SFC),and Relative Safe Flight Corridor(RSFC)are applied to ensure each UAV flight trajectory's safety.By using such techniques,it is possible to avoid the collision with obstacles and collision between UAVs.Bezier-curve is further developed to ensure that multi-UAVs can simultaneously reach the target at the specified time,and the trajectory is within the flight corridor.The trajectory tracking controller is also designed based on model predictive control to track the planned trajectory accurately.The simulation and experiment results are presented to verifying developed strategies of Multi-UAV cooperative attacks.
基金Sponsored by Excellent Young Scholars Research Fund of Beijing Institute of Technology(00Y03-13)
文摘An improved genetic algorithm is proposed to solve the problem of bad real-time performance or inability to get a global optimal/better solution when applying single-item auction (SIA) method or combinatorial auction method to multi-robot task allocation. The genetic algorithm based combinatorial auction (GACA) method which combines the basic-genetic algorithm with a new concept of ringed chromosome is used to solve the winner determination problem (WDP) of combinatorial auction. The simulation experiments are conducted in OpenSim, a multi-robot simulator. The results show that GACA can get a satisfying solution in a reasonable shot time, and compared with SIA or parthenogenesis algorithm combinatorial auction (PGACA) method, it is the simplest and has higher search efficiency, also, GACA can get a global better/optimal solution and satisfy the high real-time requirement of multi-robot task allocation.
文摘作战过程中,作战分组复杂,电子战装备种类繁多,为指挥员的指挥行动带来了极大的挑战。为了解决这一问题,首先针对多分群、多类型装备和多作战目标建立了电子战干扰任务分配(electronic-warfare jamming task assignment,EJTA)模型。该模型为复杂的多目标组合优化问题,具有多决策变量和多目标函数的特征。接着,提出了一种基于角度分解的改进多目标蝙蝠优化算法(multi-object improved bat algorithm optimization based on angle decomposition,MOIBA/AD)。此算法将传统基于分解的多目标进化算法(multi-objective evolutionary algorithm based on decomposition,MOEA/D)的平面空间分解策略改进为角度空间分解策略,降低了个体处理难度和算法复杂度;并将种群更新策略通过改进的蝙蝠算法具有的寻优特点进行增强,使之不易进入局部最优,有效提高了算法的种群更新效果。最后,将MOIBA/AD与几种经典的和最新提出的多目标进化算法进行对比,分别对2种不同规模的EJTA模型进行求解。通过3种性能指标的对比,表明MOIBA/AD能够有效求解EJTA模型,并能够较好地保持Pareto解集的分布性。