As the distributed interactive simulation technology,the High Level Architecture(HLA)with the common Runtime Infrastructure(RTI)services has been applied to all kinds of simulation and computation areas,w hich has mor...As the distributed interactive simulation technology,the High Level Architecture(HLA)with the common Runtime Infrastructure(RTI)services has been applied to all kinds of simulation and computation areas,w hich has more interoperability and interactivity.Especially,w ith the development of hierarchical RTI softw are technology,the efficiency,flexibility,and levels of resolution etc.can be improved.How ever,updating mechanism for object management in hierarchical RTI can't supply the dynamic object subscription to the simulation operation,specially updating limitation in consistence and synchronization.Therefore,the improvement of update mechanism for object management has been proposed,and the process of w hich has been described.The results of simulation show that the improvement mechanism can achieve better updating rates and latency than traditional mechanism,considering the consistence need.展开更多
In order to improve the efficiency of data distributed management service in distributed interactive simulation based on high level architecture (HLA) and to reduce the network traffic and save the system resource, th...In order to improve the efficiency of data distributed management service in distributed interactive simulation based on high level architecture (HLA) and to reduce the network traffic and save the system resource, the approaches of multicast grouping in HLA-based distributed interactive simulation are discussed. Then a new dynamic multicast grouping approach is proposed. This approach is based on the current publication and subscription region in the process of simulation. The results of simulation experiment show that this approach can significantly reduce the message overhead and use fewer multicast groups.展开更多
The HLA(high level architecture)-based distributed interactive simulation uses interest management mechanism to reduce the traffic on network and improve the system scalability. Making region updating occur only when ...The HLA(high level architecture)-based distributed interactive simulation uses interest management mechanism to reduce the traffic on network and improve the system scalability. Making region updating occur only when needed can improve the interest management. Typically a static threshold is defined before simulation to trigger the region updating. Now a dynamic threshold is used to trigger region updating , the threshold is adapted by the real-time massage in simulation, named as update lifetime. The result of experiment shows that this policy can overcome the weak point of static threshold and can meet the requirements of bandwidth and simulation correctness.展开更多
基金Financial Support from New Century Program for Excellent Talents of Ministry of Education of China(NCET-11-1013)Program for Liaoning Innovative Research Team in University(LT2011005)
文摘As the distributed interactive simulation technology,the High Level Architecture(HLA)with the common Runtime Infrastructure(RTI)services has been applied to all kinds of simulation and computation areas,w hich has more interoperability and interactivity.Especially,w ith the development of hierarchical RTI softw are technology,the efficiency,flexibility,and levels of resolution etc.can be improved.How ever,updating mechanism for object management in hierarchical RTI can't supply the dynamic object subscription to the simulation operation,specially updating limitation in consistence and synchronization.Therefore,the improvement of update mechanism for object management has been proposed,and the process of w hich has been described.The results of simulation show that the improvement mechanism can achieve better updating rates and latency than traditional mechanism,considering the consistence need.
文摘In order to improve the efficiency of data distributed management service in distributed interactive simulation based on high level architecture (HLA) and to reduce the network traffic and save the system resource, the approaches of multicast grouping in HLA-based distributed interactive simulation are discussed. Then a new dynamic multicast grouping approach is proposed. This approach is based on the current publication and subscription region in the process of simulation. The results of simulation experiment show that this approach can significantly reduce the message overhead and use fewer multicast groups.
文摘The HLA(high level architecture)-based distributed interactive simulation uses interest management mechanism to reduce the traffic on network and improve the system scalability. Making region updating occur only when needed can improve the interest management. Typically a static threshold is defined before simulation to trigger the region updating. Now a dynamic threshold is used to trigger region updating , the threshold is adapted by the real-time massage in simulation, named as update lifetime. The result of experiment shows that this policy can overcome the weak point of static threshold and can meet the requirements of bandwidth and simulation correctness.