A fuzzy bi-matrix game(FBG),namely a two-person non-zero-sum game with fuzzy strategies and fuzzy payoffs is proposed.We have defined and analyzed the optimal strategies of this FBG,and shown that it can be transfor...A fuzzy bi-matrix game(FBG),namely a two-person non-zero-sum game with fuzzy strategies and fuzzy payoffs is proposed.We have defined and analyzed the optimal strategies of this FBG,and shown that it can be transformed into a corresponding fuzzy mathematical programming issue,for which a ranking function approach can be applied.In addition,optimal strategies of FBG for both Player I and Player II can be gotten.展开更多
The Shapley value of fuzzy bi-eooperative game is developed based on the conventional Shapley value of bi-cooperative game. From the viewpoint that the players can participate in the coalitions to a certain extent and...The Shapley value of fuzzy bi-eooperative game is developed based on the conventional Shapley value of bi-cooperative game. From the viewpoint that the players can participate in the coalitions to a certain extent and there are at least two independent cooperative projects for every player to choose, Shapley value which is introduced by Grabisch is extended to the case of fuzzy bi-cooperative game by Choquet integral. Moreover, the explicit fuzzy Shapley value is given. The explicit fuzzy Shapley function can be used to allocate the profits among players in supply-chain under the competitive and uncertain environment.展开更多
Fuzzy Shapley values are developed based on conventional Shapley value. This kind of fuzzy cooperative games admit the representation of rates of players' participation to each coalition. And they can be applicable t...Fuzzy Shapley values are developed based on conventional Shapley value. This kind of fuzzy cooperative games admit the representation of rates of players' participation to each coalition. And they can be applicable to both supperadditive and subadditvie cooperative games while other kinds of fuzzy cooperative games can only be superadditive. An explicit form of the Shapley function on fuzzy games with λ-fuzzy measure was also proposed.展开更多
Fuzzy Shapley values are developed based on classical Shapley values and used to allocate profit among partners in virtual enterprises (VE). Axioms of the classical Shapley value are extended to Shapley values with ...Fuzzy Shapley values are developed based on classical Shapley values and used to allocate profit among partners in virtual enterprises (VE). Axioms of the classical Shapley value are extended to Shapley values with fuzzy payoffs by using fuzzy sets theory. Fuzzy Shapley function is defined based on these extended axioms. From the viewpoint the allocation for each partner should be a crisp value rather a fuzzy membership function at the end of cooperation, a crisp allocation scheme based on fuzzy Shapley values is proposed.展开更多
The typical BDI (belief desire intention) model of agent is not efficiently computable and the strict logic expression is not easily applicable to the AUV (autonomous underwater vehicle) domain with uncertainties. In ...The typical BDI (belief desire intention) model of agent is not efficiently computable and the strict logic expression is not easily applicable to the AUV (autonomous underwater vehicle) domain with uncertainties. In this paper, an AUV fuzzy neural BDI model is proposed. The model is a fuzzy neural network composed of five layers: input ( beliefs and desires) , fuzzification, commitment, fuzzy intention, and defuzzification layer. In the model, the fuzzy commitment rules and neural network are combined to form intentions from beliefs and desires. The model is demonstrated by solving PEG (pursuit-evasion game), and the simulation result is satisfactory.展开更多
模糊线性时序逻辑(fuzzy linear temporal logic)被应用于刻画模糊系统的规范语言,其可实现性(realizability)用于判断满足该时序逻辑公式的开放系统模型是否存在.模糊线性时序逻辑可实现性和系统合成(synthesis)的基本思想是:给定模糊...模糊线性时序逻辑(fuzzy linear temporal logic)被应用于刻画模糊系统的规范语言,其可实现性(realizability)用于判断满足该时序逻辑公式的开放系统模型是否存在.模糊线性时序逻辑可实现性和系统合成(synthesis)的基本思想是:给定模糊线性时序逻辑公式,判断是否存在满足该公式的系统.如果存在,则构造满足该公式的最优系统.为了检验模糊线性时序逻辑的可实现性,首先引入模糊Büchi博弈的定义,作为检验模糊线性时序逻辑公式是否可实现的模型.其次通过归约的方法,研究模糊Büchi博弈的性质(最优无记忆策略存在性.最后验证模糊线性时序逻辑的可实现性并且给出其系统合成的过程,并说明它们的时间复杂度.展开更多
基金Sponsored by the National Natural Science Foundation of China(70471063,70771010)
文摘A fuzzy bi-matrix game(FBG),namely a two-person non-zero-sum game with fuzzy strategies and fuzzy payoffs is proposed.We have defined and analyzed the optimal strategies of this FBG,and shown that it can be transformed into a corresponding fuzzy mathematical programming issue,for which a ranking function approach can be applied.In addition,optimal strategies of FBG for both Player I and Player II can be gotten.
基金Sponsored by the National Natural Science Foundation of China(70771010)the Second Phase of "985 Project" of China (107008200400024)the Graduate Student’s Science and Technology Innovation Project of Beijing Institute of Technology (GB200818)
文摘The Shapley value of fuzzy bi-eooperative game is developed based on the conventional Shapley value of bi-cooperative game. From the viewpoint that the players can participate in the coalitions to a certain extent and there are at least two independent cooperative projects for every player to choose, Shapley value which is introduced by Grabisch is extended to the case of fuzzy bi-cooperative game by Choquet integral. Moreover, the explicit fuzzy Shapley value is given. The explicit fuzzy Shapley function can be used to allocate the profits among players in supply-chain under the competitive and uncertain environment.
基金the National Natural Science Foundation of China(70771010)the Second Phase of"985 Project"of China (107008200400024)the Graduate Student s Science and Technology Innovation Project of Beijing Institute of Technology (GB200818)
文摘Fuzzy Shapley values are developed based on conventional Shapley value. This kind of fuzzy cooperative games admit the representation of rates of players' participation to each coalition. And they can be applicable to both supperadditive and subadditvie cooperative games while other kinds of fuzzy cooperative games can only be superadditive. An explicit form of the Shapley function on fuzzy games with λ-fuzzy measure was also proposed.
基金the National Natural Science Foundation of China (70471063 , 70171036)the Second Phase of "985"Project of China(107008200400024) the Main/Subject Project of Beijing of China(XK100070534)
文摘Fuzzy Shapley values are developed based on classical Shapley values and used to allocate profit among partners in virtual enterprises (VE). Axioms of the classical Shapley value are extended to Shapley values with fuzzy payoffs by using fuzzy sets theory. Fuzzy Shapley function is defined based on these extended axioms. From the viewpoint the allocation for each partner should be a crisp value rather a fuzzy membership function at the end of cooperation, a crisp allocation scheme based on fuzzy Shapley values is proposed.
文摘The typical BDI (belief desire intention) model of agent is not efficiently computable and the strict logic expression is not easily applicable to the AUV (autonomous underwater vehicle) domain with uncertainties. In this paper, an AUV fuzzy neural BDI model is proposed. The model is a fuzzy neural network composed of five layers: input ( beliefs and desires) , fuzzification, commitment, fuzzy intention, and defuzzification layer. In the model, the fuzzy commitment rules and neural network are combined to form intentions from beliefs and desires. The model is demonstrated by solving PEG (pursuit-evasion game), and the simulation result is satisfactory.
文摘模糊线性时序逻辑(fuzzy linear temporal logic)被应用于刻画模糊系统的规范语言,其可实现性(realizability)用于判断满足该时序逻辑公式的开放系统模型是否存在.模糊线性时序逻辑可实现性和系统合成(synthesis)的基本思想是:给定模糊线性时序逻辑公式,判断是否存在满足该公式的系统.如果存在,则构造满足该公式的最优系统.为了检验模糊线性时序逻辑的可实现性,首先引入模糊Büchi博弈的定义,作为检验模糊线性时序逻辑公式是否可实现的模型.其次通过归约的方法,研究模糊Büchi博弈的性质(最优无记忆策略存在性.最后验证模糊线性时序逻辑的可实现性并且给出其系统合成的过程,并说明它们的时间复杂度.