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Task assignment in ground-to-air confrontation based on multiagent deep reinforcement learning 被引量:4
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作者 Jia-yi Liu Gang Wang +2 位作者 Qiang Fu Shao-hua Yue Si-yuan Wang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2023年第1期210-219,共10页
The scale of ground-to-air confrontation task assignments is large and needs to deal with many concurrent task assignments and random events.Aiming at the problems where existing task assignment methods are applied to... The scale of ground-to-air confrontation task assignments is large and needs to deal with many concurrent task assignments and random events.Aiming at the problems where existing task assignment methods are applied to ground-to-air confrontation,there is low efficiency in dealing with complex tasks,and there are interactive conflicts in multiagent systems.This study proposes a multiagent architecture based on a one-general agent with multiple narrow agents(OGMN)to reduce task assignment conflicts.Considering the slow speed of traditional dynamic task assignment algorithms,this paper proposes the proximal policy optimization for task assignment of general and narrow agents(PPOTAGNA)algorithm.The algorithm based on the idea of the optimal assignment strategy algorithm and combined with the training framework of deep reinforcement learning(DRL)adds a multihead attention mechanism and a stage reward mechanism to the bilateral band clipping PPO algorithm to solve the problem of low training efficiency.Finally,simulation experiments are carried out in the digital battlefield.The multiagent architecture based on OGMN combined with the PPO-TAGNA algorithm can obtain higher rewards faster and has a higher win ratio.By analyzing agent behavior,the efficiency,superiority and rationality of resource utilization of this method are verified. 展开更多
关键词 Ground-to-air confrontation Task assignment General and narrow agents Deep reinforcement learning Proximal policy optimization(PPO)
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Research on virtual entity decision model for LVC tactical confrontation of army units 被引量:4
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作者 GAO Ang GUO Qisheng +3 位作者 DONG Zhiming TANG Zaijiang ZHANG Ziwei FENG Qiqi 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2022年第5期1249-1267,共19页
According to the requirements of the live-virtual-constructive(LVC)tactical confrontation(TC)on the virtual entity(VE)decision model of graded combat capability,diversified actions,real-time decision-making,and genera... According to the requirements of the live-virtual-constructive(LVC)tactical confrontation(TC)on the virtual entity(VE)decision model of graded combat capability,diversified actions,real-time decision-making,and generalization for the enemy,the confrontation process is modeled as a zero-sum stochastic game(ZSG).By introducing the theory of dynamic relative power potential field,the problem of reward sparsity in the model can be solved.By reward shaping,the problem of credit assignment between agents can be solved.Based on the idea of meta-learning,an extensible multi-agent deep reinforcement learning(EMADRL)framework and solving method is proposed to improve the effectiveness and efficiency of model solving.Experiments show that the model meets the requirements well and the algorithm learning efficiency is high. 展开更多
关键词 live-virtual-constructive(LVC) army unit tactical confrontation(TC) intelligent decision model multi-agent deep reinforcement learning
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Current development and future prospects of multi-target assignment problem:A bibliometric analysis review
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作者 Shuangxi Liu Zehuai Lin +1 位作者 Wei Huang Binbin Yan 《Defence Technology(防务技术)》 2025年第1期44-59,共16页
The multi-target assignment(MTA)problem,a crucial challenge in command control,mission planning,and a fundamental research focus in military operations,has garnered significant attention over the years.Extensively stu... The multi-target assignment(MTA)problem,a crucial challenge in command control,mission planning,and a fundamental research focus in military operations,has garnered significant attention over the years.Extensively studied across various domains such as land,sea,air,space,and electronics,the MTA problem has led to the emergence of numerous models and algorithms.To delve deeper into this field,this paper starts by conducting a bibliometric analysis on 463 Scopus database papers using CiteSpace software.The analysis includes examining keyword clustering,co-occurrence,and burst,with visual representations of the results.Following this,the paper provides an overview of current classification and modeling techniques for addressing the MTA problem,distinguishing between static multi-target assignment(SMTA)and dynamic multi-target assignment(DMTA).Subsequently,existing solution algorithms for the MTA problem are reviewed,generally falling into three categories:exact algorithms,heuristic algorithms,and machine learning algorithms.Finally,a development framework is proposed based on the"HIGH"model(high-speed,integrated,great,harmonious)to guide future research and intelligent weapon system development concerning the MTA problem.This framework emphasizes application scenarios,modeling mechanisms,solution algorithms,and system efficiency to offer a roadmap for future exploration in this area. 展开更多
关键词 Multi-target assignment Offensive and defensive confrontation Cooperative operation Modeling mechanism Solution algorithm CiteSpace analysis
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企业数据权利抵押之理论证成与规则展开
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作者 赵子诚 《中国流通经济》 北大核心 2025年第5期114-126,共13页
企业数据权利抵押与传统物权法理论及抵押规则之间存在一定隔阂,但财产担保能力的扩张和企业对数据享有的处分权可分别为企业数据权利抵押提供法理和事实基础。对于企业原始取得的数据资源,须依据其上是否承载个人信息及其是否具有可公... 企业数据权利抵押与传统物权法理论及抵押规则之间存在一定隔阂,但财产担保能力的扩张和企业对数据享有的处分权可分别为企业数据权利抵押提供法理和事实基础。对于企业原始取得的数据资源,须依据其上是否承载个人信息及其是否具有可公开性,确定其抵押的适格性。原始取得的数据产品则均具有抵押的适格性。对于企业继受取得的数据,若基于数据转让取得,受让方有权进行抵押;若基于数据独占许可或排他许可取得,依合同约定进行抵押。企业自行抓取的数据,在抓取行为本身合法有效且获得相关权利主体授权时,可以作为抵押客体。企业数据在抵押合同与登记系统中经概括描述而具有特定性,需要具体描述抵押数据的算法代码和数量。企业数据权利抵押登记应采用登记对抗主义,宜将中国人民银行征信中心作为企业数据权利抵押登记机构。抵押权人实现抵押权时,应依据《数据资产评估指导意见》和信息熵定价法确认企业数据权利价值,若采用担保物权私力实现形式,抵押权人可在采用“使用不能”的非移转占有方式完成占有后处分抵押物。 展开更多
关键词 数据要素市场化 数据权利抵押 登记对抗主义 抵押权实现
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Linear-quadratic and norm-bounded combined differential game guidance scheme with obstacle avoidance for attacking defended aircraft in three-player engagement
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作者 Xintao Wang Ming Yang +2 位作者 Songyan Wang Mingzhe Hou Tao Chao 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2024年第12期136-155,共20页
A differential game guidance scheme with obstacle avoidance,based on the formulation of a combined linear quadratic and norm-bounded differential game,is designed for a three-player engagement scenario,which includes ... A differential game guidance scheme with obstacle avoidance,based on the formulation of a combined linear quadratic and norm-bounded differential game,is designed for a three-player engagement scenario,which includes a pursuer,an interceptor,and an evader.The confrontation between the players is divided into four phases(P1-P4)by introducing the switching time,and proposing different guidance strategies according to the phase where the static obstacle is located:the linear quadratic game method is employed to devise the guidance scheme for the energy optimization when the obstacle is located in the P1 and P3 stages;the norm-bounded differential game guidance strategy is presented to satisfy the acceleration constraint under the circumstance that the obstacle is located in the P2 and P4 phases.Furthermore,the radii of the static obstacle and the interceptor are taken as the design parameters to derive the combined guidance strategy through the dead-zone function,which guarantees that the pursuer avoids the static obstacle,and the interceptor,and attacks the evader.Finally,the nonlinear numerical simulations verify the performance of the game guidance strategy. 展开更多
关键词 Active defense aircraft Differential game theory Three-player confrontation Energy optimization Acceleration constraint Obstacle avoidance
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An Analysis of Voidance of Policy Under Game Theory
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作者 范建刚 樊花 《陕西师范大学学报(哲学社会科学版)》 CSSCI 北大核心 2006年第S1期350-352,共3页
The direct cause for the voidance of economic policy is that the government has ignored the game behavior of the microeconomy.Only if we formulate and implement policy strictly according to the game rules can it be pr... The direct cause for the voidance of economic policy is that the government has ignored the game behavior of the microeconomy.Only if we formulate and implement policy strictly according to the game rules can it be promoted to realize its desired objective. 展开更多
关键词 the voidance of policy the government confrontation
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