Existing numerical methods for complex composites, such as multiscale simulation and neural network algorithms, face significant limitations. Multiscale techniques are often prohibitively expensive for large models, w...Existing numerical methods for complex composites, such as multiscale simulation and neural network algorithms, face significant limitations. Multiscale techniques are often prohibitively expensive for large models, while neural networks struggle to represent underlying microscopic material properties. To overcome these challenges, a meso-micro scale numerical method using a virtual node approach is developed in this study. A Wbraid/Al/Epoxy functional structural material is fabricated, and a representative periodic unit cell is identified based on its architecture. The complex structure is then discretized into nodes, and mechanical interactions are governed by pre-defined computation rules. This virtual node method is systematically compared against both multiscale simulation and a neural network algorithm, with validation provided through mechanical experiments. The results demonstrate that the nodal operation strategy significantly reduces computational resource requirements. By quantifying microscopic bonding with coefficients, explicit interface treatment is avoided, granting the method strong adaptability to lattice materials. The method can simulate extremely complex structures using parameters from simple tests and is suited for large systems. Compared to three-point bending experiments, errors for multiscale, virtual node, and neural network methods were 12.4%, 6.9%, and 34.5%, respectively. Under dynamic compression, the errors were 2.7%, 9.3%, and 15.43%. The virtual node method demonstrated superior accuracy under static conditions, enabling efficient prediction and auxiliary development of complex structural materials.展开更多
This paper presents a quadcopter system for naviga-tion in outdoor urban environments.The main contributions include the hardware design,the establishment of global occu-pancy grid maps based on millimeter-wave radars...This paper presents a quadcopter system for naviga-tion in outdoor urban environments.The main contributions include the hardware design,the establishment of global occu-pancy grid maps based on millimeter-wave radars,the trajec-tory planning scheme based on optimal virtual tube methods,and the controller structure based on dynamics.The proposed system focuses on utilizing a compact and lightweight quadro-tor with sensors to achieve navigation that conforms to the direction of urban roads with high computational efficiency and safety.Our work is an application of millimeter-wave radars and virtual tube planning for obstacle avoidance in navigation.The validness and effectiveness of the proposed system are verified by experiments.展开更多
This paper presents a method of multicopter intercep-tion control based on visual servo and virtual tube in a cluttered environment.The proposed hybrid heuristic function improves the efficiency of the A*algorithm.The...This paper presents a method of multicopter intercep-tion control based on visual servo and virtual tube in a cluttered environment.The proposed hybrid heuristic function improves the efficiency of the A*algorithm.The revised objective function makes the virtual tube generating curve not only smooth but also close to the path points generated by the A*algorithm.In six dif-ferent simulation scenarios,the efficiency of the modified A*algorithm is 6.2%higher than that of the traditional A*algorithm.The efficiency of path planning and virtual tube planning is veri-fied by simulations.The effectiveness of interception control is verified by a software-in-loop(SIL)simulation.展开更多
How multi-unmanned aerial vehicles(UAVs)carrying a payload pass an obstacle-dense environment is practically important.Up to now,there have been few results on safe motion planning for the multi-UAVs cooperative trans...How multi-unmanned aerial vehicles(UAVs)carrying a payload pass an obstacle-dense environment is practically important.Up to now,there have been few results on safe motion planning for the multi-UAVs cooperative transportation system(CTS)to pass through such an environment.The prob-lem is challenging because it is difficult to analyze and explicitly take into account the swing motion of the payload in planning.In this paper,a modeling method of virtual tube is proposed by fus-ing the advantages of the existing modeling algorithm for regu-lar virtual tube and the expansion environment method.The pro-posed method can not only generate a safe and smooth tube for UAVs,but also ensure the payload stays away from the dense obstacles.Simulation results show the effectiveness of the method and the safety of the planned tube.展开更多
The evolution of airborne tactical networks(ATNs)is impeded by the network ossification problem.As a solution,network virtualization(NV)can provide a flexible and scalable architecture where virtual network embedding(...The evolution of airborne tactical networks(ATNs)is impeded by the network ossification problem.As a solution,network virtualization(NV)can provide a flexible and scalable architecture where virtual network embedding(VNE)is a key part.However,existing VNE algorithms cannot be optimally adopted in the virtualization of ATN due to the complex interference in aircombat field.In this context,a highly reliable VNE algorithm based on the transmission rate for ATN virtualization(TR-ATVNE)is proposed to adapt well to the specific electromagnetic environment of ATN.Our algorithm coordinates node and link mapping.In the node mapping,transmission-rate resource is firstly defined to effectively evaluate the ranking value of substrate nodes under the interference of both environmental noises and enemy attacks.Meanwhile,a feasible splitting rule is proposed for path splitting in the link mapping,considering the interference between wireless links.Simulation results reveal that our algorithm is able to improve the acceptance ratio of virtual network requests while maintaining a high revenue-to-cost ratio under the complex electromagnetic interference.展开更多
Immersive virtual product development is a new desi gn , developing and evaluation method of integrated product and processing tragedie s, which using VR, multi-discipline simulation and scientific visualization tec h...Immersive virtual product development is a new desi gn , developing and evaluation method of integrated product and processing tragedie s, which using VR, multi-discipline simulation and scientific visualization tec hnologies. Users may have the experiences of being part of a cyberspace environm ent with the ability to navigate and manipulate objects which have properties an d behaviors that correspond to those of the real world objects. We present a fra mework and prototype system of an immerse VPD (IVPD) which enables users to navi gate and interact with 3D peripherals with the display system. The framework of IVPD which we have defined can meet these requirements. In the immersive virtual environment, design will include four main parts: 3D CAD/modeler, multidiscipli ne simulations, CAM and discrete system simulation. 3D CAD/modeler can create 3D geometric objects and import models from other commercial softwares such as UG, CATIA etc. It can also store all kinds of models into databases with hierarchy which will provide geometric models with simulations and evaluations in later pr ocedures. Multidiscipline simulations can integrate many simulations such as FEA , CFD, Noisy and etc. Each kind of these simulation softwares will reflect a cer tain aspect of product or component’s performances. CAM, as a successor of prod uct development, mainly simulates the manufacturing procedures in the computer. Discrete system simulation will able to see the layout problems for a factory. I t is very useful for production management. Participants may actively view the v irtual world revolving around them while others control navigation and simul ations, and may interact with other members such as pass an object from one embo died manikin to another.展开更多
文摘Existing numerical methods for complex composites, such as multiscale simulation and neural network algorithms, face significant limitations. Multiscale techniques are often prohibitively expensive for large models, while neural networks struggle to represent underlying microscopic material properties. To overcome these challenges, a meso-micro scale numerical method using a virtual node approach is developed in this study. A Wbraid/Al/Epoxy functional structural material is fabricated, and a representative periodic unit cell is identified based on its architecture. The complex structure is then discretized into nodes, and mechanical interactions are governed by pre-defined computation rules. This virtual node method is systematically compared against both multiscale simulation and a neural network algorithm, with validation provided through mechanical experiments. The results demonstrate that the nodal operation strategy significantly reduces computational resource requirements. By quantifying microscopic bonding with coefficients, explicit interface treatment is avoided, granting the method strong adaptability to lattice materials. The method can simulate extremely complex structures using parameters from simple tests and is suited for large systems. Compared to three-point bending experiments, errors for multiscale, virtual node, and neural network methods were 12.4%, 6.9%, and 34.5%, respectively. Under dynamic compression, the errors were 2.7%, 9.3%, and 15.43%. The virtual node method demonstrated superior accuracy under static conditions, enabling efficient prediction and auxiliary development of complex structural materials.
基金supported by the National Key Research and Development Program of China(2022YFA1004703)the National Natural Science Foundation of China(62088101).
文摘This paper presents a quadcopter system for naviga-tion in outdoor urban environments.The main contributions include the hardware design,the establishment of global occu-pancy grid maps based on millimeter-wave radars,the trajec-tory planning scheme based on optimal virtual tube methods,and the controller structure based on dynamics.The proposed system focuses on utilizing a compact and lightweight quadro-tor with sensors to achieve navigation that conforms to the direction of urban roads with high computational efficiency and safety.Our work is an application of millimeter-wave radars and virtual tube planning for obstacle avoidance in navigation.The validness and effectiveness of the proposed system are verified by experiments.
基金supported by the National Natural Science Foundation of China(62303350).
文摘This paper presents a method of multicopter intercep-tion control based on visual servo and virtual tube in a cluttered environment.The proposed hybrid heuristic function improves the efficiency of the A*algorithm.The revised objective function makes the virtual tube generating curve not only smooth but also close to the path points generated by the A*algorithm.In six dif-ferent simulation scenarios,the efficiency of the modified A*algorithm is 6.2%higher than that of the traditional A*algorithm.The efficiency of path planning and virtual tube planning is veri-fied by simulations.The effectiveness of interception control is verified by a software-in-loop(SIL)simulation.
基金supported by the National Natural Science Foundation of China(6237338661973327).
文摘How multi-unmanned aerial vehicles(UAVs)carrying a payload pass an obstacle-dense environment is practically important.Up to now,there have been few results on safe motion planning for the multi-UAVs cooperative transportation system(CTS)to pass through such an environment.The prob-lem is challenging because it is difficult to analyze and explicitly take into account the swing motion of the payload in planning.In this paper,a modeling method of virtual tube is proposed by fus-ing the advantages of the existing modeling algorithm for regu-lar virtual tube and the expansion environment method.The pro-posed method can not only generate a safe and smooth tube for UAVs,but also ensure the payload stays away from the dense obstacles.Simulation results show the effectiveness of the method and the safety of the planned tube.
基金supported by the National Natural Science Foundation of China(61701521)the Shaanxi Provincial Natural Science Foundation(2018JQ6074)。
文摘The evolution of airborne tactical networks(ATNs)is impeded by the network ossification problem.As a solution,network virtualization(NV)can provide a flexible and scalable architecture where virtual network embedding(VNE)is a key part.However,existing VNE algorithms cannot be optimally adopted in the virtualization of ATN due to the complex interference in aircombat field.In this context,a highly reliable VNE algorithm based on the transmission rate for ATN virtualization(TR-ATVNE)is proposed to adapt well to the specific electromagnetic environment of ATN.Our algorithm coordinates node and link mapping.In the node mapping,transmission-rate resource is firstly defined to effectively evaluate the ranking value of substrate nodes under the interference of both environmental noises and enemy attacks.Meanwhile,a feasible splitting rule is proposed for path splitting in the link mapping,considering the interference between wireless links.Simulation results reveal that our algorithm is able to improve the acceptance ratio of virtual network requests while maintaining a high revenue-to-cost ratio under the complex electromagnetic interference.
文摘Immersive virtual product development is a new desi gn , developing and evaluation method of integrated product and processing tragedie s, which using VR, multi-discipline simulation and scientific visualization tec hnologies. Users may have the experiences of being part of a cyberspace environm ent with the ability to navigate and manipulate objects which have properties an d behaviors that correspond to those of the real world objects. We present a fra mework and prototype system of an immerse VPD (IVPD) which enables users to navi gate and interact with 3D peripherals with the display system. The framework of IVPD which we have defined can meet these requirements. In the immersive virtual environment, design will include four main parts: 3D CAD/modeler, multidiscipli ne simulations, CAM and discrete system simulation. 3D CAD/modeler can create 3D geometric objects and import models from other commercial softwares such as UG, CATIA etc. It can also store all kinds of models into databases with hierarchy which will provide geometric models with simulations and evaluations in later pr ocedures. Multidiscipline simulations can integrate many simulations such as FEA , CFD, Noisy and etc. Each kind of these simulation softwares will reflect a cer tain aspect of product or component’s performances. CAM, as a successor of prod uct development, mainly simulates the manufacturing procedures in the computer. Discrete system simulation will able to see the layout problems for a factory. I t is very useful for production management. Participants may actively view the v irtual world revolving around them while others control navigation and simul ations, and may interact with other members such as pass an object from one embo died manikin to another.