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Some improvements of the marching cubes algorithm for the rendering of an orebody 被引量:4
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作者 LI Chun-min LI Zhong-xue +1 位作者 WANG Yun-hai HAO Xiu-qiang 《Journal of China University of Mining and Technology》 EI 2008年第2期194-198,共5页
Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been... Orebody-rendering techniques are developed using the marching cubes (MC) algorithm. The shape of an orebody is viv- idly displayed in real time and can be used to guide mining design as well. The MC algorithm has been improved in two aspects. By analyzing the principles of the MC algorithm, as well as the features of the specific application, improvements were developed to: eliminate ambiguities by using a unified isosurface constructing method in the voxels, and improve the operating efficiency of the MC algorithm by incorporating an octree structure. The analytical results of the examples demonstrate the effectiveness of our proposal. 展开更多
关键词 underground mines marching cubes algorithm 3d visualization OCTREE
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