A new seismic ray-tracing method is put forward based on parabolic travel-time interpolation(PTI) method, which is more accurate than the linear travel-time interpolation (LTI) method. Both PTI method and LTI method a...A new seismic ray-tracing method is put forward based on parabolic travel-time interpolation(PTI) method, which is more accurate than the linear travel-time interpolation (LTI) method. Both PTI method and LTI method are used to compute seismic travel-time and ray-path in a 2-D grid cell model. Firstly, some basic concepts are introduced. The calculations of travel-time and ray-path are carried out only at cell boundaries. So, the ray-path is always straight in the same cells with uniform velocity. Two steps are applied in PTI and LTI method, step 1 computes travel-time and step 2 traces ray-path. Then, the derivation of LTI formulas is described. Because of the presence of refraction wave in shot cell, the formula aiming at shot cell is also derived. Finally, PTI method is presented. The calculation of PTI method is more complex than that of LTI method, but the error is limited. The results of numerical model show that PTI method can trace ray-path more accurately and efficiently than LTI method does.展开更多
Beginning with the method of whole path iterative ray-tracing and according to the positive definiteness of the coefficient matrix of the systems of linear equations, a symmetry olock tridiagonal matrix was decomposed...Beginning with the method of whole path iterative ray-tracing and according to the positive definiteness of the coefficient matrix of the systems of linear equations, a symmetry olock tridiagonal matrix was decomposed into the product of block bidiagonal triangular matrix and its transpose by means of Cholesky decomposition. Then an algorithm for solving systems of block bidiagonal triangular linear equations was given, which is not necessary to treat with the zero elements out of banded systems. A fast algorithm for solving the systems of symmetry block tridiagonal linear equations was deduced, which can quicken the speed of ray-tracing. Finally, the simulation based on this algorithm for ray-tracing in three dimensional media was carried out. Meanwhile, the segmentally-iterative ray-tracing method and banded method for solving the systems of block tridiagonal linear equations were compared in the same model mentioned above. The convergence condition was assumed that the L-2 norm summation for mk, 1 and mk. 2 in the whole ray path was limited in 10-6. And the calculating speeds of these methods were compared. The results show that the calculating speed of this algorithm is faster than that of conventional method and the calculated results are accurate enough. In addition, its precision can be controlled according to the requirement of ray-tracing.展开更多
To establish a theoretical basis for providing a better design method of multielement optical systems, we have developed a third-order geometric theory of a plane-symmetric multielement optical system that consists of...To establish a theoretical basis for providing a better design method of multielement optical systems, we have developed a third-order geometric theory of a plane-symmetric multielement optical system that consists of a planar light source, an arbitrary number of ellipsoidal gratings, and an image plane. Analytic formulas of spot diagrams are derived for the system by analytically following a ray-tracing formalism. With these formulas, coma, spherical aberration, and resultant aberration are discussed. To make the theory practical, we determine the aberration coefficients numerically, rather than analytically, with the aid of ray tracing that takes into account the angular distribution of rays originating from a given light source. A merit function is defined so as to represent closely the variance of the spots formed when an infinite number of rays are traced and to take into account the dimensions of the source and the last optical element. The theory is also applicable to mirror-grating or mirror systems.展开更多
This article describes the task of optical designers to achieve a better design. This is followed by some discussions on the necessity of total design that takes all the elements into account from its light source to ...This article describes the task of optical designers to achieve a better design. This is followed by some discussions on the necessity of total design that takes all the elements into account from its light source to the final image plane. Methods are given to simulate rays from a bending magnet and an undulator, surface figure errors, and thermal deformations. Some examples are given for an undulator beamline and an EUVL optical system, together with tolerance estimates of the figure error and thermal deformation.展开更多
文摘A new seismic ray-tracing method is put forward based on parabolic travel-time interpolation(PTI) method, which is more accurate than the linear travel-time interpolation (LTI) method. Both PTI method and LTI method are used to compute seismic travel-time and ray-path in a 2-D grid cell model. Firstly, some basic concepts are introduced. The calculations of travel-time and ray-path are carried out only at cell boundaries. So, the ray-path is always straight in the same cells with uniform velocity. Two steps are applied in PTI and LTI method, step 1 computes travel-time and step 2 traces ray-path. Then, the derivation of LTI formulas is described. Because of the presence of refraction wave in shot cell, the formula aiming at shot cell is also derived. Finally, PTI method is presented. The calculation of PTI method is more complex than that of LTI method, but the error is limited. The results of numerical model show that PTI method can trace ray-path more accurately and efficiently than LTI method does.
基金Project(40674071) supported by the National Natural Science Foundation of ChinaProject(KFAS2002-2003) supported by the Korea Foundation for Advanced Studies
文摘Beginning with the method of whole path iterative ray-tracing and according to the positive definiteness of the coefficient matrix of the systems of linear equations, a symmetry olock tridiagonal matrix was decomposed into the product of block bidiagonal triangular matrix and its transpose by means of Cholesky decomposition. Then an algorithm for solving systems of block bidiagonal triangular linear equations was given, which is not necessary to treat with the zero elements out of banded systems. A fast algorithm for solving the systems of symmetry block tridiagonal linear equations was deduced, which can quicken the speed of ray-tracing. Finally, the simulation based on this algorithm for ray-tracing in three dimensional media was carried out. Meanwhile, the segmentally-iterative ray-tracing method and banded method for solving the systems of block tridiagonal linear equations were compared in the same model mentioned above. The convergence condition was assumed that the L-2 norm summation for mk, 1 and mk. 2 in the whole ray path was limited in 10-6. And the calculating speeds of these methods were compared. The results show that the calculating speed of this algorithm is faster than that of conventional method and the calculated results are accurate enough. In addition, its precision can be controlled according to the requirement of ray-tracing.
文摘To establish a theoretical basis for providing a better design method of multielement optical systems, we have developed a third-order geometric theory of a plane-symmetric multielement optical system that consists of a planar light source, an arbitrary number of ellipsoidal gratings, and an image plane. Analytic formulas of spot diagrams are derived for the system by analytically following a ray-tracing formalism. With these formulas, coma, spherical aberration, and resultant aberration are discussed. To make the theory practical, we determine the aberration coefficients numerically, rather than analytically, with the aid of ray tracing that takes into account the angular distribution of rays originating from a given light source. A merit function is defined so as to represent closely the variance of the spots formed when an infinite number of rays are traced and to take into account the dimensions of the source and the last optical element. The theory is also applicable to mirror-grating or mirror systems.
文摘This article describes the task of optical designers to achieve a better design. This is followed by some discussions on the necessity of total design that takes all the elements into account from its light source to the final image plane. Methods are given to simulate rays from a bending magnet and an undulator, surface figure errors, and thermal deformations. Some examples are given for an undulator beamline and an EUVL optical system, together with tolerance estimates of the figure error and thermal deformation.