Satellite networks have many inherent advantages over terrestrial networks and have become an important part of the global network infrastructure.Routing aimed at satellite networks has become a hot and challenging re...Satellite networks have many inherent advantages over terrestrial networks and have become an important part of the global network infrastructure.Routing aimed at satellite networks has become a hot and challenging research topic.Satellite networks,which are special kind of Delay Tolerant Networks(DTN),can also adopt the routing solutions of DTN.Among the many routing proposals,Contact Graph Routing(CGR) is an excellent candidate,since it is designed particularly for use in highly deterministic space networks.The applicability of CGR in satellite networks is evaluated by utilizing the space oriented DTN gateway model based on OPNET(Optimized Network Engineering Tool).Link failures are solved with neighbor discovery mechanism and route recomputation.Earth observation scenario is used in the simulations to investigate CGR's performance.The results show that the CGR performances are better in terms of effectively utilizing satellite networks resources to calculate continuous route path and alternative route can be successfully calculated under link failures by utilizing fault tolerance scheme.展开更多
The delay tolerant network(DTN) is an emerging concept, which is used to describe the network, where the communication link may disrupt frequently. To cope with this problem, the DTN uses the store-carry-forward(SCF) ...The delay tolerant network(DTN) is an emerging concept, which is used to describe the network, where the communication link may disrupt frequently. To cope with this problem, the DTN uses the store-carry-forward(SCF) transmission mode. With this policy, the messages in the DTN are transmitted based on the nodes' cooperation. However, the nodes may be selfish, so the source has to pay certain rewards for others to get their help. This paper studies the optimal incentive policy to maximize the source's final utility. First, it models the message spreading process as several ordinary differential equations(ODEs) based on the meanfield approximation. Then, it mathematically gets the optimal policy and explores the structure of the policy. Finally, it checks the accuracy of the ODEs model and shows the advantages of the optimal policy through simulation and theoretical results respectively.展开更多
为了应对容迟网络中拓扑结构剧烈变化、节点间连接频繁中断等问题,报文通常采用"存储—携带—转发"的方式进行传输:节点将报文存储在缓存中,携带报文直到遇到合适的机会才将报文转发给其他节点.因为缓存有限,这样的传输方式...为了应对容迟网络中拓扑结构剧烈变化、节点间连接频繁中断等问题,报文通常采用"存储—携带—转发"的方式进行传输:节点将报文存储在缓存中,携带报文直到遇到合适的机会才将报文转发给其他节点.因为缓存有限,这样的传输方式会使节点缓存溢出,导致拥塞的发生.在容迟网络环境下提出一种基于生命游戏的拥塞控制策略(game of life based congestion control strategy in delay tolerant networks,GLCCS),并将其应用于Epidemic路由方式.GLCCS借鉴生命游戏的演化思想,依据邻居节点中持有特定报文的节点比例来决定节点本地缓存中相应报文的操作.同时还提出了基于全网信息的报文排队机制和丢弃策略,依据传递或者丢弃一个报文对整个网络投递成功率的影响,计算出报文的效用值,按照效用值对缓存中报文进行排队和丢弃.在机会网络模拟器ONE中对仿真移动模型和真实运动轨迹进行模拟,实验结果表明,GLCCS与其他拥塞控制策略相比提高了投递成功率,减小了网络时延、丢包率以及负载比率.展开更多
针对容迟/容断网络(DTN)中能量供应受限的问题,提出一种基于接触时间的休眠机制SSCT(Sleep Schemebased on Contact Time)。节点依据历史接触时间自适应调整等待时间和休眠时间,从而降低休眠期间错失通信机会的概率。仿真实验表明,添加S...针对容迟/容断网络(DTN)中能量供应受限的问题,提出一种基于接触时间的休眠机制SSCT(Sleep Schemebased on Contact Time)。节点依据历史接触时间自适应调整等待时间和休眠时间,从而降低休眠期间错失通信机会的概率。仿真实验表明,添加SSCT的Epidemic算法能够在保证消息交付率的基础上降低网络开销和能耗。相比First Contact算法,SSCT对多副本路由算法的性能提升更加明显。展开更多
基金Supported by the open project of Communication network transmission and distribution technologies Key Laboratory(ITD-12005/K1260011)the National Natural Science Foundation of China(61371126) and the National Natural Science Foundation of China(60903195)
文摘Satellite networks have many inherent advantages over terrestrial networks and have become an important part of the global network infrastructure.Routing aimed at satellite networks has become a hot and challenging research topic.Satellite networks,which are special kind of Delay Tolerant Networks(DTN),can also adopt the routing solutions of DTN.Among the many routing proposals,Contact Graph Routing(CGR) is an excellent candidate,since it is designed particularly for use in highly deterministic space networks.The applicability of CGR in satellite networks is evaluated by utilizing the space oriented DTN gateway model based on OPNET(Optimized Network Engineering Tool).Link failures are solved with neighbor discovery mechanism and route recomputation.Earth observation scenario is used in the simulations to investigate CGR's performance.The results show that the CGR performances are better in terms of effectively utilizing satellite networks resources to calculate continuous route path and alternative route can be successfully calculated under link failures by utilizing fault tolerance scheme.
基金supported by the National Nature Science Foundation of China(61871388)
文摘The delay tolerant network(DTN) is an emerging concept, which is used to describe the network, where the communication link may disrupt frequently. To cope with this problem, the DTN uses the store-carry-forward(SCF) transmission mode. With this policy, the messages in the DTN are transmitted based on the nodes' cooperation. However, the nodes may be selfish, so the source has to pay certain rewards for others to get their help. This paper studies the optimal incentive policy to maximize the source's final utility. First, it models the message spreading process as several ordinary differential equations(ODEs) based on the meanfield approximation. Then, it mathematically gets the optimal policy and explores the structure of the policy. Finally, it checks the accuracy of the ODEs model and shows the advantages of the optimal policy through simulation and theoretical results respectively.
文摘针对容延容断网络(Delay/Disruption Tolerant Networks,DTN)不包含持续端到端连接、高传输时延及节点资源受限的特点,提出一种新的基于位置信息的喷射路由算法.该算法通过与GPRS网络结合形成平行网络结构,将GPRS作为DTN的一个通信频道以辅助路由,利用通信频道中已知的节点位置信息弥补DTN缺乏网络拓扑知识的不足,根据节点接触时的相遇角度调整Spray策略,减少无效信息副本的产生,Spray阶段完成后根据当前节点、目标节点及目的节点的位置和速度信息进行单副本路由,从而使传输过程中的信息路由具有方向性和目的性,减少对网络资源的消耗,降低传输时延并提高传输率.仿真结果表明本文所提出的算法是有效可行的,综合性能优于典型DTN路由算法Spray and wait和MaxProp.
文摘为了应对容迟网络中拓扑结构剧烈变化、节点间连接频繁中断等问题,报文通常采用"存储—携带—转发"的方式进行传输:节点将报文存储在缓存中,携带报文直到遇到合适的机会才将报文转发给其他节点.因为缓存有限,这样的传输方式会使节点缓存溢出,导致拥塞的发生.在容迟网络环境下提出一种基于生命游戏的拥塞控制策略(game of life based congestion control strategy in delay tolerant networks,GLCCS),并将其应用于Epidemic路由方式.GLCCS借鉴生命游戏的演化思想,依据邻居节点中持有特定报文的节点比例来决定节点本地缓存中相应报文的操作.同时还提出了基于全网信息的报文排队机制和丢弃策略,依据传递或者丢弃一个报文对整个网络投递成功率的影响,计算出报文的效用值,按照效用值对缓存中报文进行排队和丢弃.在机会网络模拟器ONE中对仿真移动模型和真实运动轨迹进行模拟,实验结果表明,GLCCS与其他拥塞控制策略相比提高了投递成功率,减小了网络时延、丢包率以及负载比率.