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基于语义关系对的SVG图形搜索引擎
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作者 陈天莹 符红光 《计算机工程》 CAS CSCD 北大核心 2008年第12期164-166,共3页
个性化图形搜索打破了传统的查询方式搜索,将基于关键词的查询方式转变为基于图形的查询方式,使图形的查询具有一定的语义关系,查询结果也更加准确。该文给出一种基于语义关系对的SVG图形搜索引擎。目前大多数浏览器不直接支持SVG图形,... 个性化图形搜索打破了传统的查询方式搜索,将基于关键词的查询方式转变为基于图形的查询方式,使图形的查询具有一定的语义关系,查询结果也更加准确。该文给出一种基于语义关系对的SVG图形搜索引擎。目前大多数浏览器不直接支持SVG图形,但通过该文提出的SVG图形解析器和SVG图形显示器可以对网络上的SVG图形进行检索和显示。 展开更多
关键词 图形搜索 语义网络 搜索引擎 图形匹配 SVG图形
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GPU acceleration of subgraph isomorphism search in large scale graph 被引量:1
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作者 杨博 卢凯 +2 位作者 高颖慧 王小平 徐凯 《Journal of Central South University》 SCIE EI CAS CSCD 2015年第6期2238-2249,共12页
A novel framework for parallel subgraph isomorphism on GPUs is proposed, named GPUSI, which consists of GPU region exploration and GPU subgraph matching. The GPUSI iteratively enumerates subgraph instances and solves ... A novel framework for parallel subgraph isomorphism on GPUs is proposed, named GPUSI, which consists of GPU region exploration and GPU subgraph matching. The GPUSI iteratively enumerates subgraph instances and solves the subgraph isomorphism in a divide-and-conquer fashion. The framework completely relies on the graph traversal, and avoids the explicit join operation. Moreover, in order to improve its performance, a task-queue based method and the virtual-CSR graph structure are used to balance the workload among warps, and warp-centric programming model is used to balance the workload among threads in a warp. The prototype of GPUSI is implemented, and comprehensive experiments of various graph isomorphism operations are carried on diverse large graphs. The experiments clearly demonstrate that GPUSI has good scalability and can achieve speed-up of 1.4–2.6 compared to the state-of-the-art solutions. 展开更多
关键词 parallel graph isomorphism GPU backtrack paradigm
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Improving vertex-frontier based GPU breadth-first search
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作者 杨博 卢凯 +3 位作者 高颖慧 徐凯 王小平 程志权 《Journal of Central South University》 SCIE EI CAS 2014年第10期3828-3836,共9页
Breadth-first search(BFS) is an important kernel for graph traversal and has been used by many graph processing applications. Extensive studies have been devoted in boosting the performance of BFS. As the most effecti... Breadth-first search(BFS) is an important kernel for graph traversal and has been used by many graph processing applications. Extensive studies have been devoted in boosting the performance of BFS. As the most effective solution, GPU-acceleration achieves the state-of-the-art result of 3.3×109 traversed edges per second on a NVIDIA Tesla C2050 GPU. A novel vertex frontier based GPU BFS algorithm is proposed, and its main features are three-fold. Firstly, to obtain a better workload balance for irregular graphs, a virtual-queue task decomposition and mapping strategy is introduced for vertex frontier expanding. Secondly, a global deduplicate detection scheme is proposed to remove reduplicative vertices from vertex frontier effectively. Finally, a GPU-based bottom-up BFS approach is employed to process large frontier. The experimental results demonstrate that the algorithm can achieve 10% improvement over the state-of-the-art method on diverse graphs. Especially, it exhibits 2-3 times speedup on low-diameter and scale-free graphs over the state-of-the-art on a NVIDIA Tesla K20 c GPU, reaching a peak traversal rate of 11.2×109 edges/s. 展开更多
关键词 breadth-first search GPU graph traversal vertex frontier
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