The crowdsourcing, as a service pattern in cloud environment, usually aims at the cross-disciplinary cooperation and creating value together with customers and becomes increasingly prevalent. Software process, as a ki...The crowdsourcing, as a service pattern in cloud environment, usually aims at the cross-disciplinary cooperation and creating value together with customers and becomes increasingly prevalent. Software process, as a kind of software development and management strategy, is defined as a series of activities implemented by software life cycle and provides a set of rules for various phases of the software engineering to achieve the desired objectives. With the current software development cycle getting shorter, facing more frequent needs change and fierce competition, a new resource management pattern is proposed to respond to these issues agilely by introducing the crowdsourcing service to agile software development for pushing the agility of software process. Then, a user-oriented resource scheduling method is proposed for rational use of various resources in the process and maximizing the benefits of all parties. From the experimental results, the proposed pattern and resources scheduling method reduces greatly the resource of project resource manager and increases the team resource utilization rate, which greatly improves the agility of software process and delivers software products quickly in crowdsourcing pattern.展开更多
With the development of computer science,the software technology changes with each passing day,itput forward higher and higher technical requirements for the software developers.Aim at each link in the process of deve...With the development of computer science,the software technology changes with each passing day,itput forward higher and higher technical requirements for the software developers.Aim at each link in the process of development,the present paper put forward a kind of software engineering personnel training system,the system can build a unified learning,management and evaluation system,to avoid the disadvantages of the traditional single system structure;the training process is more flexible,and it couldreduce the complexity of the artificial training and cause it to become more practical value.展开更多
The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an op...The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an open and sophisticated simulation software architecture by object-oriented method,and introduces the modeling processes and expression method of simulation architecture.According to the requirements of simulation system and the underwater acoustic information flow,the logical architecture of simulation software system is modeled by the object-oriented method.A use-case view captured the system requirements.The logical view shows the logical architecture of software system.The simulation software is decomposed into the loose coupling constituent parts by layering and partitioning the packages for maintainability.The design patterns enabled the simulation software to have good expansibility and reusability.The simulation system involving multi-targets and multi-sonar is developed based on the architecture model.Practices show that the model meets the needs for simulating an open and sophisticated system.展开更多
基金Projects(61304184,61672221)supported by the National Natural Science Foundation of ChinaProject(2016JJ6010)supported by the Hunan Provincial Natural Science Foundation of China
文摘The crowdsourcing, as a service pattern in cloud environment, usually aims at the cross-disciplinary cooperation and creating value together with customers and becomes increasingly prevalent. Software process, as a kind of software development and management strategy, is defined as a series of activities implemented by software life cycle and provides a set of rules for various phases of the software engineering to achieve the desired objectives. With the current software development cycle getting shorter, facing more frequent needs change and fierce competition, a new resource management pattern is proposed to respond to these issues agilely by introducing the crowdsourcing service to agile software development for pushing the agility of software process. Then, a user-oriented resource scheduling method is proposed for rational use of various resources in the process and maximizing the benefits of all parties. From the experimental results, the proposed pattern and resources scheduling method reduces greatly the resource of project resource manager and increases the team resource utilization rate, which greatly improves the agility of software process and delivers software products quickly in crowdsourcing pattern.
文摘With the development of computer science,the software technology changes with each passing day,itput forward higher and higher technical requirements for the software developers.Aim at each link in the process of development,the present paper put forward a kind of software engineering personnel training system,the system can build a unified learning,management and evaluation system,to avoid the disadvantages of the traditional single system structure;the training process is more flexible,and it couldreduce the complexity of the artificial training and cause it to become more practical value.
文摘The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an open and sophisticated simulation software architecture by object-oriented method,and introduces the modeling processes and expression method of simulation architecture.According to the requirements of simulation system and the underwater acoustic information flow,the logical architecture of simulation software system is modeled by the object-oriented method.A use-case view captured the system requirements.The logical view shows the logical architecture of software system.The simulation software is decomposed into the loose coupling constituent parts by layering and partitioning the packages for maintainability.The design patterns enabled the simulation software to have good expansibility and reusability.The simulation system involving multi-targets and multi-sonar is developed based on the architecture model.Practices show that the model meets the needs for simulating an open and sophisticated system.