This paper considers the problem of generating a flight trajectory for a single fixed-wing unmanned combat aerial vehicle (UCAV) performing an air-to-surface multi-target attack (A/SMTA) mission using satellite-gu...This paper considers the problem of generating a flight trajectory for a single fixed-wing unmanned combat aerial vehicle (UCAV) performing an air-to-surface multi-target attack (A/SMTA) mission using satellite-guided bombs. First, this problem is formulated as a variant of the traveling salesman problem (TSP), called the dynamic-constrained TSP with neighborhoods (DCT- SPN). Then, a hierarchical hybrid approach, which partitions the planning algorithm into a roadmap planning layer and an optimal control layer, is proposed to solve the DCTSPN. In the roadmap planning layer, a novel algorithm based on an updatable proba- bilistic roadmap (PRM) is presented, which operates by randomly sampling a finite set of vehicle states from continuous state space in order to reduce the complicated trajectory planning problem to planning on a finite directed graph. In the optimal control layer, a collision-free state-to-state trajectory planner based on the Gauss pseudospectral method is developed, which can generate both dynamically feasible and optimal flight trajectories. The entire process of solving a DCTSPN consists of two phases. First, in the offline preprocessing phase, the algorithm constructs a PRM, and then converts the original problem into a standard asymmet- ric TSP (ATSP). Second, in the online querying phase, the costs of directed edges in PRM are updated first, and a fast heuristic searching algorithm is then used to solve the ATSP. Numerical experiments indicate that the algorithm proposed in this paper can generate both feasible and near-optimal solutions quickly for online purposes.展开更多
Learning is widely used in intelligent planning to shorten the planning process or improve the plan quality. This paper aims at introducing learning and fatigue into the classical hierarchical task network (HTN) pla...Learning is widely used in intelligent planning to shorten the planning process or improve the plan quality. This paper aims at introducing learning and fatigue into the classical hierarchical task network (HTN) planning process so as to create better high- quality plans quickly. The process of HTN planning is mapped during a depth-first search process in a problem-solving agent, and the models of learning in HTN planning is conducted similar to the learning depth-first search (LDFS). Based on the models, a learning method integrating HTN planning and LDFS is presented, and a fatigue mechanism is introduced to balance exploration and exploitation in learning. Finally, experiments in two classical do- mains are carried out in order to validate the effectiveness of the proposed learning and fatigue inspired method.展开更多
文摘This paper considers the problem of generating a flight trajectory for a single fixed-wing unmanned combat aerial vehicle (UCAV) performing an air-to-surface multi-target attack (A/SMTA) mission using satellite-guided bombs. First, this problem is formulated as a variant of the traveling salesman problem (TSP), called the dynamic-constrained TSP with neighborhoods (DCT- SPN). Then, a hierarchical hybrid approach, which partitions the planning algorithm into a roadmap planning layer and an optimal control layer, is proposed to solve the DCTSPN. In the roadmap planning layer, a novel algorithm based on an updatable proba- bilistic roadmap (PRM) is presented, which operates by randomly sampling a finite set of vehicle states from continuous state space in order to reduce the complicated trajectory planning problem to planning on a finite directed graph. In the optimal control layer, a collision-free state-to-state trajectory planner based on the Gauss pseudospectral method is developed, which can generate both dynamically feasible and optimal flight trajectories. The entire process of solving a DCTSPN consists of two phases. First, in the offline preprocessing phase, the algorithm constructs a PRM, and then converts the original problem into a standard asymmet- ric TSP (ATSP). Second, in the online querying phase, the costs of directed edges in PRM are updated first, and a fast heuristic searching algorithm is then used to solve the ATSP. Numerical experiments indicate that the algorithm proposed in this paper can generate both feasible and near-optimal solutions quickly for online purposes.
文摘Learning is widely used in intelligent planning to shorten the planning process or improve the plan quality. This paper aims at introducing learning and fatigue into the classical hierarchical task network (HTN) planning process so as to create better high- quality plans quickly. The process of HTN planning is mapped during a depth-first search process in a problem-solving agent, and the models of learning in HTN planning is conducted similar to the learning depth-first search (LDFS). Based on the models, a learning method integrating HTN planning and LDFS is presented, and a fatigue mechanism is introduced to balance exploration and exploitation in learning. Finally, experiments in two classical do- mains are carried out in order to validate the effectiveness of the proposed learning and fatigue inspired method.