Elastic control could balance the distributed control plane in Software-Defined Networking(SDN). Dynamic switch migration has been proposed to achieve it. However, existing schemes mainly focus on how to execute migra...Elastic control could balance the distributed control plane in Software-Defined Networking(SDN). Dynamic switch migration has been proposed to achieve it. However, existing schemes mainly focus on how to execute migration operation, but not why. This paper designs a decision-making mechanism based on zero-sum game theory to reelect a new controller as the master for migrated switches. It first chooses a switch for migration in the heavy controller which invites its neighbors as the game players to compete for the master role of this switch in the game-playing field(GPF) which is an occasional and loose domain for game-playing. Second, based on the concept of GPF, we design a decentralized strategy to play the game and determine which player as the final master. We implement it by extending the Open Flow protocol. Finally, numerical results demonstrate that our distributed strategy can approach elastic control plane with better performance.展开更多
In thsssse cellular network, Relay Stations (RSs) help to improve the system performance; however, little work has been done considering the fairness of RSs. In this paper, we study the cooperative game approaches for...In thsssse cellular network, Relay Stations (RSs) help to improve the system performance; however, little work has been done considering the fairness of RSs. In this paper, we study the cooperative game approaches for scheduling in the wireless relay networks with two-virtual-antenna array mode. After defining the metric of relay channel capacity, we form a cooperative game for scheduling and present the interpretation of three different utilization objectives physically and mathematically. Then, a Nash Bargaining Solution (NBS) is utilized for resource allocation considering the traffic load fairness for relays. After proving the existence and uniqueness of NBS in Cooperative Game (CG-NBS), we are able to resolve the resource allocation problem in the cellular relay network by the relay selection and subcarrier assignment policy and the power allocation algorithm for both RSs and UEs. Simulation results reveal that the proposed CG-NBS scheme achieves better tradeoff between relay fairness and system throughput than the conventional Maximal Rate Optimization and Maximal Minimal Fairness methods.展开更多
Wireless Body Area Network(WBAN) is an emerging technology to provide real-time health monitoring and ubiquitous healthcare services. In many applications, multiple wireless body area networks have to coexist in a sma...Wireless Body Area Network(WBAN) is an emerging technology to provide real-time health monitoring and ubiquitous healthcare services. In many applications, multiple wireless body area networks have to coexist in a small area, resulting in serious inter-network interference. This not only reduces network reliability that is especially important in emergency medical applications, but also consumes more power of WBANs. In this paper, an inter-network interference mitigation approach based on a power control algorithm is proposed. Power control is modeled as a non-cooperative game, in which both inter-network interference and energy efficiency of WBANs are considered. The existence and uniqueness of Nash Equilibrium in the game are proved, and an optimal scheme based on best response is proposed to find its Nash Equilibrium. By coordinating the transmission power levels among networks under interference environment, the total system throughput can be increased with minimum power consumed. The effectiveness of the proposed method has been illustrated by simulation results, where the performance of the proposed approach is evaluated in terms of overall utility and power efficiency and convergence speed.展开更多
Purpose:The collaboration relationships between innovation actors at a geographic level may be considered as grouping two separate layers,the domestic and the foreign.At the level of each layer,the relationships and t...Purpose:The collaboration relationships between innovation actors at a geographic level may be considered as grouping two separate layers,the domestic and the foreign.At the level of each layer,the relationships and the actors involved constitute a Triple Helix game.The paper distinguished three levels of analysis:the global grouping together all actors,the domestic grouping together domestic actors,and the foreign related to only actors from partner countries.Design/methodology/approach:Bibliographic records data from the Web of Science for South Korea and West Africa breakdown per innovation actors and distinguishing domestic and international collaboration are analyzed with game theory.The core,the Shapley value,and the nucleolus are computed at the three levels to measure the synergy between actors.Findings:The synergy operates more in South Korea than in West Africa;the government is more present in West Africa than in South Korea;domestic actors create more synergy in South Korea,but foreign more in West Africa;South Korea can consume all the foreign synergy,which is not the case of West Africa.Research limitations:Research data are limited to publication records;techniques and methods used may be extended to other research outputs.Practical implications:West African governments should increase their investment in science,technology,and innovation to benefit more from the synergy their innovation actors contributed at the foreign level.However,the results of the current study may not be sufficient to prove that greater investment will yield benefits from foreign synergies.Originality/value:This paper uses game theory to assess innovation systems by computing the contribution of foreign actors to knowledge production at an area level.It proposes an indicator to this end.展开更多
Caching and virtualization have been considered as the promising techniques in 5G Networks. In 5G networks with virtualization, the caching resources deployed by infrastructure providers (InPs) can be abstracted into ...Caching and virtualization have been considered as the promising techniques in 5G Networks. In 5G networks with virtualization, the caching resources deployed by infrastructure providers (InPs) can be abstracted into isolated slices and transparently shared by mobile virtual network operators (MVNOs). In this case, one of the most important issues is how the MVNOs to share the caching resource. To solve this issue, different from previous works, a hierarchical caching architecture that core network and radio access network (RAN) have the caching capability in 5G networks with virtualization is first considered in this paper. Then, we study the problem of hierarchical caching resource sharing for MVNOs, and a competitive game to maximize their expectation revenue based on the oligopoly market model is formulated. As it is a hard problem to find the optimal solution in the hierarchical caching resource sharing problem, we decompose the optimization problem into two independent caching resource sharing problems in RAN and core network, respectively. Then the local optimal solutions are solved and the global Nash equilibrium solution is achieved. Finally, simulation results are illustrated to demonstrate the performance of the proposed scheme.展开更多
With the explosive growth of highspeed wireless data demand and the number of mobile devices, fog radio access networks(F-RAN) with multi-layer network structure becomes a hot topic in recent research. Meanwhile, due ...With the explosive growth of highspeed wireless data demand and the number of mobile devices, fog radio access networks(F-RAN) with multi-layer network structure becomes a hot topic in recent research. Meanwhile, due to the rapid growth of mobile communication traffic, high cost and the scarcity of wireless resources, it is especially important to develop an efficient radio resource management mechanism. In this paper, we focus on the shortcomings of resource waste, and we consider the actual situation of base station dynamic coverage and user requirements. We propose a spectrum pricing and allocation scheme based on Stackelberg game model under F-RAN framework, realizing the allocation of resource on demand. This scheme studies the double game between the users and the operators, as well as between the traditional operators and the virtual operators, maximizing the profits of the operators. At the same time, spectrum reuse technology is adopted to improve the utilization of network resource. By analyzing the simulation results, it is verified that our proposed scheme can not only avoid resource waste, but also effectively improve the operator's revenue efficiency and overall network resource utilization.展开更多
To address the issues that middleboxes as a fundamental part of today's networks are facing, Network Function Virtualization(NFV)has been recently proposed, which in essence asserts to migrate hardware-based middl...To address the issues that middleboxes as a fundamental part of today's networks are facing, Network Function Virtualization(NFV)has been recently proposed, which in essence asserts to migrate hardware-based middleboxes into software-based virtualized function entities.Due to the demands of virtual services placement in NFV network environment, this paper models the service amount placement problem involving with the resources allocation as a cooperative game and proposes the placement policy by Nash Bargaining Solution(NBS). Specifically,we first introduce the system overview and apply the rigorous cooperative game-theoretic guide to build the mathematical model, which can give consideration to both the responding efficiency of service requirements and the allocation fairness.Then a distributed algorithm corresponding to NBS is designed to achieve predictable network performance for virtual instances placement.Finally, with simulations under various scenarios,the results show that our placement approach can achieve high utilization of network through the analysis of evaluation metrics namely the satisfaction degree and fairness index. With the suitable demand amount of services, the average values of two metrics can reach above 90%. And by tuning the base placement, our solution can enable operators to flexibly balance the tradeoff between satisfaction and fairness of resourcessharing in service platforms.展开更多
In order to enhance the efficiency of spectrum utilization and reduce communication overhead in spectrum sharing process, we propose a two-stage dynamic spectrum sharing scheme in which cooperative and noncooperative ...In order to enhance the efficiency of spectrum utilization and reduce communication overhead in spectrum sharing process, we propose a two-stage dynamic spectrum sharing scheme in which cooperative and noncooperative modes are analyzed in both stages. In particular, the existence and the uniqueness of Nash Equilibrium(NE) strategies for noncooperative mode are proved. In addition, a distributed iterative algorithm is proposed to obtain the optimal solutions of the scheme. Simulation studies are carried out to show the performance comparison between two modes as well as the system revenue improvement of the proposed scheme compared with a conventional scheme without a virtual price control factor.展开更多
In the framework of heterogeneous wireless networks,it is difficult for every user to obtain QoS-based services anywhere at any time.Due to heterogeneous networks,the dynamic network selection scheme needs to achieve ...In the framework of heterogeneous wireless networks,it is difficult for every user to obtain QoS-based services anywhere at any time.Due to heterogeneous networks,the dynamic network selection scheme needs to achieve seamless mobility,and also supports the optimization of service quality and load balancing.According to different business characteristics,this paper describes different real-time businesses in utility functions,and solves network selection problems for real-time businesses.Based on auction mechanism,it introduces the upset price in order to maximize online profits.Meanwhile,the network selection scheme is also helpful to control network congestion.The study of real-time business network selection based on auction mechanism can not only meet the demands of service quality of multiple realtime applications,but also achieves load balancing between different networks.展开更多
Coordinated signal processing can obtain a huge transmission gain for Fog Radio Access Networks(F-RANs).However,integrating into large scale,it will lead to high computation complexity in channel estimation and spectr...Coordinated signal processing can obtain a huge transmission gain for Fog Radio Access Networks(F-RANs).However,integrating into large scale,it will lead to high computation complexity in channel estimation and spectral efficiency loss in transmission performance.Thus,a joint cluster formation and channel estimation scheme is proposed in this paper.Considering research remote radio heads(RRHs)centred serving scheme,a coalition game is formulated in order to maximize the spectral efficiency of cooperative RRHs under the conditions of balancing the data rate and the cost of channel estimation.As the cost influences to the necessary consumption of training length and estimation error.Particularly,an iterative semi-blind channel estimation and symbol detection approach is designed by expectation maximization algorithm,where the channel estimation process is initialized by subspace method with lower pilot length.Finally,the simulation results show that a stable cluster formation is established by our proposed coalition game method and it outperforms compared with full coordinated schemes.展开更多
基金supported by the Foundation for Innovative Research Groups of the National Natural Science Foundation of China(Grant No.61521003)the National Basic Research Program of China(2012CB315901,2013CB329104)+2 种基金the National Natural Science Foundation of China(Grant No.61372121,61309020,61309019)the National High-Tech Research&Development Program of China(Grant No.2013AA013505)the National Science and Technology Support Program Project(Grant No.2014BAH30B01)
文摘Elastic control could balance the distributed control plane in Software-Defined Networking(SDN). Dynamic switch migration has been proposed to achieve it. However, existing schemes mainly focus on how to execute migration operation, but not why. This paper designs a decision-making mechanism based on zero-sum game theory to reelect a new controller as the master for migrated switches. It first chooses a switch for migration in the heavy controller which invites its neighbors as the game players to compete for the master role of this switch in the game-playing field(GPF) which is an occasional and loose domain for game-playing. Second, based on the concept of GPF, we design a decentralized strategy to play the game and determine which player as the final master. We implement it by extending the Open Flow protocol. Finally, numerical results demonstrate that our distributed strategy can approach elastic control plane with better performance.
基金supported in part by the State Major Science and Technology Special Projects under Grant No. 2012ZX03004001the National Basic Research Program (973) of China under Grants No. 2012CB315801, No. 2011CB302901the Chinese Universities Scientific Fund under Grant No. 2012RC0306
文摘In thsssse cellular network, Relay Stations (RSs) help to improve the system performance; however, little work has been done considering the fairness of RSs. In this paper, we study the cooperative game approaches for scheduling in the wireless relay networks with two-virtual-antenna array mode. After defining the metric of relay channel capacity, we form a cooperative game for scheduling and present the interpretation of three different utilization objectives physically and mathematically. Then, a Nash Bargaining Solution (NBS) is utilized for resource allocation considering the traffic load fairness for relays. After proving the existence and uniqueness of NBS in Cooperative Game (CG-NBS), we are able to resolve the resource allocation problem in the cellular relay network by the relay selection and subcarrier assignment policy and the power allocation algorithm for both RSs and UEs. Simulation results reveal that the proposed CG-NBS scheme achieves better tradeoff between relay fairness and system throughput than the conventional Maximal Rate Optimization and Maximal Minimal Fairness methods.
基金supported by the National Natural Science Foundation of China (No.61074165 and No.61273064)Jilin Provincial Science & Technology Department Key Scientific and Technological Project (No.20140204034GX)Jilin Province Development and Reform Commission Project (No.2015Y043)
文摘Wireless Body Area Network(WBAN) is an emerging technology to provide real-time health monitoring and ubiquitous healthcare services. In many applications, multiple wireless body area networks have to coexist in a small area, resulting in serious inter-network interference. This not only reduces network reliability that is especially important in emergency medical applications, but also consumes more power of WBANs. In this paper, an inter-network interference mitigation approach based on a power control algorithm is proposed. Power control is modeled as a non-cooperative game, in which both inter-network interference and energy efficiency of WBANs are considered. The existence and uniqueness of Nash Equilibrium in the game are proved, and an optimal scheme based on best response is proposed to find its Nash Equilibrium. By coordinating the transmission power levels among networks under interference environment, the total system throughput can be increased with minimum power consumed. The effectiveness of the proposed method has been illustrated by simulation results, where the performance of the proposed approach is evaluated in terms of overall utility and power efficiency and convergence speed.
文摘Purpose:The collaboration relationships between innovation actors at a geographic level may be considered as grouping two separate layers,the domestic and the foreign.At the level of each layer,the relationships and the actors involved constitute a Triple Helix game.The paper distinguished three levels of analysis:the global grouping together all actors,the domestic grouping together domestic actors,and the foreign related to only actors from partner countries.Design/methodology/approach:Bibliographic records data from the Web of Science for South Korea and West Africa breakdown per innovation actors and distinguishing domestic and international collaboration are analyzed with game theory.The core,the Shapley value,and the nucleolus are computed at the three levels to measure the synergy between actors.Findings:The synergy operates more in South Korea than in West Africa;the government is more present in West Africa than in South Korea;domestic actors create more synergy in South Korea,but foreign more in West Africa;South Korea can consume all the foreign synergy,which is not the case of West Africa.Research limitations:Research data are limited to publication records;techniques and methods used may be extended to other research outputs.Practical implications:West African governments should increase their investment in science,technology,and innovation to benefit more from the synergy their innovation actors contributed at the foreign level.However,the results of the current study may not be sufficient to prove that greater investment will yield benefits from foreign synergies.Originality/value:This paper uses game theory to assess innovation systems by computing the contribution of foreign actors to knowledge production at an area level.It proposes an indicator to this end.
基金support by the Major National Science and Technology Projects (No. 2018ZX03001019-003, 2018ZX03001014-003)
文摘Caching and virtualization have been considered as the promising techniques in 5G Networks. In 5G networks with virtualization, the caching resources deployed by infrastructure providers (InPs) can be abstracted into isolated slices and transparently shared by mobile virtual network operators (MVNOs). In this case, one of the most important issues is how the MVNOs to share the caching resource. To solve this issue, different from previous works, a hierarchical caching architecture that core network and radio access network (RAN) have the caching capability in 5G networks with virtualization is first considered in this paper. Then, we study the problem of hierarchical caching resource sharing for MVNOs, and a competitive game to maximize their expectation revenue based on the oligopoly market model is formulated. As it is a hard problem to find the optimal solution in the hierarchical caching resource sharing problem, we decompose the optimization problem into two independent caching resource sharing problems in RAN and core network, respectively. Then the local optimal solutions are solved and the global Nash equilibrium solution is achieved. Finally, simulation results are illustrated to demonstrate the performance of the proposed scheme.
基金supported in part by the National Natural Science Foundation of China (61771120)the Fundamental Research Funds for the Central Universities (N171602002)
文摘With the explosive growth of highspeed wireless data demand and the number of mobile devices, fog radio access networks(F-RAN) with multi-layer network structure becomes a hot topic in recent research. Meanwhile, due to the rapid growth of mobile communication traffic, high cost and the scarcity of wireless resources, it is especially important to develop an efficient radio resource management mechanism. In this paper, we focus on the shortcomings of resource waste, and we consider the actual situation of base station dynamic coverage and user requirements. We propose a spectrum pricing and allocation scheme based on Stackelberg game model under F-RAN framework, realizing the allocation of resource on demand. This scheme studies the double game between the users and the operators, as well as between the traditional operators and the virtual operators, maximizing the profits of the operators. At the same time, spectrum reuse technology is adopted to improve the utilization of network resource. By analyzing the simulation results, it is verified that our proposed scheme can not only avoid resource waste, but also effectively improve the operator's revenue efficiency and overall network resource utilization.
基金supported by The National Basic Research Program of China (973) (Grant No. 2012CB315901, 2013CB329104)The National Natural Science Foundation of China (Grant No. 61521003, 61372121, 61309019, 61572519, 61502530)The National High Technology Research and Development Program of China (863) (Grant No. 2015AA016102)
文摘To address the issues that middleboxes as a fundamental part of today's networks are facing, Network Function Virtualization(NFV)has been recently proposed, which in essence asserts to migrate hardware-based middleboxes into software-based virtualized function entities.Due to the demands of virtual services placement in NFV network environment, this paper models the service amount placement problem involving with the resources allocation as a cooperative game and proposes the placement policy by Nash Bargaining Solution(NBS). Specifically,we first introduce the system overview and apply the rigorous cooperative game-theoretic guide to build the mathematical model, which can give consideration to both the responding efficiency of service requirements and the allocation fairness.Then a distributed algorithm corresponding to NBS is designed to achieve predictable network performance for virtual instances placement.Finally, with simulations under various scenarios,the results show that our placement approach can achieve high utilization of network through the analysis of evaluation metrics namely the satisfaction degree and fairness index. With the suitable demand amount of services, the average values of two metrics can reach above 90%. And by tuning the base placement, our solution can enable operators to flexibly balance the tradeoff between satisfaction and fairness of resourcessharing in service platforms.
基金supported in part by the National Natural Science Foundation of China(61471115)the National Science and Technology Major Project of the Ministry of Science and Technology of China(2014ZX03003010-002)+1 种基金the General Program of Natural Science Foundation of Jiangsu Province(BK20131299)the 2016 Science and Technology joint research and innovation foundation of Jiangsu province(SBY2016020323)
文摘In order to enhance the efficiency of spectrum utilization and reduce communication overhead in spectrum sharing process, we propose a two-stage dynamic spectrum sharing scheme in which cooperative and noncooperative modes are analyzed in both stages. In particular, the existence and the uniqueness of Nash Equilibrium(NE) strategies for noncooperative mode are proved. In addition, a distributed iterative algorithm is proposed to obtain the optimal solutions of the scheme. Simulation studies are carried out to show the performance comparison between two modes as well as the system revenue improvement of the proposed scheme compared with a conventional scheme without a virtual price control factor.
基金supported by National Key Basic Research Program of China(No. 2012CB315805)Project supported by NSFC(No.71172135,No.71201011)the Ministry of Education of the People's Republic of China(No.20120005120001)
文摘In the framework of heterogeneous wireless networks,it is difficult for every user to obtain QoS-based services anywhere at any time.Due to heterogeneous networks,the dynamic network selection scheme needs to achieve seamless mobility,and also supports the optimization of service quality and load balancing.According to different business characteristics,this paper describes different real-time businesses in utility functions,and solves network selection problems for real-time businesses.Based on auction mechanism,it introduces the upset price in order to maximize online profits.Meanwhile,the network selection scheme is also helpful to control network congestion.The study of real-time business network selection based on auction mechanism can not only meet the demands of service quality of multiple realtime applications,but also achieves load balancing between different networks.
基金supported in part by the State Major Science and Technology Special Project(Grant No.2018ZX03001025)the National Natural Science Foundation of China(No.61831002 and No.61671074)the Fundamental Research Funds for the Central Universities under Grant No.2018XKJC01
文摘Coordinated signal processing can obtain a huge transmission gain for Fog Radio Access Networks(F-RANs).However,integrating into large scale,it will lead to high computation complexity in channel estimation and spectral efficiency loss in transmission performance.Thus,a joint cluster formation and channel estimation scheme is proposed in this paper.Considering research remote radio heads(RRHs)centred serving scheme,a coalition game is formulated in order to maximize the spectral efficiency of cooperative RRHs under the conditions of balancing the data rate and the cost of channel estimation.As the cost influences to the necessary consumption of training length and estimation error.Particularly,an iterative semi-blind channel estimation and symbol detection approach is designed by expectation maximization algorithm,where the channel estimation process is initialized by subspace method with lower pilot length.Finally,the simulation results show that a stable cluster formation is established by our proposed coalition game method and it outperforms compared with full coordinated schemes.