To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on ...To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on game the-ory and the confrontation characteristics of air combat,a dynamic game process is constructed including the strategy sets,the situation information,and the maneuver decisions for both sides of air combat.By analyzing the UAV’s flight dyna-mics and the both sides’information,a payment matrix is estab-lished through the situation advantage function,performance advantage function,and profit function.Furthermore,the dynamic game decision problem is solved based on the linear induction method to obtain the Nash equilibrium solution,where the decision tree method is introduced to obtain the optimal maneuver decision,thereby improving the situation advantage in the next round of confrontation.According to the analysis,the simulation results for the confrontation scenarios of multi-round air combat are presented to verify the effectiveness and advan-tages of the proposed method.展开更多
Aiming at the characteristics of complex logic relation and multiple dynamic gates in system,its failure probability model is established based on dynamic fault tree. For the multi-state dynamic fault tree,it can be t...Aiming at the characteristics of complex logic relation and multiple dynamic gates in system,its failure probability model is established based on dynamic fault tree. For the multi-state dynamic fault tree,it can be transferred into Markov chain with continuous parameters. The state transfer diagram can be decomposed into several state transfer chains,and the failure probability models can be derived according to the lengths of the chains. Then,the failure probability of the dynamic fault tree analysis(DFTA) can be obtained by adding each chain's probability. The failure probability calculation of DFTA based on the continuous parameter Markov chain is proposed and proved. Given an example,the analytic method is compared with the conventional methods which have to solve the differential equation. It is known from the results that the analytic method can be applied to engineering easily.展开更多
Mission planning was thoroughly studied in the areas of multiple intelligent agent systems,such as multiple unmanned air vehicles,and multiple processor systems.However,it still faces challenges due to the system comp...Mission planning was thoroughly studied in the areas of multiple intelligent agent systems,such as multiple unmanned air vehicles,and multiple processor systems.However,it still faces challenges due to the system complexity,the execution order constraints,and the dynamic environment uncertainty.To address it,a coordinated dynamic mission planning scheme is proposed utilizing the method of the weighted AND/OR tree and the AOE-Network.In the scheme,the mission is decomposed into a time-constraint weighted AND/OR tree,which is converted into an AOE-Network for mission planning.Then,a dynamic planning algorithm is designed which uses task subcontracting and dynamic re-decomposition to coordinate conflicts.The scheme can reduce the task complexity and its execution time by implementing real-time dynamic re-planning.The simulation proves the effectiveness of this approach.展开更多
智能体路径规划算法旨在规划某个智能体的行为轨迹,使其在不碰到障碍物的情况下安全且高效地从起始点到达目标点.目前智能体路径规划算法已经被广泛应用到各种重要的物理信息系统中,因此在实际投入使用前对算法进行测试,以评估其性能是...智能体路径规划算法旨在规划某个智能体的行为轨迹,使其在不碰到障碍物的情况下安全且高效地从起始点到达目标点.目前智能体路径规划算法已经被广泛应用到各种重要的物理信息系统中,因此在实际投入使用前对算法进行测试,以评估其性能是否满足需求就非常重要.然而,作为路径规划算法的输入,任务空间中威胁障碍物的分布形式复杂且多样.此外,路径规划算法在为每个测试用例规划路径时,通常需要较高的运行代价.为了提升路径规划算法的测试效率,将动态随机测试思想引入到路径规划算法中,提出了面向智能体路径规划算法的动态随机测试方法(dynamic random testing approach for intelligent agent path planning algorithms,DRT-PP).具体来说,DRT-PP对路径规划任务空间进行离散划分,并在每个子区域内引入威胁生成概率,进而构建测试剖面,该测试剖面可以作为测试策略在测试用例生成过程中使用.此外,DRT-PP在测试过程中通过动态调整测试剖面,使其逐渐优化,从而提升测试效率.实验结果显示,与随机测试及自适应随机测试相比,DRT-PP方法能够在保证测试用例多样性的同时,生成更多能够暴露被测算法性能缺陷的测试用例.展开更多
基金supported by the Major Projects for Science and Technology Innovation 2030(2018AAA0100805).
文摘To address the confrontation decision-making issues in multi-round air combat,a dynamic game decision method is proposed based on decision tree for the confrontation of unmanned aerial vehicle(UAV)air combat.Based on game the-ory and the confrontation characteristics of air combat,a dynamic game process is constructed including the strategy sets,the situation information,and the maneuver decisions for both sides of air combat.By analyzing the UAV’s flight dyna-mics and the both sides’information,a payment matrix is estab-lished through the situation advantage function,performance advantage function,and profit function.Furthermore,the dynamic game decision problem is solved based on the linear induction method to obtain the Nash equilibrium solution,where the decision tree method is introduced to obtain the optimal maneuver decision,thereby improving the situation advantage in the next round of confrontation.According to the analysis,the simulation results for the confrontation scenarios of multi-round air combat are presented to verify the effectiveness and advan-tages of the proposed method.
文摘Aiming at the characteristics of complex logic relation and multiple dynamic gates in system,its failure probability model is established based on dynamic fault tree. For the multi-state dynamic fault tree,it can be transferred into Markov chain with continuous parameters. The state transfer diagram can be decomposed into several state transfer chains,and the failure probability models can be derived according to the lengths of the chains. Then,the failure probability of the dynamic fault tree analysis(DFTA) can be obtained by adding each chain's probability. The failure probability calculation of DFTA based on the continuous parameter Markov chain is proposed and proved. Given an example,the analytic method is compared with the conventional methods which have to solve the differential equation. It is known from the results that the analytic method can be applied to engineering easily.
基金Projects(61071096,61003233,61073103)supported by the National Natural Science Foundation of ChinaProjects(20100162110012,20110162110042)supported by the Research Fund for the Doctoral Program of Higher Education of China
文摘Mission planning was thoroughly studied in the areas of multiple intelligent agent systems,such as multiple unmanned air vehicles,and multiple processor systems.However,it still faces challenges due to the system complexity,the execution order constraints,and the dynamic environment uncertainty.To address it,a coordinated dynamic mission planning scheme is proposed utilizing the method of the weighted AND/OR tree and the AOE-Network.In the scheme,the mission is decomposed into a time-constraint weighted AND/OR tree,which is converted into an AOE-Network for mission planning.Then,a dynamic planning algorithm is designed which uses task subcontracting and dynamic re-decomposition to coordinate conflicts.The scheme can reduce the task complexity and its execution time by implementing real-time dynamic re-planning.The simulation proves the effectiveness of this approach.
文摘智能体路径规划算法旨在规划某个智能体的行为轨迹,使其在不碰到障碍物的情况下安全且高效地从起始点到达目标点.目前智能体路径规划算法已经被广泛应用到各种重要的物理信息系统中,因此在实际投入使用前对算法进行测试,以评估其性能是否满足需求就非常重要.然而,作为路径规划算法的输入,任务空间中威胁障碍物的分布形式复杂且多样.此外,路径规划算法在为每个测试用例规划路径时,通常需要较高的运行代价.为了提升路径规划算法的测试效率,将动态随机测试思想引入到路径规划算法中,提出了面向智能体路径规划算法的动态随机测试方法(dynamic random testing approach for intelligent agent path planning algorithms,DRT-PP).具体来说,DRT-PP对路径规划任务空间进行离散划分,并在每个子区域内引入威胁生成概率,进而构建测试剖面,该测试剖面可以作为测试策略在测试用例生成过程中使用.此外,DRT-PP在测试过程中通过动态调整测试剖面,使其逐渐优化,从而提升测试效率.实验结果显示,与随机测试及自适应随机测试相比,DRT-PP方法能够在保证测试用例多样性的同时,生成更多能够暴露被测算法性能缺陷的测试用例.