团队是动态不可预测性环境下协作问题求解的有效方式,联合意图是团队联合求解的关键.因此,主体在团队活动中如何采用言语动作形成、维护、解除联合意图,是一个值得研究的重要问题.旨在设计一种基于主体通信语言FIPA(foundation for inte...团队是动态不可预测性环境下协作问题求解的有效方式,联合意图是团队联合求解的关键.因此,主体在团队活动中如何采用言语动作形成、维护、解除联合意图,是一个值得研究的重要问题.旨在设计一种基于主体通信语言FIPA(foundation for intelligent physical Agent) ACL(Agent communication language)的多主体团队交互协议.首先,分析了现有FIPA ACL支持团队联合求解的充分性问题.在概念上明确区分了联合请求与委托请求,指出委托请求言语动作不能充分支持团队协作.并扩展定义了联合请求,讨论了相关定理.然后,基于联合请求动作,提出一种主体团队交互协议,并给出了协议的形式化语义,最后讨论了协议的实际应用.区别于现有的基本动作请求协议、合同网协议以及拍卖协议,团队交互协议描述了另一类主体交互模式,对主体交互模块的设计具有指导意义.展开更多
Understanding the relation between multiple agents is very important in developing a multi agent system. Two concepts, multi agent system architecture and multi agent system architecture prototype are brought forward,...Understanding the relation between multiple agents is very important in developing a multi agent system. Two concepts, multi agent system architecture and multi agent system architecture prototype are brought forward, and the method of descrbing the relation between agents using the concepts is explored. The structure and components are designed. Based on the fact that cooperation between distributed agents is erratic, a controlled natural language communication function is designed and realized. Applying the offered interfaces, the user′s workload consumed in agent communication and management is reduced, and at the same time, robustness of the multi agent system is improved.展开更多
文摘团队是动态不可预测性环境下协作问题求解的有效方式,联合意图是团队联合求解的关键.因此,主体在团队活动中如何采用言语动作形成、维护、解除联合意图,是一个值得研究的重要问题.旨在设计一种基于主体通信语言FIPA(foundation for intelligent physical Agent) ACL(Agent communication language)的多主体团队交互协议.首先,分析了现有FIPA ACL支持团队联合求解的充分性问题.在概念上明确区分了联合请求与委托请求,指出委托请求言语动作不能充分支持团队协作.并扩展定义了联合请求,讨论了相关定理.然后,基于联合请求动作,提出一种主体团队交互协议,并给出了协议的形式化语义,最后讨论了协议的实际应用.区别于现有的基本动作请求协议、合同网协议以及拍卖协议,团队交互协议描述了另一类主体交互模式,对主体交互模块的设计具有指导意义.
基金TheNationalNaturalScienceFoundationofChina (No .5 9835 170 )
文摘Understanding the relation between multiple agents is very important in developing a multi agent system. Two concepts, multi agent system architecture and multi agent system architecture prototype are brought forward, and the method of descrbing the relation between agents using the concepts is explored. The structure and components are designed. Based on the fact that cooperation between distributed agents is erratic, a controlled natural language communication function is designed and realized. Applying the offered interfaces, the user′s workload consumed in agent communication and management is reduced, and at the same time, robustness of the multi agent system is improved.