Ballistic missile defense system (BMDS) is important for its special role in ensuring national security and maintaining strategic balance. Research on modeling and simulation of the BMDS beforehand is essential as dev...Ballistic missile defense system (BMDS) is important for its special role in ensuring national security and maintaining strategic balance. Research on modeling and simulation of the BMDS beforehand is essential as developing a real one requires lots of manpower and resources. BMDS is a typical complex system for its nonlinear, adaptive and uncertainty characteristics. The agent-based modeling method is well suited for the complex system whose overall behaviors are determined by interactions among individual elements. A multi-agent decision support system (DSS), which includes missile agent, radar agent and command center agent, is established based on the studies of structure and function of BMDS. Considering the constraints brought by radar, intercept missile, offensive missile and commander, the objective function of DSS is established. In order to dynamically generate the optimal interception plan, the variable neighborhood negative selection particle swarm optimization (VNNSPSO) algorithm is proposed to support the decision making of DSS. The proposed algorithm is compared with the standard PSO, constriction factor PSO (CFPSO), inertia weight linear decrease PSO (LDPSO), variable neighborhood PSO (VNPSO) algorithm from the aspects of convergence rate, iteration number, average fitness value and standard deviation. The simulation results verify the efficiency of the proposed algorithm. The multi-agent DSS is developed through the Repast simulation platform and the constructed DSS can generate intercept plans automatically and support three-dimensional dynamic display of missile defense process.展开更多
分析了基于信息系统武器装备体系基本特征和仿真评估要求,研究了基于Agent建模仿真(Agentbased modeling and simulation,ABMS)方法的体系效能仿真开发和评估过程,针对基于信息系统武器装备体系仿真评估的要求,建立了由体系效能评估准...分析了基于信息系统武器装备体系基本特征和仿真评估要求,研究了基于Agent建模仿真(Agentbased modeling and simulation,ABMS)方法的体系效能仿真开发和评估过程,针对基于信息系统武器装备体系仿真评估的要求,建立了由体系效能评估准备、联合作战想定编辑、ABMS体系仿真引擎、作战过程表现及战果统计,以及体系效能综合评估等组成的体系效能评估技术参考框架,并通过开发相关系统验证了框架的合理性和实用性。展开更多
当前基于Agent建模仿真(Agent based modeling and simulation,ABMS)方法被军事仿真界普遍认为是军事作战研究、特别是网络中心战(network centric war,NCW)环境下的网络中心作战研究的最佳方法。针对体系效能评估应用,需要在统一的作...当前基于Agent建模仿真(Agent based modeling and simulation,ABMS)方法被军事仿真界普遍认为是军事作战研究、特别是网络中心战(network centric war,NCW)环境下的网络中心作战研究的最佳方法。针对体系效能评估应用,需要在统一的作战概念框架下形成可重用的体系模型框架,能够根据体系(system of sys-tems,SOS)效能评估需求定义和灵活组合不同的作战实体Agent模型,支持对不同体系效能评估问题的研究。基于ABMS开发方法,在统一的作战概念模型框架下对物理域、信息域、认知域和社会域进行合理抽象,建立了可组合的体系仿真模型框架,据此开发了面向体系效能分析应用的仿真平台,用户可以根据体系效能评估问题和作战背景,快速定义和组合不同的作战实体Agent模型形成体系仿真应用系统,进行体系对抗仿真分析与评估。展开更多
作为一种研究复杂系统的有效手段,基于Agent的建模仿真方法得到了广泛应用。但目前还没有一种得到广泛认可的建模仿真规范来指导和约束Agent仿真模型的设计、开发、集成和运行,不利于提高Agent仿真模型的可重用性和开发效率。提出将采...作为一种研究复杂系统的有效手段,基于Agent的建模仿真方法得到了广泛应用。但目前还没有一种得到广泛认可的建模仿真规范来指导和约束Agent仿真模型的设计、开发、集成和运行,不利于提高Agent仿真模型的可重用性和开发效率。提出将采用模型驱动架构和基于组件设计思想的仿真模型可移植性规范(simu-lation model portability standard 2.0,SMP2)引入到基于Agent的建模仿真中,通过把Agent仿真中的元素映射到SMP2的模型设计和开发模式架构下,并根据Agent仿真特性对SMP2进行相应扩展,来支持模型驱动的组件化的Agent仿真模型开发。利用一个应用实例,验证了提出方法的有效性。展开更多
文摘Ballistic missile defense system (BMDS) is important for its special role in ensuring national security and maintaining strategic balance. Research on modeling and simulation of the BMDS beforehand is essential as developing a real one requires lots of manpower and resources. BMDS is a typical complex system for its nonlinear, adaptive and uncertainty characteristics. The agent-based modeling method is well suited for the complex system whose overall behaviors are determined by interactions among individual elements. A multi-agent decision support system (DSS), which includes missile agent, radar agent and command center agent, is established based on the studies of structure and function of BMDS. Considering the constraints brought by radar, intercept missile, offensive missile and commander, the objective function of DSS is established. In order to dynamically generate the optimal interception plan, the variable neighborhood negative selection particle swarm optimization (VNNSPSO) algorithm is proposed to support the decision making of DSS. The proposed algorithm is compared with the standard PSO, constriction factor PSO (CFPSO), inertia weight linear decrease PSO (LDPSO), variable neighborhood PSO (VNPSO) algorithm from the aspects of convergence rate, iteration number, average fitness value and standard deviation. The simulation results verify the efficiency of the proposed algorithm. The multi-agent DSS is developed through the Repast simulation platform and the constructed DSS can generate intercept plans automatically and support three-dimensional dynamic display of missile defense process.
文摘分析了基于信息系统武器装备体系基本特征和仿真评估要求,研究了基于Agent建模仿真(Agentbased modeling and simulation,ABMS)方法的体系效能仿真开发和评估过程,针对基于信息系统武器装备体系仿真评估的要求,建立了由体系效能评估准备、联合作战想定编辑、ABMS体系仿真引擎、作战过程表现及战果统计,以及体系效能综合评估等组成的体系效能评估技术参考框架,并通过开发相关系统验证了框架的合理性和实用性。
文摘当前基于Agent建模仿真(Agent based modeling and simulation,ABMS)方法被军事仿真界普遍认为是军事作战研究、特别是网络中心战(network centric war,NCW)环境下的网络中心作战研究的最佳方法。针对体系效能评估应用,需要在统一的作战概念框架下形成可重用的体系模型框架,能够根据体系(system of sys-tems,SOS)效能评估需求定义和灵活组合不同的作战实体Agent模型,支持对不同体系效能评估问题的研究。基于ABMS开发方法,在统一的作战概念模型框架下对物理域、信息域、认知域和社会域进行合理抽象,建立了可组合的体系仿真模型框架,据此开发了面向体系效能分析应用的仿真平台,用户可以根据体系效能评估问题和作战背景,快速定义和组合不同的作战实体Agent模型形成体系仿真应用系统,进行体系对抗仿真分析与评估。
文摘作为一种研究复杂系统的有效手段,基于Agent的建模仿真方法得到了广泛应用。但目前还没有一种得到广泛认可的建模仿真规范来指导和约束Agent仿真模型的设计、开发、集成和运行,不利于提高Agent仿真模型的可重用性和开发效率。提出将采用模型驱动架构和基于组件设计思想的仿真模型可移植性规范(simu-lation model portability standard 2.0,SMP2)引入到基于Agent的建模仿真中,通过把Agent仿真中的元素映射到SMP2的模型设计和开发模式架构下,并根据Agent仿真特性对SMP2进行相应扩展,来支持模型驱动的组件化的Agent仿真模型开发。利用一个应用实例,验证了提出方法的有效性。