针对无线传感器网络中存在的安全问题,提出了基于Q-Learning的分簇无线传感网信任管理机制(Q-learning based trust management mechanism for clustered wireless sensor networks,QLTMM-CWSN).该机制主要考虑通信信任、数据信任和能...针对无线传感器网络中存在的安全问题,提出了基于Q-Learning的分簇无线传感网信任管理机制(Q-learning based trust management mechanism for clustered wireless sensor networks,QLTMM-CWSN).该机制主要考虑通信信任、数据信任和能量信任3个方面.在网络运行过程中,基于节点的通信行为、数据分布和能量消耗,使用Q-Learning算法更新节点信任值,并选择簇内信任值最高的节点作为可信簇头节点.当簇中主簇头节点的信任值低于阈值时,可信簇头节点代替主簇头节点管理簇内成员节点,维护正常的数据传输.研究结果表明,QLTMM-CWSN机制能有效抵御通信攻击、伪造本地数据攻击、能量攻击和混合攻击.展开更多
In this paper,we prove that Euclid's algorithm,Bezout's equation and Divi-sion algorithm are equivalent to each other.Our result shows that Euclid has preliminarily established the theory of divisibility and t...In this paper,we prove that Euclid's algorithm,Bezout's equation and Divi-sion algorithm are equivalent to each other.Our result shows that Euclid has preliminarily established the theory of divisibility and the greatest common divisor.We further provided several suggestions for teaching.展开更多
In order to improve the efficiency of cloud-based web services,an improved plant growth simulation algorithm scheduling model.This model first used mathematical methods to describe the relationships between cloud-base...In order to improve the efficiency of cloud-based web services,an improved plant growth simulation algorithm scheduling model.This model first used mathematical methods to describe the relationships between cloud-based web services and the constraints of system resources.Then,a light-induced plant growth simulation algorithm was established.The performance of the algorithm was compared through several plant types,and the best plant model was selected as the setting for the system.Experimental results show that when the number of test cloud-based web services reaches 2048,the model being 2.14 times faster than PSO,2.8 times faster than the ant colony algorithm,2.9 times faster than the bee colony algorithm,and a remarkable 8.38 times faster than the genetic algorithm.展开更多
Low Earth orbit(LEO)satellite networks exhibit distinct characteristics,e.g.,limited resources of individual satellite nodes and dynamic network topology,which have brought many challenges for routing algorithms.To sa...Low Earth orbit(LEO)satellite networks exhibit distinct characteristics,e.g.,limited resources of individual satellite nodes and dynamic network topology,which have brought many challenges for routing algorithms.To satisfy quality of service(QoS)requirements of various users,it is critical to research efficient routing strategies to fully utilize satellite resources.This paper proposes a multi-QoS information optimized routing algorithm based on reinforcement learning for LEO satellite networks,which guarantees high level assurance demand services to be prioritized under limited satellite resources while considering the load balancing performance of the satellite networks for low level assurance demand services to ensure the full and effective utilization of satellite resources.An auxiliary path search algorithm is proposed to accelerate the convergence of satellite routing algorithm.Simulation results show that the generated routing strategy can timely process and fully meet the QoS demands of high assurance services while effectively improving the load balancing performance of the link.展开更多
In the field of calculating the attack area of air-to-air missiles in modern air combat scenarios,the limitations of existing research,including real-time calculation,accuracy efficiency trade-off,and the absence of t...In the field of calculating the attack area of air-to-air missiles in modern air combat scenarios,the limitations of existing research,including real-time calculation,accuracy efficiency trade-off,and the absence of the three-dimensional attack area model,restrict their practical applications.To address these issues,an improved backtracking algorithm is proposed to improve calculation efficiency.A significant reduction in solution time and maintenance of accuracy in the three-dimensional attack area are achieved by using the proposed algorithm.Furthermore,the age-layered population structure genetic programming(ALPS-GP)algorithm is introduced to determine an analytical polynomial model of the three-dimensional attack area,considering real-time requirements.The accuracy of the polynomial model is enhanced through the coefficient correction using an improved gradient descent algorithm.The study reveals a remarkable combination of high accuracy and efficient real-time computation,with a mean error of 91.89 m using the analytical polynomial model of the three-dimensional attack area solved in just 10^(-4)s,thus meeting the requirements of real-time combat scenarios.展开更多
An improved estimation of distribution algorithm(IEDA)is proposed in this paper for efficient design of metamaterial absorbers.This algorithm establishes a probability model through the selected dominant groups and sa...An improved estimation of distribution algorithm(IEDA)is proposed in this paper for efficient design of metamaterial absorbers.This algorithm establishes a probability model through the selected dominant groups and samples from the model to obtain the next generation,avoiding the problem of building-blocks destruction caused by crossover and mutation.Neighboring search from artificial bee colony algorithm(ABCA)is introduced to enhance the local optimization ability and improved to raise the speed of convergence.The probability model is modified by boundary correction and loss correction to enhance the robustness of the algorithm.The proposed IEDA is compared with other intelligent algorithms in relevant references.The results show that the proposed IEDA has faster convergence speed and stronger optimization ability,proving the feasibility and effectiveness of the algorithm.展开更多
The learning algorithms of causal discovery mainly include score-based methods and genetic algorithms(GA).The score-based algorithms are prone to searching space explosion.Classical GA is slow to converge,and prone to...The learning algorithms of causal discovery mainly include score-based methods and genetic algorithms(GA).The score-based algorithms are prone to searching space explosion.Classical GA is slow to converge,and prone to falling into local optima.To address these issues,an improved GA with domain knowledge(IGADK)is proposed.Firstly,domain knowledge is incorporated into the learning process of causality to construct a new fitness function.Secondly,a dynamical mutation operator is introduced in the algorithm to accelerate the convergence rate.Finally,an experiment is conducted on simulation data,which compares the classical GA with IGADK with domain knowledge of varying accuracy.The IGADK can greatly reduce the number of iterations,populations,and samples required for learning,which illustrates the efficiency and effectiveness of the proposed algorithm.展开更多
To solve the problem of multi-platform collaborative use in anti-ship missile (ASM) path planning, this paper pro-posed multi-operator real-time constraints particle swarm opti-mization (MRC-PSO) algorithm. MRC-PSO al...To solve the problem of multi-platform collaborative use in anti-ship missile (ASM) path planning, this paper pro-posed multi-operator real-time constraints particle swarm opti-mization (MRC-PSO) algorithm. MRC-PSO algorithm utilizes a semi-rasterization environment modeling technique and inte-grates the geometric gradient law of ASMs which distinguishes itself from other collaborative path planning algorithms by fully considering the coupling between collaborative paths. Then, MRC-PSO algorithm conducts chunked stepwise recursive evo-lution of particles while incorporating circumvent, coordination, and smoothing operators which facilitates local selection opti-mization of paths, gradually reducing algorithmic space, accele-rating convergence, and enhances path cooperativity. Simula-tion experiments comparing the MRC-PSO algorithm with the PSO algorithm, genetic algorithm and operational area cluster real-time restriction (OACRR)-PSO algorithm, which demon-strate that the MRC-PSO algorithm has a faster convergence speed, and the average number of iterations is reduced by approximately 75%. It also proves that it is equally effective in resolving complex scenarios involving multiple obstacles. More-over it effectively addresses the problem of path crossing and can better satisfy the requirements of multi-platform collabora-tive path planning. The experiments are conducted in three col-laborative operation modes, namely, three-to-two, three-to-three, and four-to-two, and the outcomes demonstrate that the algorithm possesses strong universality.展开更多
文摘针对无线传感器网络中存在的安全问题,提出了基于Q-Learning的分簇无线传感网信任管理机制(Q-learning based trust management mechanism for clustered wireless sensor networks,QLTMM-CWSN).该机制主要考虑通信信任、数据信任和能量信任3个方面.在网络运行过程中,基于节点的通信行为、数据分布和能量消耗,使用Q-Learning算法更新节点信任值,并选择簇内信任值最高的节点作为可信簇头节点.当簇中主簇头节点的信任值低于阈值时,可信簇头节点代替主簇头节点管理簇内成员节点,维护正常的数据传输.研究结果表明,QLTMM-CWSN机制能有效抵御通信攻击、伪造本地数据攻击、能量攻击和混合攻击.
基金Supported by the Natural Science Foundation of Chongqing(General Program,NO.CSTB2022NSCQ-MSX0884)Discipline Teaching Special Project of Yangtze Normal University(csxkjx14)。
文摘In this paper,we prove that Euclid's algorithm,Bezout's equation and Divi-sion algorithm are equivalent to each other.Our result shows that Euclid has preliminarily established the theory of divisibility and the greatest common divisor.We further provided several suggestions for teaching.
基金Shanxi Province Higher Education Science and Technology Innovation Fund Project(2022-676)Shanxi Soft Science Program Research Fund Project(2016041008-6)。
文摘In order to improve the efficiency of cloud-based web services,an improved plant growth simulation algorithm scheduling model.This model first used mathematical methods to describe the relationships between cloud-based web services and the constraints of system resources.Then,a light-induced plant growth simulation algorithm was established.The performance of the algorithm was compared through several plant types,and the best plant model was selected as the setting for the system.Experimental results show that when the number of test cloud-based web services reaches 2048,the model being 2.14 times faster than PSO,2.8 times faster than the ant colony algorithm,2.9 times faster than the bee colony algorithm,and a remarkable 8.38 times faster than the genetic algorithm.
基金National Key Research and Development Program(2021YFB2900604)。
文摘Low Earth orbit(LEO)satellite networks exhibit distinct characteristics,e.g.,limited resources of individual satellite nodes and dynamic network topology,which have brought many challenges for routing algorithms.To satisfy quality of service(QoS)requirements of various users,it is critical to research efficient routing strategies to fully utilize satellite resources.This paper proposes a multi-QoS information optimized routing algorithm based on reinforcement learning for LEO satellite networks,which guarantees high level assurance demand services to be prioritized under limited satellite resources while considering the load balancing performance of the satellite networks for low level assurance demand services to ensure the full and effective utilization of satellite resources.An auxiliary path search algorithm is proposed to accelerate the convergence of satellite routing algorithm.Simulation results show that the generated routing strategy can timely process and fully meet the QoS demands of high assurance services while effectively improving the load balancing performance of the link.
基金National Natural Science Foundation of China(62373187)Forward-looking Layout Special Projects(ILA220591A22)。
文摘In the field of calculating the attack area of air-to-air missiles in modern air combat scenarios,the limitations of existing research,including real-time calculation,accuracy efficiency trade-off,and the absence of the three-dimensional attack area model,restrict their practical applications.To address these issues,an improved backtracking algorithm is proposed to improve calculation efficiency.A significant reduction in solution time and maintenance of accuracy in the three-dimensional attack area are achieved by using the proposed algorithm.Furthermore,the age-layered population structure genetic programming(ALPS-GP)algorithm is introduced to determine an analytical polynomial model of the three-dimensional attack area,considering real-time requirements.The accuracy of the polynomial model is enhanced through the coefficient correction using an improved gradient descent algorithm.The study reveals a remarkable combination of high accuracy and efficient real-time computation,with a mean error of 91.89 m using the analytical polynomial model of the three-dimensional attack area solved in just 10^(-4)s,thus meeting the requirements of real-time combat scenarios.
基金supported by the National Key Research and Development Program(2021YFB3502500).
文摘An improved estimation of distribution algorithm(IEDA)is proposed in this paper for efficient design of metamaterial absorbers.This algorithm establishes a probability model through the selected dominant groups and samples from the model to obtain the next generation,avoiding the problem of building-blocks destruction caused by crossover and mutation.Neighboring search from artificial bee colony algorithm(ABCA)is introduced to enhance the local optimization ability and improved to raise the speed of convergence.The probability model is modified by boundary correction and loss correction to enhance the robustness of the algorithm.The proposed IEDA is compared with other intelligent algorithms in relevant references.The results show that the proposed IEDA has faster convergence speed and stronger optimization ability,proving the feasibility and effectiveness of the algorithm.
基金supported by the National Social Science Fund of China(2022-SKJJ-B-084).
文摘The learning algorithms of causal discovery mainly include score-based methods and genetic algorithms(GA).The score-based algorithms are prone to searching space explosion.Classical GA is slow to converge,and prone to falling into local optima.To address these issues,an improved GA with domain knowledge(IGADK)is proposed.Firstly,domain knowledge is incorporated into the learning process of causality to construct a new fitness function.Secondly,a dynamical mutation operator is introduced in the algorithm to accelerate the convergence rate.Finally,an experiment is conducted on simulation data,which compares the classical GA with IGADK with domain knowledge of varying accuracy.The IGADK can greatly reduce the number of iterations,populations,and samples required for learning,which illustrates the efficiency and effectiveness of the proposed algorithm.
基金supported by Hunan Provincial Natural Science Foundation(2024JJ5173,2023JJ50047)Hunan Provincial Department of Education Scientific Research Project(23A0494)Hunan Provincial Innovation Foundation for Postgraduate(CX20231221).
文摘To solve the problem of multi-platform collaborative use in anti-ship missile (ASM) path planning, this paper pro-posed multi-operator real-time constraints particle swarm opti-mization (MRC-PSO) algorithm. MRC-PSO algorithm utilizes a semi-rasterization environment modeling technique and inte-grates the geometric gradient law of ASMs which distinguishes itself from other collaborative path planning algorithms by fully considering the coupling between collaborative paths. Then, MRC-PSO algorithm conducts chunked stepwise recursive evo-lution of particles while incorporating circumvent, coordination, and smoothing operators which facilitates local selection opti-mization of paths, gradually reducing algorithmic space, accele-rating convergence, and enhances path cooperativity. Simula-tion experiments comparing the MRC-PSO algorithm with the PSO algorithm, genetic algorithm and operational area cluster real-time restriction (OACRR)-PSO algorithm, which demon-strate that the MRC-PSO algorithm has a faster convergence speed, and the average number of iterations is reduced by approximately 75%. It also proves that it is equally effective in resolving complex scenarios involving multiple obstacles. More-over it effectively addresses the problem of path crossing and can better satisfy the requirements of multi-platform collabora-tive path planning. The experiments are conducted in three col-laborative operation modes, namely, three-to-two, three-to-three, and four-to-two, and the outcomes demonstrate that the algorithm possesses strong universality.