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Lower Bounds and a Nearly Fastest General Parallel Branch-and-Bound Algorithm 被引量:2
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作者 wu, jigang Xie, Xing +1 位作者 Wan, Yingyu Chen, Guoliang 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2000年第3期65-73,共9页
In this paper, it is supposed that the B&B algorithm finds the first optimal solution after h nodes have been expanded and m active nodes have been created in the state-space tree. Then the lower bound Ω(m+h log ... In this paper, it is supposed that the B&B algorithm finds the first optimal solution after h nodes have been expanded and m active nodes have been created in the state-space tree. Then the lower bound Ω(m+h log h) of the running time for the general sequential B&B algorithm and the lower bound Ω(m/p+h log p) for the general parallel best-first B&B algorithm in PRAM-CREW are proposed, where p is the number of processors available. Moreover, the lower bound Ω(M/p+H+(H/p) log (H/p)) is presented for the parallel algorithms on distributed memory system, where M and H represent total number of the active nodes and that of the expanded nodes processed by p processors, respectively. In addition, a nearly fastest general parallel best-first B&B algorithm is put forward. The parallel algorithm is the fastest one as p = max{hε, r}, where ε = 1/ rootlogh, and r is the largest branch number of the nodes in the state-space tree. 展开更多
关键词 BRANCH-AND-BOUND State-space tree Active list Parallel algorithm Combinatorial search.
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